* Added wxMMedia in the repository so people interrested in it can work on it
* WARNING! It is quite unstable on Windows and it doesn't work on Linux for the moment because I didn't finish fixing the CODEC stream. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@975 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
268
utils/wxMMedia/snduss.cpp
Normal file
268
utils/wxMMedia/snduss.cpp
Normal file
@@ -0,0 +1,268 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Name: snduss.cpp
|
||||
// Purpose: wxMMedia
|
||||
// Author: Guilhem Lavaux
|
||||
// Created: 1997
|
||||
// Updated: 1998
|
||||
// Copyright: (C) 1997, 1998, Guilhem Lavaux
|
||||
// License: wxWindows license
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
#ifdef __GNUG__
|
||||
#pragma implementation "snduss.h"
|
||||
#endif
|
||||
|
||||
#include <sys/soundcard.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <time.h>
|
||||
#include <dmalloc.h>
|
||||
|
||||
#include "wx/app.h"
|
||||
#include "wx/utils.h"
|
||||
|
||||
#define WXMMEDIA_INTERNAL
|
||||
#include "snduss.h"
|
||||
#include "sndfrmt.h"
|
||||
|
||||
wxUssSound::wxUssSound()
|
||||
: wxSound(),
|
||||
m_srate(0), m_bps(0), m_stereo(0),
|
||||
m_mode(wxSND_OTHER_IO),
|
||||
m_stop_thrd(TRUE), m_sleeping(FALSE)
|
||||
{
|
||||
m_fd = -1;
|
||||
m_ussformat.SetCodecNo(WXSOUND_PCM);
|
||||
m_ussformat.SetSign(wxSND_SAMPLE_SIGNED);
|
||||
m_ussformat.SetByteOrder(wxSND_SAMPLE_LE);
|
||||
|
||||
m_sndbuf = new wxStreamBuffer(wxStreamBuffer::read_write);
|
||||
m_sndbuf->Flushable(FALSE);
|
||||
m_sndbuf->Fixed(TRUE);
|
||||
}
|
||||
|
||||
wxUssSound::~wxUssSound()
|
||||
{
|
||||
if (!m_stop_thrd) {
|
||||
m_stop_thrd = TRUE;
|
||||
if (m_sleeping) {
|
||||
m_sleep_mtx.Lock();
|
||||
m_sleep_cond.Signal();
|
||||
m_sleep_mtx.Unlock();
|
||||
}
|
||||
Join();
|
||||
}
|
||||
|
||||
if (m_fd != -1)
|
||||
close(m_fd);
|
||||
}
|
||||
|
||||
bool wxUssSound::Wakeup(wxSndBuffer& WXUNUSED(buf))
|
||||
{
|
||||
printf("Waking up (wxUssSound::Wakeup) ...\n");
|
||||
if (m_stop_thrd) {
|
||||
m_stop_thrd = FALSE;
|
||||
Entry();
|
||||
// wxThread::Create();
|
||||
}
|
||||
|
||||
if (m_sleeping) {
|
||||
m_sleep_mtx.Lock();
|
||||
m_sleep_cond.Signal();
|
||||
m_sleep_mtx.Unlock();
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void wxUssSound::StopBuffer(wxSndBuffer& buf)
|
||||
{
|
||||
buf.HardLock();
|
||||
buf.Set(wxSND_BUFSTOP);
|
||||
buf.HardUnlock();
|
||||
while (buf.IsSet(wxSND_BUFSTOP))
|
||||
wxYield();
|
||||
// usleep(0);
|
||||
}
|
||||
|
||||
void wxUssSound::USS_Sleep()
|
||||
{
|
||||
bool ret;
|
||||
|
||||
printf("Asleeping ...\n");
|
||||
m_sleeping = TRUE;
|
||||
m_sleep_mtx.Lock();
|
||||
ret = m_sleep_cond.Wait(m_sleep_mtx, 10, 0);
|
||||
m_sleep_mtx.Unlock();
|
||||
m_sleeping = FALSE;
|
||||
|
||||
printf("Waking up ...\n");
|
||||
if (!ret)
|
||||
m_stop_thrd = TRUE;
|
||||
}
|
||||
|
||||
bool wxUssSound::DoInput(wxSndBuffer *buf)
|
||||
{
|
||||
wxUint32 bufsize;
|
||||
wxSoundCodec *codec = buf->GetFormat().GetCodec();
|
||||
|
||||
m_sndbuf->ResetBuffer();
|
||||
codec->SetInStream(m_sndbuf);
|
||||
codec->InitIO(m_ussformat);
|
||||
|
||||
bufsize = codec->Available();
|
||||
if (bufsize > m_max_bufsize)
|
||||
bufsize = m_max_bufsize;
|
||||
|
||||
if (!bufsize) {
|
||||
buf->Clear(wxSND_BUFLOCKED | wxSND_BUFREADY);
|
||||
return false;
|
||||
}
|
||||
read(m_fd, m_sndbuf, bufsize);
|
||||
codec->Encode();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wxUssSound::DoOutput(wxSndBuffer *buf)
|
||||
{
|
||||
wxSoundCodec *codec = buf->GetCurrentCodec();
|
||||
|
||||
m_sndbuf->ResetBuffer();
|
||||
codec->SetOutStream(m_sndbuf);
|
||||
codec->InitIO(m_ussformat);
|
||||
|
||||
if (!codec->Available()) {
|
||||
buf->Clear(wxSND_BUFLOCKED | wxSND_BUFREADY);
|
||||
return false;
|
||||
}
|
||||
codec->Decode();
|
||||
write(m_fd, m_sndbuf, m_sndbuf->GetIntPosition());
|
||||
|
||||
// Well ... it's not accurate ! :-|
|
||||
buf->OnBufferOutFinished();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void *wxUssSound::Entry()
|
||||
{
|
||||
wxNode *node;
|
||||
wxSndBuffer *buf;
|
||||
|
||||
while (!m_stop_thrd) {
|
||||
node = m_buffers.First();
|
||||
if (!node) {
|
||||
USS_Sleep();
|
||||
continue;
|
||||
}
|
||||
buf = (wxSndBuffer *)node->Data();
|
||||
if (!OnSetupDriver(*buf, buf->GetMode()))
|
||||
continue;
|
||||
|
||||
buf->HardLock();
|
||||
if (buf->IsSet(wxSND_BUFSTOP)) {
|
||||
buf->HardUnlock();
|
||||
delete node;
|
||||
continue;
|
||||
}
|
||||
switch(m_mode) {
|
||||
case wxSND_INPUT:
|
||||
if (!DoInput(buf))
|
||||
delete node;
|
||||
break;
|
||||
case wxSND_OUTPUT:
|
||||
if (!DoOutput(buf))
|
||||
delete node;
|
||||
break;
|
||||
case wxSND_DUPLEX:
|
||||
case wxSND_OTHER_IO:
|
||||
break;
|
||||
}
|
||||
buf->HardUnlock();
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool wxUssSound::OnSetupDriver(wxSndBuffer& buf, wxSndMode WXUNUSED(mode))
|
||||
{
|
||||
wxSoundDataFormat format;
|
||||
wxSoundCodec *codec;
|
||||
|
||||
codec = buf.GetFormat().GetCodec();
|
||||
format = codec->GetPreferredFormat(WXSOUND_PCM);
|
||||
|
||||
if ((format.GetSampleRate() != m_srate) ||
|
||||
(format.GetBps() != m_bps) ||
|
||||
(format.GetStereo() != m_stereo)) {
|
||||
|
||||
if (!SetupSound(format.GetSampleRate(), format.GetBps(),
|
||||
format.GetStereo())) {
|
||||
m_buffers.DeleteObject(&buf);
|
||||
buf.Clear(wxSND_BUFLOCKED | wxSND_BUFREADY);
|
||||
buf.SetError(wxSND_CANTSET);
|
||||
return false;
|
||||
}
|
||||
m_mode = wxSND_OTHER_IO;
|
||||
}
|
||||
|
||||
if (buf.GetMode() != m_mode) {
|
||||
m_mode = buf.GetMode();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
wxUint32 wxUssSound::GetNbFragments()
|
||||
{
|
||||
struct audio_buf_info frag_info;
|
||||
|
||||
ioctl(m_fd, SNDCTL_DSP_GETOSPACE, &frag_info);
|
||||
|
||||
return frag_info.fragstotal;
|
||||
}
|
||||
|
||||
wxUint32 wxUssSound::GetFragmentSize()
|
||||
{
|
||||
return m_max_bufsize;
|
||||
}
|
||||
|
||||
bool wxUssSound::SetupSound(wxUint16 srate, wxUint8 bps, bool stereo)
|
||||
{
|
||||
int tmp;
|
||||
unsigned long tmp_ul;
|
||||
|
||||
if (m_fd != -1) {
|
||||
delete m_sndbuf;
|
||||
fsync(m_fd);
|
||||
close(m_fd);
|
||||
}
|
||||
|
||||
m_fd = open("/dev/dsp", O_RDWR);
|
||||
|
||||
tmp = stereo;
|
||||
if (ioctl(m_fd, SNDCTL_DSP_STEREO, &tmp) < 0)
|
||||
return FALSE;
|
||||
m_stereo = tmp;
|
||||
|
||||
tmp_ul = srate;
|
||||
if (ioctl(m_fd, SNDCTL_DSP_SPEED, &tmp_ul) < 0)
|
||||
return FALSE;
|
||||
m_srate = tmp_ul;
|
||||
|
||||
tmp = bps;
|
||||
if (ioctl(m_fd, SNDCTL_DSP_SAMPLESIZE, &tmp) < 0)
|
||||
return FALSE;
|
||||
m_bps = tmp;
|
||||
|
||||
ioctl(m_fd, SNDCTL_DSP_GETBLKSIZE, &tmp);
|
||||
m_max_bufsize = tmp;
|
||||
m_sndbuf->SetBufferIO(m_max_bufsize);
|
||||
|
||||
m_ussformat.SetBps(m_bps);
|
||||
m_ussformat.SetChannels((m_stereo) ? 2 : 1);
|
||||
m_ussformat.SetSampleRate(m_srate);
|
||||
|
||||
return TRUE;
|
||||
}
|
Reference in New Issue
Block a user