Fix wxUSE_DC_TRANSFORM_MATRIX comment in wx/setup_inc.h
Propagate the change done in 49000defcf
to the
generated include/wx/msw/setup0.h file to wx/setup_inc.h, so that this change
won't be lost during future regenerations.
This commit is contained in:
@@ -1431,9 +1431,9 @@
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
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// this for wxGCDC so setting this to 0 doesn't change much if neither of these
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// is used (although it will still save a few bytes probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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@@ -1432,9 +1432,9 @@
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
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// this for wxGCDC so setting this to 0 doesn't change much if neither of these
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// is used (although it will still save a few bytes probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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@@ -1432,9 +1432,9 @@
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
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// this for wxGCDC so setting this to 0 doesn't change much if neither of these
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// is used (although it will still save a few bytes probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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@@ -1433,9 +1433,9 @@
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
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// this for wxGCDC so setting this to 0 doesn't change much if neither of these
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// is used (although it will still save a few bytes probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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@@ -1428,9 +1428,9 @@
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
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// this for wxGCDC so setting this to 0 doesn't change much if neither of these
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// is used (although it will still save a few bytes probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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@@ -1431,9 +1431,9 @@
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// Should wxDC provide SetTransformMatrix() and related methods?
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//
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// Default is 1 but can be set to 0 if this functionality is not used. Notice
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// that currently only wxMSW supports this so setting this to 0 doesn't change
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// much for non-MSW platforms (although it will still save a few bytes
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// probably).
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// that currently wxMSW, wxGTK3 support this for wxDC and all platforms support
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// this for wxGCDC so setting this to 0 doesn't change much if neither of these
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// is used (although it will still save a few bytes probably).
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//
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// Recommended setting: 1.
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#define wxUSE_DC_TRANSFORM_MATRIX 1
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