removed @NULL,@true,@false tags from the function prototypes; fixed * and & displacing in the prototypes; changed @param as discussed on wx-dev; use @see instead of @sa; better indentation for @returns,@remarks,@see paragraphs; other misc fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52407 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-09 12:33:59 +00:00
parent 0aaf0255e4
commit 4cc4bfafe5
256 changed files with 8880 additions and 10701 deletions

View File

@@ -31,7 +31,7 @@
@endStyleTable
@beginEventTable
@event{EVT_BUTTON(id\, func)}:
@event{EVT_BUTTON(id, func)}:
Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is
clicked.
@endEventTable
@@ -51,39 +51,32 @@ public:
Constructor, creating and showing a button.
@param parent
Parent window. Must not be @NULL.
Parent window. Must not be @NULL.
@param id
Button identifier. The value wxID_ANY indicates a default value.
Button identifier. The value wxID_ANY indicates a default value.
@param bitmap
Bitmap to be displayed.
Bitmap to be displayed.
@param pos
Button position.
Button position.
@param size
Button size. If wxDefaultSize is specified then the button is sized
appropriately for the bitmap.
Button size. If wxDefaultSize is specified then the button is
sized
appropriately for the bitmap.
@param style
Window style. See wxBitmapButton.
Window style. See wxBitmapButton.
@param validator
Window validator.
Window validator.
@param name
Window name.
Window name.
@remarks The bitmap parameter is normally the only bitmap you need to
provide, and wxWidgets will draw the button correctly
in its different states. If you want more control,
call any of the functions
SetBitmapSelected(),
SetBitmapFocus(),
SetBitmapDisabled().
provide, and wxWidgets will draw the button correctly
in its different states. If you want more control, call
any of the functions SetBitmapSelected(),
SetBitmapFocus(),
SetBitmapDisabled().
@sa Create(), wxValidator
@see Create(), wxValidator
*/
wxBitmapButton();
wxBitmapButton(wxWindow* parent, wxWindowID id,
@@ -118,7 +111,7 @@ public:
@returns A reference to the disabled state bitmap.
@sa SetBitmapDisabled()
@see SetBitmapDisabled()
*/
const wxBitmap GetBitmapDisabled();
wxBitmap GetBitmapDisabled();
@@ -130,7 +123,7 @@ public:
@returns A reference to the focused state bitmap.
@sa SetBitmapFocus()
@see SetBitmapFocus()
*/
const wxBitmap GetBitmapFocus();
wxBitmap GetBitmapFocus();
@@ -140,7 +133,7 @@ public:
/**
Returns the bitmap used when the mouse is over the button, may be invalid.
@sa SetBitmapHover()
@see SetBitmapHover()
*/
const wxBitmap GetBitmapHover();
wxBitmap GetBitmapHover();
@@ -152,7 +145,7 @@ public:
@returns A reference to the button's label bitmap.
@sa SetBitmapLabel()
@see SetBitmapLabel()
*/
const wxBitmap GetBitmapLabel();
wxBitmap GetBitmapLabel();
@@ -163,7 +156,7 @@ public:
@returns A reference to the selected state bitmap.
@sa SetBitmapSelected()
@see SetBitmapSelected()
*/
wxBitmap GetBitmapSelected();
@@ -171,10 +164,10 @@ public:
Sets the bitmap for the disabled button appearance.
@param bitmap
The bitmap to set.
The bitmap to set.
@sa GetBitmapDisabled(), SetBitmapLabel(),
SetBitmapSelected(), SetBitmapFocus()
@see GetBitmapDisabled(), SetBitmapLabel(),
SetBitmapSelected(), SetBitmapFocus()
*/
void SetBitmapDisabled(const wxBitmap& bitmap);
@@ -182,20 +175,19 @@ public:
Sets the bitmap for the button appearance when it has the keyboard focus.
@param bitmap
The bitmap to set.
The bitmap to set.
@sa GetBitmapFocus(), SetBitmapLabel(),
SetBitmapSelected(), SetBitmapDisabled()
@see GetBitmapFocus(), SetBitmapLabel(),
SetBitmapSelected(), SetBitmapDisabled()
*/
void SetBitmapFocus(const wxBitmap& bitmap);
/**
Sets the bitmap to be shown when the mouse is over the button.
This function is new since wxWidgets version 2.7.0 and the hover bitmap is
currently only supported in wxMSW.
@sa GetBitmapHover()
@see GetBitmapHover()
*/
void SetBitmapHover(const wxBitmap& bitmap);
@@ -203,12 +195,12 @@ public:
Sets the bitmap label for the button.
@param bitmap
The bitmap label to set.
The bitmap label to set.
@remarks This is the bitmap used for the unselected state, and for all
other states if no other bitmaps are provided.
other states if no other bitmaps are provided.
@sa GetBitmapLabel()
@see GetBitmapLabel()
*/
void SetBitmapLabel(const wxBitmap& bitmap);
@@ -216,7 +208,7 @@ public:
Sets the bitmap for the selected (depressed) button appearance.
@param bitmap
The bitmap to set.
The bitmap to set.
*/
void SetBitmapSelected(const wxBitmap& bitmap);
};