removed @NULL,@true,@false tags from the function prototypes; fixed * and & displacing in the prototypes; changed @param as discussed on wx-dev; use @see instead of @sa; better indentation for @returns,@remarks,@see paragraphs; other misc fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52407 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-09 12:33:59 +00:00
parent 0aaf0255e4
commit 4cc4bfafe5
256 changed files with 8880 additions and 10701 deletions

View File

@@ -39,7 +39,7 @@ public:
/**
An alias for GetHeight.
*/
#define wxCoord GetH() /* implementation is private */
wxCoord GetH();
/**
Returns the height value for the current region.
@@ -54,7 +54,7 @@ public:
/**
An alias for GetWidth.
*/
#define wxCoord GetW() /* implementation is private */
wxCoord GetW();
/**
Returns the width value for the current region.
@@ -64,12 +64,12 @@ public:
/**
Returns the x value for the current region.
*/
#define wxCoord GetX() /* implementation is private */
wxCoord GetX();
/**
Returns the y value for the current region.
*/
#define wxCoord GetY() /* implementation is private */
wxCoord GetY();
/**
Returns @true if there are still some rectangles; otherwise returns @false.
@@ -91,7 +91,6 @@ public:
/**
Returns @true if there are still some rectangles; otherwise returns @false.
You can use this to test the iterator object as if it were of type bool.
*/
operator bool();
@@ -155,7 +154,7 @@ public:
region.
@returns The return value is one of wxOutRegion, wxPartRegion and
wxInRegion.
wxInRegion.
*/
wxRegionContain Contains(long& x, long& y);
wxRegionContain Contains(const wxPoint& pt);
@@ -187,8 +186,8 @@ public:
@returns @true if successful, @false otherwise.
@remarks Creates the intersection of the two regions, that is, the parts
which are in both regions. The result is stored in
this region.
which are in both regions. The result is stored in this
region.
*/
bool Intersect(wxCoord x, wxCoord y, wxCoord width,
wxCoord height);
@@ -203,7 +202,7 @@ public:
/**
Returns @true if the region is equal to, i.e. covers the same area as,
another one. Note that if both this region and @e region are invalid, they
another one. Note that if both this region and @a region are invalid, they
are considered to be equal.
*/
bool IsEqual(const wxRegion& region);
@@ -214,7 +213,7 @@ public:
directions.
@returns @true if successful, @false otherwise (the region is unchanged
then).
then).
*/
bool Offset(wxCoord x, wxCoord y);
bool Offset(const wxPoint& pt);
@@ -227,8 +226,8 @@ public:
@returns @true if successful, @false otherwise.
@remarks This operation combines the parts of 'this' region that are not
part of the second region. The result is stored in
this region.
part of the second region. The result is stored in this
region.
*/
bool Subtract(const wxRect& rect);
bool Subtract(const wxRegion& region);
@@ -238,14 +237,14 @@ public:
/**
Finds the union of this region and the non-transparent pixels of a
bitmap. Colour to be treated as transparent is specified in the
@e transColour argument, along with an
@a transColour argument, along with an
optional colour tolerance value.
@returns @true if successful, @false otherwise.
@remarks This operation creates a region that combines all of this region
and the second region. The result is stored in this
region.
and the second region. The result is stored in this
region.
*/
bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
bool Union(const wxRect& rect);
@@ -262,8 +261,8 @@ public:
@returns @true if successful, @false otherwise.
@remarks This operation creates a region that combines all of this region
and the second region, except for any overlapping
areas. The result is stored in this region.
and the second region, except for any overlapping
areas. The result is stored in this region.
*/
bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
bool Xor(const wxRect& rect);