documented wxInitialize and wxUnitialize
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11029 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1753,6 +1753,54 @@ normal way which usually just means that the application will be terminated.
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Calling wxHandleFatalExceptions() with {\it doIt} equal to FALSE will restore
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this default behaviour.
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\membersection{::wxInitAllImageHandlers}\label{wxinitallimagehandlers}
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\func{void}{wxInitAllImageHandlers}{\void}
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Initializes all available image handlers. For a list of available handlers,
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see \helpref{wxImage}{wximage}.
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\wxheading{See also}
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\helpref{wxImage}{wximage}, \helpref{wxImageHandler}{wximagehandler}
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\wxheading{Include files}
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<wx/image.h>
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\membersection{::wxInitialize}\label{wxinitialize}
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\func{bool}{wxInitialize}{\void}
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This function is used in wxBase only and only if you don't create
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\helpref{wxApp}{wxapp} object at all. In this case you must call it from your
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{\tt main()} function before calling any other wxWindows functions.
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If the function returns {\tt FALSE} the initialization could not be performed,
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in this case the library cannot be used and
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\helpref{wxUninitialize}{wxuninitialize} shouldn't be called neither.
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This function may be called several times but
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\helpref{wxUninitialize}{wxuninitialize} must be called for each successful
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call to this function.
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\wxheading{Include files}
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<wx/app.h>
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\membersection{::wxIsBusy}\label{wxisbusy}
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\func{bool}{wxIsBusy}{\void}
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Returns TRUE if between two \helpref{wxBeginBusyCursor}{wxbeginbusycursor} and\rtfsp
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\helpref{wxEndBusyCursor}{wxendbusycursor} calls.
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See also \helpref{wxBusyCursor}{wxbusycursor}.
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\wxheading{Include files}
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<wx/utils.h>
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\membersection{::wxKill}\label{wxkill}
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\func{int}{wxKill}{\param{long}{ pid}, \param{int}{ sig = wxSIGTERM}, \param{wxKillError }{*rc = NULL}}
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@@ -1810,30 +1858,6 @@ enum wxKillError
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<wx/utils.h>
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\membersection{::wxInitAllImageHandlers}\label{wxinitallimagehandlers}
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\func{void}{wxInitAllImageHandlers}{\void}
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Initializes all available image handlers. For a list of available handlers,
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see \helpref{wxImage}{wximage}.
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\wxheading{See also}
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\helpref{wxImage}{wximage}, \helpref{wxImageHandler}{wximagehandler}
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\membersection{::wxIsBusy}\label{wxisbusy}
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\func{bool}{wxIsBusy}{\void}
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Returns TRUE if between two \helpref{wxBeginBusyCursor}{wxbeginbusycursor} and\rtfsp
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\helpref{wxEndBusyCursor}{wxendbusycursor} calls.
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See also \helpref{wxBusyCursor}{wxbusycursor}.
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\wxheading{Include files}
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<wx/utils.h>
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\membersection{::wxLoadUserResource}\label{wxloaduserresource}
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\func{wxString}{wxLoadUserResource}{\param{const wxString\& }{resourceName}, \param{const wxString\& }{resourceType=``TEXT"}}
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@@ -2040,6 +2064,17 @@ In release mode this function does nothing.
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<wx/debug.h>
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\membersection{::wxUninitialize}\label{wxuninitialize}
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\func{void}{wxUninitialize}{\void}
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This function is for use in console (wxBase) programs only. It must be called
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once for each previous successful call to \helpref{wxInitialize}{wxinitialize}.
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\wxheading{Include files}
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<wx/app.h>
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\membersection{::wxUsleep}\label{wxusleep}
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\func{void}{wxUsleep}{\param{unsigned long}{ milliseconds}}
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