removed @NULL,@true,@false tags from the function prototypes; fixed * and & displacing in the prototypes; changed @param as discussed on wx-dev; use @see instead of @sa; better indentation for @returns,@remarks,@see paragraphs; other misc fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52407 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,10 +12,10 @@
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Unlike when using the preprocessor @c operator, the arguments undergo
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the macro expansion before being concatenated.
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*/
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wxCONCAT(x1, x2);
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wxCONCAT3(x1, x2, x3);
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wxCONCAT4(x1, x2, x3, x4);
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wxCONCAT5(x1, x2, x3, x4, x5);
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wxCONCAT(x1, x2);
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wxCONCAT3(x1, x2, x3);
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wxCONCAT4(x1, x2, x3, x4);
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wxCONCAT5(x1, x2, x3, x4, x5);
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//@}
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@@ -23,11 +23,10 @@ wxCONCAT5(x1, x2, x3, x4, x5);
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Returns the string representation of the given symbol which can be either a
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literal or a macro (hence the advantage of using this macro instead of the
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standard preprocessor @c # operator which doesn't work with macros).
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Notice that this macro always produces a @c char string, use
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wxSTRINGIZE_T to build a wide string Unicode build.
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@sa wxCONCAT
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@see wxCONCAT
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*/
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#define wxSTRINGIZE(x) /* implementation is private */
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