removed @NULL,@true,@false tags from the function prototypes; fixed * and & displacing in the prototypes; changed @param as discussed on wx-dev; use @see instead of @sa; better indentation for @returns,@remarks,@see paragraphs; other misc fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52407 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,17 +41,15 @@ public:
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this is the function you should use when you select a bitmap because you want
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to modify
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it, e.g. drawing on this DC.
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Using SelectObjectAsSource() when modifying
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the bitmap may incurr some problems related to wxBitmap being a reference
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counted object
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(see @ref overview_trefcount "reference counting overview").
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Also, before using the updated bitmap data, make sure to select it out of
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context first
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(for example by selecting wxNullBitmap into the device context).
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@sa wxDC::DrawBitmap
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@see wxDC::DrawBitmap
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*/
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void SelectObject(wxBitmap& bitmap);
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@@ -61,7 +59,6 @@ public:
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the DC (and therefore the bitmap) and also to use wxDC::Blit to copy
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the bitmap to a window. For this purpose, you may find wxDC::DrawIcon
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easier to use instead.
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If the argument is wxNullBitmap (or some other uninitialised wxBitmap) the
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current bitmap is
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selected out of the device context, and the original bitmap restored, allowing
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