removed @NULL,@true,@false tags from the function prototypes; fixed * and & displacing in the prototypes; changed @param as discussed on wx-dev; use @see instead of @sa; better indentation for @returns,@remarks,@see paragraphs; other misc fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52407 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-09 12:33:59 +00:00
parent 0aaf0255e4
commit 4cc4bfafe5
256 changed files with 8880 additions and 10701 deletions

View File

@@ -41,17 +41,15 @@ public:
this is the function you should use when you select a bitmap because you want
to modify
it, e.g. drawing on this DC.
Using SelectObjectAsSource() when modifying
the bitmap may incurr some problems related to wxBitmap being a reference
counted object
(see @ref overview_trefcount "reference counting overview").
Also, before using the updated bitmap data, make sure to select it out of
context first
(for example by selecting wxNullBitmap into the device context).
@sa wxDC::DrawBitmap
@see wxDC::DrawBitmap
*/
void SelectObject(wxBitmap& bitmap);
@@ -61,7 +59,6 @@ public:
the DC (and therefore the bitmap) and also to use wxDC::Blit to copy
the bitmap to a window. For this purpose, you may find wxDC::DrawIcon
easier to use instead.
If the argument is wxNullBitmap (or some other uninitialised wxBitmap) the
current bitmap is
selected out of the device context, and the original bitmap restored, allowing