Use float instead of double division in wxHashMap code.
We don't need double precision for determining the hash table fill rate and using double constant also results in float-to-double promotion warnings from gcc 4.7. See #14362. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71628 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -467,7 +467,7 @@ inline bool never_grow( size_t, size_t ) { return false; }
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inline bool never_shrink( size_t, size_t ) { return false; }
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inline bool never_shrink( size_t, size_t ) { return false; }
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inline bool grow_lf70( size_t buckets, size_t items )
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inline bool grow_lf70( size_t buckets, size_t items )
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{
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{
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return float(items)/float(buckets) >= 0.85;
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return float(items)/float(buckets) >= 0.85f;
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}
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}
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#endif // various hash map implementations
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#endif // various hash map implementations
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