Virtualized coordinate system for wxCanvas.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8251 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2000-09-04 15:39:52 +00:00
parent b3eb36dfb6
commit 4dbd4ee604
3 changed files with 230 additions and 50 deletions

View File

@@ -31,18 +31,25 @@ class wxCanvas;
class wxCanvasObject: public wxEvtHandler class wxCanvasObject: public wxEvtHandler
{ {
public: public:
wxCanvasObject( int x, int y, int width, int height ); wxCanvasObject();
// Area occupied by object. Used for clipping, intersection,
// mouse enter etc. Screen coordinates
void SetArea( int x, int y, int width, int height );
void SetArea( wxRect rect );
// These are for screen output only therefore use // These are for screen output only therefore use
// int as coordinates. // int as coordinates.
virtual void Move( int x, int y );
virtual bool IsHit( int x, int y, int margin = 0 ); virtual bool IsHit( int x, int y, int margin = 0 );
virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
// use doubles later
virtual void Move( int x, int y );
// Once we have world coordinates in doubles, this will get // Once we have world coordinates in doubles, this will get
// called for every object if the world coordinate system // called for every object if the world coordinate system
// changes (zooming). // changes (zooming).
virtual void Rerender(); virtual void Recreate();
// Later... // Later...
virtual void WriteSVG( wxTextOutputStream &stream ); virtual void WriteSVG( wxTextOutputStream &stream );
@@ -75,12 +82,20 @@ protected:
class wxCanvasRect: public wxCanvasObject class wxCanvasRect: public wxCanvasObject
{ {
public: public:
wxCanvasRect( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue ); wxCanvasRect( double x, double y, double w, double h,
unsigned char red, unsigned char green, unsigned char blue );
virtual void Recreate();
virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
virtual void WriteSVG( wxTextOutputStream &stream ); virtual void WriteSVG( wxTextOutputStream &stream );
private: private:
double m_x;
double m_y;
double m_width;
double m_height;
unsigned char m_red; unsigned char m_red;
unsigned char m_green; unsigned char m_green;
unsigned char m_blue; unsigned char m_blue;
@@ -93,12 +108,20 @@ private:
class wxCanvasLine: public wxCanvasObject class wxCanvasLine: public wxCanvasObject
{ {
public: public:
wxCanvasLine( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue ); wxCanvasLine( double x1, double y1, double x1, double y1,
unsigned char red, unsigned char green, unsigned char blue );
virtual void Recreate();
virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
virtual void WriteSVG( wxTextOutputStream &stream ); virtual void WriteSVG( wxTextOutputStream &stream );
private: private:
double m_x1;
double m_y1;
double m_x2;
double m_y2;
unsigned char m_red; unsigned char m_red;
unsigned char m_green; unsigned char m_green;
unsigned char m_blue; unsigned char m_blue;
@@ -111,13 +134,21 @@ private:
class wxCanvasImage: public wxCanvasObject class wxCanvasImage: public wxCanvasObject
{ {
public: public:
wxCanvasImage( const wxImage &image, int x, int y ); wxCanvasImage( const wxImage &image, double x, double y, double w, double h );
virtual void Recreate();
virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
virtual void WriteSVG( wxTextOutputStream &stream ); virtual void WriteSVG( wxTextOutputStream &stream );
private: private:
double m_x;
double m_y;
double m_width;
double m_height;
wxImage m_image; wxImage m_image;
wxImage m_tmp;
}; };
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
@@ -130,8 +161,9 @@ public:
wxCanvasControl( wxWindow *control ); wxCanvasControl( wxWindow *control );
~wxCanvasControl(); ~wxCanvasControl();
virtual void Recreate();
virtual void Move( int x, int y ); virtual void Move( int x, int y );
void UpdateSize();
private: private:
wxWindow *m_control; wxWindow *m_control;
@@ -144,19 +176,22 @@ private:
class wxCanvasText: public wxCanvasObject class wxCanvasText: public wxCanvasObject
{ {
public: public:
wxCanvasText( const wxString &text, int x, int y, const wxString &foneFile, int size ); wxCanvasText( const wxString &text, double x, double y, const wxString &foneFile, int size );
~wxCanvasText(); ~wxCanvasText();
void Recreate();
virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height ); virtual void Render( int clip_x, int clip_y, int clip_width, int clip_height );
virtual void WriteSVG( wxTextOutputStream &stream ); virtual void WriteSVG( wxTextOutputStream &stream );
void CreateBuffer();
void SetRGB( unsigned char red, unsigned char green, unsigned char blue ); void SetRGB( unsigned char red, unsigned char green, unsigned char blue );
void SetFlag( int flag ); void SetFlag( int flag );
int GetFlag() { return m_flag; } int GetFlag() { return m_flag; }
private: private:
wxString m_text; wxString m_text;
double m_x;
double m_y;
unsigned char *m_alpha; unsigned char *m_alpha;
void *m_faceData; void *m_faceData;
int m_flag; int m_flag;
@@ -194,6 +229,18 @@ public:
virtual void Insert( size_t before, wxCanvasObject* obj ); virtual void Insert( size_t before, wxCanvasObject* obj );
virtual void Remove( wxCanvasObject* obj ); virtual void Remove( wxCanvasObject* obj );
// override these to change your coordiate system ...
virtual int GetDeviceX( double x );
virtual int GetDeviceY( double y );
virtual int GetDeviceWidth( double width );
virtual int GetDeviceHeight( double height );
// ... and call this to tell all objets to recreate then
virtual void Recreate();
void CaptureMouse( wxCanvasObject *obj );
void ReleaseMouse();
wxImage *GetBuffer() { return &m_buffer; } wxImage *GetBuffer() { return &m_buffer; }
bool NeedUpdate() { return m_needUpdate; } bool NeedUpdate() { return m_needUpdate; }
bool IsFrozen() { return m_frozen; } bool IsFrozen() { return m_frozen; }
@@ -208,6 +255,7 @@ private:
unsigned char m_green,m_red,m_blue; unsigned char m_green,m_red,m_blue;
bool m_frozen; bool m_frozen;
wxCanvasObject *m_lastMouse; wxCanvasObject *m_lastMouse;
wxCanvasObject *m_captureMouse;
friend class wxCanvasObject; friend class wxCanvasObject;

View File

@@ -116,14 +116,14 @@ MyFrame::MyFrame()
wxBitmap bitmap( smile_xpm ); wxBitmap bitmap( smile_xpm );
wxImage image( bitmap ); wxImage image( bitmap );
m_sm1 = new wxCanvasImage( image, 0, 70 ); m_sm1 = new wxCanvasImage( image, 0,70,16,16 );
m_canvas->Append( m_sm1 ); m_canvas->Append( m_sm1 );
int i; int i;
for (i = 10; i < 300; i+=10) for (i = 10; i < 300; i+=10)
m_canvas->Append( new wxCanvasRect( i,50,3,140, 255,0,0 ) ); m_canvas->Append( new wxCanvasRect( i,50,3,140, 255,0,0 ) );
m_sm2 = new wxCanvasImage( image, 0, 140 ); m_sm2 = new wxCanvasImage( image, 0,140,24,24 );
m_canvas->Append( m_sm2 ); m_canvas->Append( m_sm2 );
for (i = 15; i < 300; i+=10) for (i = 15; i < 300; i+=10)
@@ -135,13 +135,13 @@ MyFrame::MyFrame()
m_canvas->Append( new wxCanvasText( "Hello", 180, 50, m_canvas->Append( new wxCanvasText( "Hello", 180, 50,
wxGetApp().GetFontPath() + "/times.ttf", 20 ) ); wxGetApp().GetFontPath() + "/times.ttf", 20 ) );
m_sm3 = new wxCanvasImage( image, 0, 210 ); m_sm3 = new wxCanvasImage( image, 0,210,32,32 );
m_canvas->Append( m_sm3 ); m_canvas->Append( m_sm3 );
for (i = 10; i < 300; i+=10) for (i = 10; i < 300; i+=10)
m_canvas->Append( new wxCanvasLine( 10,150,i,200, 0,255,0 ) ); m_canvas->Append( new wxCanvasLine( 10,150,i,300, 0,255,0 ) );
m_sm4 = new wxCanvasImage( image, 0, 270 ); m_sm4 = new wxCanvasImage( image, 0,270,64,32 );
m_canvas->Append( m_sm4 ); m_canvas->Append( m_sm4 );
m_canvas->Thaw(); m_canvas->Thaw();

View File

@@ -45,16 +45,32 @@ FT_Library g_freetypeLibrary;
// wxCanvasObject // wxCanvasObject
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
wxCanvasObject::wxCanvasObject( int x, int y, int width, int height ) wxCanvasObject::wxCanvasObject()
{ {
m_owner = NULL; m_owner = NULL;
m_area.x = -1;
m_area.y = -1;
m_area.width = -1;
m_area.height = -1;
m_isControl = FALSE;
m_isVector = FALSE;
m_isImage = FALSE;
}
void wxCanvasObject::SetArea( int x, int y, int width, int height )
{
m_area.x = x; m_area.x = x;
m_area.y = y; m_area.y = y;
m_area.width = width; m_area.width = width;
m_area.height = height; m_area.height = height;
m_isControl = FALSE; }
m_isVector = FALSE;
m_isImage = FALSE; void wxCanvasObject::SetArea( wxRect rect )
{
m_area.x = rect.x;
m_area.y = rect.y;
m_area.width = rect.width;
m_area.height = rect.height;
} }
void wxCanvasObject::Move( int x, int y ) void wxCanvasObject::Move( int x, int y )
@@ -86,7 +102,7 @@ void wxCanvasObject::Render( int clip_x, int clip_y, int clip_width, int clip_he
{ {
} }
void wxCanvasObject::Rerender() void wxCanvasObject::Recreate()
{ {
} }
@@ -98,14 +114,28 @@ void wxCanvasObject::WriteSVG( wxTextOutputStream &stream )
// wxCanvasRect // wxCanvasRect
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
wxCanvasRect::wxCanvasRect( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue ) wxCanvasRect::wxCanvasRect( double x, double y, double w, double h,
: wxCanvasObject( x, y, w, h ) unsigned char red, unsigned char green, unsigned char blue )
: wxCanvasObject()
{ {
m_x = x;
m_y = y;
m_width = w;
m_height = h;
m_red = red; m_red = red;
m_green = green; m_green = green;
m_blue = blue; m_blue = blue;
} }
void wxCanvasRect::Recreate()
{
SetArea( m_owner->GetDeviceX( m_x ),
m_owner->GetDeviceY( m_y ),
m_owner->GetDeviceWidth( m_width ),
m_owner->GetDeviceHeight( m_height ) );
}
void wxCanvasRect::Render( int clip_x, int clip_y, int clip_width, int clip_height ) void wxCanvasRect::Render( int clip_x, int clip_y, int clip_width, int clip_height )
{ {
wxImage *image = m_owner->GetBuffer(); wxImage *image = m_owner->GetBuffer();
@@ -123,14 +153,41 @@ void wxCanvasRect::WriteSVG( wxTextOutputStream &stream )
// wxCanvasLine // wxCanvasLine
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
wxCanvasLine::wxCanvasLine( int x, int y, int w, int h, unsigned char red, unsigned char green, unsigned char blue ) wxCanvasLine::wxCanvasLine( double x1, double y1, double x2, double y2,
: wxCanvasObject( x, y, w, h ) unsigned char red, unsigned char green, unsigned char blue )
: wxCanvasObject()
{ {
m_x1 = x1;
m_y1 = y1;
m_x2 = x2;
m_y2 = y2;
m_red = red; m_red = red;
m_green = green; m_green = green;
m_blue = blue; m_blue = blue;
} }
void wxCanvasLine::Recreate()
{
int x1 = m_owner->GetDeviceX( m_x1 );
int y1 = m_owner->GetDeviceY( m_y1 );
int x2 = m_owner->GetDeviceX( m_x2 );
int y2 = m_owner->GetDeviceY( m_y2 );
if (x1 > x2)
{
int tmp = x1;
x1 = x2;
x2 = tmp;
}
if (y1 > y2)
{
int tmp = y1;
y1 = y2;
y2 = tmp;
}
SetArea( x1, y1, x2-x1+1, y2-y1+1 );
}
void wxCanvasLine::Render( int clip_x, int clip_y, int clip_width, int clip_height ) void wxCanvasLine::Render( int clip_x, int clip_y, int clip_width, int clip_height )
{ {
wxImage *image = m_owner->GetBuffer(); wxImage *image = m_owner->GetBuffer();
@@ -141,10 +198,10 @@ void wxCanvasLine::Render( int clip_x, int clip_y, int clip_width, int clip_heig
} }
else else
{ {
int x1 = m_area.x; int x1 = m_owner->GetDeviceX( m_x1 );
int y1 = m_area.y; int y1 = m_owner->GetDeviceY( m_y1 );
int x2 = m_area.x+m_area.width; int x2 = m_owner->GetDeviceX( m_x2 );
int y2 = m_area.y+m_area.height; int y2 = m_owner->GetDeviceY( m_y2 );
wxInt32 d, ii, jj, di, ai, si, dj, aj, sj; wxInt32 d, ii, jj, di, ai, si, dj, aj, sj;
di = x1 - x2; di = x1 - x2;
@@ -211,13 +268,32 @@ void wxCanvasLine::WriteSVG( wxTextOutputStream &stream )
// wxCanvasImage // wxCanvasImage
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
wxCanvasImage::wxCanvasImage( const wxImage &image, int x, int y ) wxCanvasImage::wxCanvasImage( const wxImage &image, double x, double y, double w, double h )
: wxCanvasObject( x, y, image.GetWidth(), image.GetHeight() ) : wxCanvasObject()
{ {
m_x = x;
m_y = y;
m_width = w;
m_height = h;
m_image = image; m_image = image;
m_isImage = TRUE; m_isImage = TRUE;
} }
void wxCanvasImage::Recreate()
{
SetArea( m_owner->GetDeviceX( m_x ),
m_owner->GetDeviceY( m_y ),
m_owner->GetDeviceWidth( m_width ),
m_owner->GetDeviceHeight( m_height ) );
if ((m_area.width == m_image.GetWidth()) &&
(m_area.width == m_image.GetWidth()))
m_tmp = m_image;
else
m_tmp = m_image.Scale( m_area.width, m_area.height );
}
void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_height ) void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_height )
{ {
if ((clip_x == m_area.x) && if ((clip_x == m_area.x) &&
@@ -225,7 +301,7 @@ void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_hei
(clip_width == m_area.width) && (clip_width == m_area.width) &&
(clip_height == m_area.height)) (clip_height == m_area.height))
{ {
m_owner->GetBuffer()->Paste( m_image, clip_x, clip_y ); m_owner->GetBuffer()->Paste( m_tmp, clip_x, clip_y );
} }
else else
{ {
@@ -234,7 +310,7 @@ void wxCanvasImage::Render( int clip_x, int clip_y, int clip_width, int clip_hei
int start_y = clip_y - m_area.y; int start_y = clip_y - m_area.y;
wxRect rect( start_x, start_y, clip_width, clip_height ); wxRect rect( start_x, start_y, clip_width, clip_height );
wxImage sub_image( m_image.GetSubImage( rect ) ); wxImage sub_image( m_tmp.GetSubImage( rect ) );
m_owner->GetBuffer()->Paste( sub_image, clip_x, clip_y ); m_owner->GetBuffer()->Paste( sub_image, clip_x, clip_y );
} }
} }
@@ -249,11 +325,10 @@ void wxCanvasImage::WriteSVG( wxTextOutputStream &stream )
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
wxCanvasControl::wxCanvasControl( wxWindow *control ) wxCanvasControl::wxCanvasControl( wxWindow *control )
: wxCanvasObject( -1, -1, -1, -1 ) : wxCanvasObject()
{ {
m_isControl = TRUE; m_isControl = TRUE;
m_control = control; m_control = control;
UpdateSize();
} }
wxCanvasControl::~wxCanvasControl() wxCanvasControl::~wxCanvasControl()
@@ -261,17 +336,17 @@ wxCanvasControl::~wxCanvasControl()
m_control->Destroy(); m_control->Destroy();
} }
void wxCanvasControl::Move( int x, int y ) void wxCanvasControl::Recreate()
{
m_control->Move( x, y );
}
void wxCanvasControl::UpdateSize()
{ {
m_control->GetSize( &m_area.width, &m_area.height ); m_control->GetSize( &m_area.width, &m_area.height );
m_control->GetPosition( &m_area.x, &m_area.y ); m_control->GetPosition( &m_area.x, &m_area.y );
} }
void wxCanvasControl::Move( int x, int y )
{
m_control->Move( x, y );
}
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// wxCanvasText // wxCanvasText
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
@@ -286,8 +361,8 @@ public:
#endif #endif
}; };
wxCanvasText::wxCanvasText( const wxString &text, int x, int y, const wxString &fontFile, int size ) wxCanvasText::wxCanvasText( const wxString &text, double x, double y, const wxString &fontFile, int size )
: wxCanvasObject( x, y, -1, -1 ) : wxCanvasObject()
{ {
m_text = text; m_text = text;
m_fontFileName = fontFile; m_fontFileName = fontFile;
@@ -297,11 +372,10 @@ wxCanvasText::wxCanvasText( const wxString &text, int x, int y, const wxString &
m_green = 0; m_green = 0;
m_blue = 0; m_blue = 0;
// test m_alpha = NULL;
m_area.width = 100;
m_area.height = m_size; m_x = x;
m_alpha = new unsigned char[100*m_size]; m_y = y;
memset( m_alpha, 0, m_area.width*m_area.height );
#if wxUSE_FREETYPE #if wxUSE_FREETYPE
wxFaceData *data = new wxFaceData; wxFaceData *data = new wxFaceData;
@@ -317,7 +391,6 @@ wxCanvasText::wxCanvasText( const wxString &text, int x, int y, const wxString &
m_size*64, m_size*64,
96, // screen dpi 96, // screen dpi
96 ); 96 );
CreateBuffer();
#endif #endif
} }
@@ -389,8 +462,18 @@ void wxCanvasText::WriteSVG( wxTextOutputStream &stream )
{ {
} }
void wxCanvasText::CreateBuffer() void wxCanvasText::Recreate()
{ {
if (m_alpha) delete [] m_alpha;
m_area.x = m_owner->GetDeviceX( m_x );
m_area.y = m_owner->GetDeviceY( m_y );
m_area.width = 100; // TODO, calculate length
m_area.height = m_size;
m_alpha = new unsigned char[100*m_size];
memset( m_alpha, 0, m_area.width*m_area.height );
#if wxUSE_FREETYPE #if wxUSE_FREETYPE
FT_Face face = ((wxFaceData*)m_faceData)->m_face; FT_Face face = ((wxFaceData*)m_faceData)->m_face;
FT_GlyphSlot slot = face->glyph; FT_GlyphSlot slot = face->glyph;
@@ -452,6 +535,7 @@ wxCanvas::wxCanvas( wxWindow *parent, wxWindowID id,
m_green = 0; m_green = 0;
m_blue = 0; m_blue = 0;
m_lastMouse = (wxCanvasObject*)NULL; m_lastMouse = (wxCanvasObject*)NULL;
m_captureMouse = (wxCanvasObject*)NULL;
m_frozen = FALSE; m_frozen = FALSE;
} }
@@ -495,6 +579,18 @@ void wxCanvas::SetColour( unsigned char red, unsigned char green, unsigned char
} }
} }
void wxCanvas::CaptureMouse( wxCanvasObject *obj )
{
wxWindow::CaptureMouse();
m_captureMouse = obj;
}
void wxCanvas::ReleaseMouse()
{
m_captureMouse = (wxCanvasObject*) NULL;
wxWindow::ReleaseMouse();
}
void wxCanvas::Freeze() void wxCanvas::Freeze()
{ {
m_frozen = TRUE; m_frozen = TRUE;
@@ -672,11 +768,45 @@ void wxCanvas::UpdateNow()
BlitBuffer( dc ); BlitBuffer( dc );
} }
int wxCanvas::GetDeviceX( double x )
{
return (int) x;
}
int wxCanvas::GetDeviceY( double y )
{
return (int) y;
}
int wxCanvas::GetDeviceWidth( double width )
{
return (int) width;
}
int wxCanvas::GetDeviceHeight( double height )
{
return (int) height;
}
void wxCanvas::Recreate()
{
wxNode *node = m_objects.First();
while (node)
{
wxCanvasObject *obj = (wxCanvasObject*) node->Data();
obj->Recreate();
node = node->Next();
}
}
void wxCanvas::Prepend( wxCanvasObject* obj ) void wxCanvas::Prepend( wxCanvasObject* obj )
{ {
m_objects.Insert( obj ); m_objects.Insert( obj );
obj->SetOwner( this ); obj->SetOwner( this );
obj->Recreate();
if (!obj->IsControl()) if (!obj->IsControl())
Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() ); Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
@@ -687,6 +817,7 @@ void wxCanvas::Append( wxCanvasObject* obj )
m_objects.Append( obj ); m_objects.Append( obj );
obj->SetOwner( this ); obj->SetOwner( this );
obj->Recreate();
if (!obj->IsControl()) if (!obj->IsControl())
Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() ); Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
@@ -697,6 +828,7 @@ void wxCanvas::Insert( size_t before, wxCanvasObject* obj )
m_objects.Insert( before, obj ); m_objects.Insert( before, obj );
obj->SetOwner( this ); obj->SetOwner( this );
obj->Recreate();
if (!obj->IsControl()) if (!obj->IsControl())
Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() ); Update( obj->GetX(), obj->GetY(), obj->GetWidth(), obj->GetHeight() );
@@ -757,7 +889,7 @@ void wxCanvas::OnMouse(wxMouseEvent &event)
if (event.GetEventType() == wxEVT_MOTION) if (event.GetEventType() == wxEVT_MOTION)
{ {
wxNode *node = m_objects.First(); wxNode *node = m_objects.Last();
while (node) while (node)
{ {
wxCanvasObject *obj = (wxCanvasObject*) node->Data(); wxCanvasObject *obj = (wxCanvasObject*) node->Data();
@@ -800,7 +932,7 @@ void wxCanvas::OnMouse(wxMouseEvent &event)
return; return;
} }
} }
node = node->Next(); node = node->Previous();
} }
if (m_lastMouse) if (m_lastMouse)
{ {