Ensure that Enter key presses are never stolen from wxButton in wxMSW.
This commit fixes the following bug: when an in-place editor control containing an embedded button was used in wxDataViewCtrl, pressing Enter on the button would close the editor, accepting changes, instead as (generic) wxDataViewCtrl intercepts WXK_RETURN in its EVT_CHAR_HOOK handler. To prevent this from happening, wxButton now handles EVT_CHAR_HOOK itself and never lets the parent window intercept it if it's for WXK_RETURN. To ensure that normal wxEVT_KEY_DOWN and wxEVT_CHAR are still generated in this case, wxButton handler calls the new wxKeyEvent::DoAllowNextEvent() method that was added to allow suppressing EVT_CHAR_HOOK only, without affecting the subsequent events. DoAllowNextEvent() is currently only used in wxMSW but support for it was also added to wxGTK and (both) wxOSX ports. See #9102. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69984 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1707,6 +1707,15 @@ public:
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// Get Y position
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wxCoord GetY() const { return m_y; }
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// Can be called from wxEVT_CHAR_HOOK handler to allow generation of normal
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// key events even though the event had been handled (by default they would
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// not be generated in this case).
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void DoAllowNextEvent() { m_allowNext = true; }
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// Return the value of the "allow next" flag, for internal use only.
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bool IsNextEventAllowed() const { return m_allowNext; }
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virtual wxEvent *Clone() const { return new wxKeyEvent(*this); }
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virtual wxEventCategory GetEventCategory() const { return wxEVT_CATEGORY_USER_INPUT; }
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@@ -1750,6 +1759,8 @@ private:
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{
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if ( m_eventType == wxEVT_CHAR_HOOK )
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m_propagationLevel = wxEVENT_PROPAGATE_MAX;
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m_allowNext = false;
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}
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// Copy only the event data present in this class, this is used by
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@@ -1768,6 +1779,11 @@ private:
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#endif
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}
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// If this flag is true, the normal key events should still be generated
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// even if wxEVT_CHAR_HOOK had been handled. By default it is false as
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// handling wxEVT_CHAR_HOOK suppresses all the subsequent events.
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bool m_allowNext;
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DECLARE_DYNAMIC_CLASS(wxKeyEvent)
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};
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@@ -77,6 +77,9 @@ private:
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m_authNeeded = false;
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}
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void OnCharHook(wxKeyEvent& event);
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wxDECLARE_EVENT_TABLE();
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wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
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};
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@@ -1373,13 +1373,19 @@ enum wxKeyCategoryFlags
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events and so gives the parent window an opportunity to modify the
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keyboard handling of its children, e.g. it is used internally by
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wxWidgets in some ports to intercept pressing Esc key in any child of a
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dialog to close the dialog itself when it's pressed. If the event is
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handled, i.e. the handler doesn't call wxEvent::Skip(), neither @c
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wxEVT_KEY_DOWN nor @c wxEVT_CHAR events will be generated (although @c
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wxEVT_KEY_UP still will be). Notice that this event is not generated
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when the mouse is captured as it is considered that the window which
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has the capture should receive all the keyboard events too without
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allowing its parent wxTopLevelWindow to interfere with their processing.
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dialog to close the dialog itself when it's pressed. By default, if
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this event is handled, i.e. the handler doesn't call wxEvent::Skip(),
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neither @c wxEVT_KEY_DOWN nor @c wxEVT_CHAR events will be generated
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(although @c wxEVT_KEY_UP still will be), i.e. it replaces the normal
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key events. However by calling the special DoAllowNextEvent() method
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you can handle @c wxEVT_CHAR_HOOK and still allow normal events
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generation. This is something that is rarely useful but can be required
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if you need to prevent a parent @c wxEVT_CHAR_HOOK handler from running
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without suppressing the normal key events. Finally notice that this
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event is not generated when the mouse is captured as it is considered
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that the window which has the capture should receive all the keyboard
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events too without allowing its parent wxTopLevelWindow to interfere
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with their processing.
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@endEventTable
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@see wxKeyboardState
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@@ -1522,6 +1528,34 @@ public:
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Returns the Y position (in client coordinates) of the event.
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*/
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wxCoord GetY() const;
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/**
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Allow normal key events generation.
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Can be called from @c wxEVT_CHAR_HOOK handler to indicate that the
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generation of normal events should @em not be suppressed, as it happens
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by default when this event is handled.
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The intended use of this method is to allow some window object to
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prevent @c wxEVT_CHAR_HOOK handler in its parent window from running by
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defining its own handler for this event. Without calling this method,
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this would result in not generating @c wxEVT_KEY_DOWN nor @c wxEVT_CHAR
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events at all but by calling it you can ensure that these events would
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still be generated, even if @c wxEVT_CHAR_HOOK event was handled.
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@since 2.9.3
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*/
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void DoAllowNextEvent();
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/**
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Returns @true if DoAllowNextEvent() had been called, @false by default.
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This method is used by wxWidgets itself to determine whether the normal
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key events should be generated after @c wxEVT_CHAR_HOOK processing.
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@since 2.9.3
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*/
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bool IsNextEventAllowed() const;
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};
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@@ -830,7 +830,8 @@ bool SendCharHookEvent(const wxKeyEvent& event, wxWindow *win)
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if ( !g_captureWindow )
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{
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wxKeyEvent eventCharHook(wxEVT_CHAR_HOOK, event);
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if ( win->HandleWindowEvent(eventCharHook) )
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if ( win->HandleWindowEvent(eventCharHook)
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&& !event.IsNextEventAllowed() )
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return true;
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}
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@@ -62,6 +62,10 @@
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// macros
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxButton, wxButtonBase)
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EVT_CHAR_HOOK(wxButton::OnCharHook)
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END_EVENT_TABLE()
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// ============================================================================
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// implementation
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// ============================================================================
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@@ -370,6 +374,25 @@ void wxButton::Command(wxCommandEvent & event)
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// event/message handlers
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// ----------------------------------------------------------------------------
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void wxButton::OnCharHook(wxKeyEvent& event)
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{
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// We want to ensure that the button always processes Enter key events
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// itself, even if it's inside some control that normally takes over them
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// (this happens when the button is part of an in-place editor control for
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// example).
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if ( event.GetKeyCode() == WXK_RETURN )
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{
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// We should ensure that subsequent key events are still generated even
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// if we did handle EVT_CHAR_HOOK (normally this would suppress their
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// generation).
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event.DoAllowNextEvent();
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}
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else
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{
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event.Skip();
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}
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}
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bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
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{
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bool processed = false;
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@@ -6644,12 +6644,15 @@ wxKeyboardHook(int nCode, WORD wParam, DWORD lParam)
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if ( handler && handler->ProcessEvent(event) )
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{
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// processed
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if ( !event.IsNextEventAllowed() )
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{
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// Stop processing of this event.
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return 1;
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}
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}
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}
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}
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}
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return (int)CallNextHookEx(wxTheKeyboardHook, nCode, wParam, lParam);
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}
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@@ -1650,7 +1650,7 @@ bool wxApp::MacSendCharEvent( wxWindow* focus , long keymessage , long modifiers
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{
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wxKeyEvent eventCharHook(wxEVT_CHAR_HOOK, event);
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handled = focus->HandleWindowEvent( eventCharHook );
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if ( handled && eventCharHook.GetSkipped() )
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if ( handled && eventCharHook.IsNextEventAllowed() )
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handled = false ;
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}
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@@ -2306,7 +2306,8 @@ bool wxWidgetCocoaImpl::DoHandleKeyEvent(NSEvent *event)
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if ( wxevent.GetEventType() == wxEVT_KEY_DOWN )
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{
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wxKeyEvent eventHook(wxEVT_CHAR_HOOK, wxevent);
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if ( GetWXPeer()->OSXHandleKeyEvent(eventHook) )
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if ( GetWXPeer()->OSXHandleKeyEvent(eventHook)
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&& !eventHook.IsNextEventAllowed() )
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return true;
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}
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