Include renderer version into the platform tag in graphics context tests.

This allows to distinguish the results of the same renderer (e.g. GDI+-based
one) on the different OS versions (because GDI+ produces different results
under XP and Windows 8).

Closes #16260.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76554 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2014-05-17 12:29:08 +00:00
parent 898562f7d3
commit 4d8ff19a1a

View File

@@ -198,7 +198,17 @@ wxString GraphicsContextDrawingTestCase::GetTestsReferenceDirectory() const
wxString GraphicsContextDrawingTestCase::GetPlatformTag() const
{
return wxPlatformInfo::Get().GetOperatingSystemFamilyName().Lower();
// We consider that the platform tag is the kind of default renderer plus
// its major/minor versions.
// The reason why including major/minor version is important, is that the
// rendering engine typically evolves somewhat between two version
// (i.e. font rendering is not the same in Windows XP and Windows 8)
int major, minor;
const wxGraphicsRenderer *defaultRenderer = wxGraphicsRenderer::GetDefaultRenderer();
wxString rendererName = defaultRenderer->GetName();
defaultRenderer->GetVersion (&major, &minor);
return wxString::Format("%s-%d.%d", rendererName, major, minor);
}
///////////////////////////////////////////////////////////////////////////////