Tidied/commented FL header files, regenerated docs and filled out Category section.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13738 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,13 +1,12 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: No names yet.
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// Purpose: Central header file for control-bar related classes
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//
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// Name: panedrawpl.h
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// Purpose: cbPaneDrawPlugin class header.
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// Author: Aleksandras Gluchovas <mailto:alex@soften.ktu.lt>
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// Modified by:
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// Created: 06/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Aleksandras Gluchovas
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// Licence: wxWindows license
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __PANEDRAWPL_G__
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@@ -20,99 +19,142 @@
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#include "wx/fl/controlbar.h"
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/*
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* Simple, but all-in-one plugin implementation. Resembles look & feel of
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* to MFC control-bars. Handles painting of pane and items in it.
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* Fires bar/layout customization event, when user right-clicks bar/pane.
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* Hooking an instance of this and row-layouting plugins per each pane,
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* would be enough for the frame layout to function properly.
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* (they are plugged in autimatically by wxFrameLayout class)
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*/
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Simple but all-in-one plugin implementation. Resembles the look and feel of
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MFC control-bars. The class handles painting of the pane and the items in it;
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it generates bar/layout customization events, when the user right-clicks the bar/pane.
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Hooking an instance of this and row-layout plugins for each pane
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would be enough for the frame layout to function properly
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(they are plugged in automatically by the wxFrameLayout class).
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*/
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class cbPaneDrawPlugin : public cbPluginBase
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{
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public:
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DECLARE_DYNAMIC_CLASS( cbPaneDrawPlugin )
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DECLARE_DYNAMIC_CLASS( cbPaneDrawPlugin )
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protected:
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// resizing bars/rows state variables
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bool mResizeStarted;
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bool mResizeCursorOn;
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wxPoint mDragOrigin;
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// resizing bars/rows state variables
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bool mResizeStarted;
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bool mResizeCursorOn;
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wxPoint mDragOrigin;
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cbBarInfo* mpDraggedBar; // also used when in bar-drag action
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cbRowInfo* mpResizedRow;
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cbBarInfo* mpDraggedBar; // also used when in bar-drag action
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cbRowInfo* mpResizedRow;
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bool mRowHandleHitted;
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bool mIsUpperHandle;
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bool mBarHandleHitted;
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bool mIsLeftHandle;
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bool mBarContentHitted;
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bool mRowHandleHitted;
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bool mIsUpperHandle;
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bool mBarHandleHitted;
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bool mIsLeftHandle;
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bool mBarContentHitted;
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// contstraints for dragging the handle
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wxRect mHandleDragArea;
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bool mHandleIsVertical;
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int mHandleOfs;
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int mDraggedDelta;
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wxPoint mPrevPos;
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// contstraints for dragging the handle
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wxRect mHandleDragArea;
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bool mHandleIsVertical;
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int mHandleOfs;
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int mDraggedDelta;
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wxPoint mPrevPos;
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// used for handling, start-draw-in-area events
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wxClientDC* mpClntDc;
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// used for handling, start-draw-in-area events
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wxClientDC* mpClntDc;
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cbDockPane* mpPane; // is set up temorary short-cut, while handling event
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cbDockPane* mpPane; // is set up temorary short-cut, while handling event
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protected:
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// helpers
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void DrawDraggedHandle( const wxPoint& pos, cbDockPane& pane );
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// Internal helper: draws the dragged handle.
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void DrawDraggedHandle( const wxPoint& pos, cbDockPane& pane );
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virtual void DrawPaneShade( wxDC& dc, int alignment );
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virtual void DrawPaneShadeForRow( cbRowInfo* pRow, wxDC& dc );
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// Internal helper: draws the pane shading.
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virtual void DrawPaneShade( wxDC& dc, int alignment );
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virtual void DrawUpperRowHandle( cbRowInfo* pRow, wxDC& dc );
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virtual void DrawLowerRowHandle( cbRowInfo* pRow, wxDC& dc );
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// Internal helper: draws the pane shading for a row.
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virtual void DrawPaneShadeForRow( cbRowInfo* pRow, wxDC& dc );
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virtual void DrawUpperRowShades( cbRowInfo* pRow, wxDC& dc, int level );
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virtual void DrawLowerRowShades( cbRowInfo* pRow, wxDC& dc, int level );
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// Internal helper: draws the upper row handle.
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virtual void DrawUpperRowHandle( cbRowInfo* pRow, wxDC& dc );
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virtual void DrawBarInnerShadeRect( cbBarInfo* pBar, wxDC& dc );
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// Internal helper: draws the lower row handle.
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virtual void DrawLowerRowHandle( cbRowInfo* pRow, wxDC& dc );
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virtual void DrawShade( int level, wxRect& rect, int alignment, wxDC& dc );
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virtual void DrawShade1( int level, wxRect& rect, int alignment, wxDC& dc );
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// Internal helper: draws the upper row shading.
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virtual void DrawUpperRowShades( cbRowInfo* pRow, wxDC& dc, int level );
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inline void SetLightPixel( int x, int y, wxDC& dc );
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inline void SetDarkPixel ( int x, int y, wxDC& dc );
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// Internal helper: draws the lower row shading.
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virtual void DrawLowerRowShades( cbRowInfo* pRow, wxDC& dc, int level );
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// Internal helper: draws the inner bar shading.
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virtual void DrawBarInnerShadeRect( cbBarInfo* pBar, wxDC& dc );
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// Internal helper: draws shading.
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virtual void DrawShade( int level, wxRect& rect, int alignment, wxDC& dc );
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// Internal helper: draws shading.
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virtual void DrawShade1( int level, wxRect& rect, int alignment, wxDC& dc );
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// Internal helper: sets a light pixel at the given location.
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inline void SetLightPixel( int x, int y, wxDC& dc );
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// Internal helper: sets a dark pixel at the given location.
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inline void SetDarkPixel ( int x, int y, wxDC& dc );
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public:
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cbPaneDrawPlugin(void);
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// Default constructor.
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cbPaneDrawPlugin();
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cbPaneDrawPlugin( wxFrameLayout* pPanel, int paneMask = wxALL_PANES );
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// Constructor taking frame layout pane and a pane mask.
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cbPaneDrawPlugin( wxFrameLayout* pPanel, int paneMask = wxALL_PANES );
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virtual ~cbPaneDrawPlugin();
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// Destructor.
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virtual ~cbPaneDrawPlugin();
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virtual cbPluginBase* Clone() { return new cbPaneDrawPlugin(0,0); }
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// Clone function, returning a new instance of this class.
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virtual cbPluginBase* Clone() { return new cbPaneDrawPlugin(0,0); }
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// handlers for plugin-events
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// Handler for left mouse button down events.
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void OnLButtonDown( cbLeftDownEvent& event );
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void OnLButtonDown( cbLeftDownEvent& event );
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void OnLDblClick ( cbLeftDClickEvent& event );
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void OnLButtonUp ( cbLeftUpEvent& event );
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void OnRButtonUp ( cbRightUpEvent& event );
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void OnMouseMove ( cbMotionEvent& event );
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// Handler for left double-click mouse button down events.
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void OnLDblClick ( cbLeftDClickEvent& event );
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void OnDrawPaneBackground ( cbDrawPaneBkGroundEvent& event );
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void OnDrawPaneDecorations( cbDrawPaneDecorEvent& event );
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// Handler for left mouse button up events.
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void OnLButtonUp ( cbLeftUpEvent& event );
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void OnDrawRowDecorations ( cbDrawRowDecorEvent& event );
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void OnDrawRowHandles ( cbDrawRowHandlesEvent& event );
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void OnDrawRowBackground ( cbDrawRowBkGroundEvent& event );
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void OnSizeBarWindow ( cbSizeBarWndEvent& event );
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void OnDrawBarDecorations ( cbDrawBarDecorEvent& event );
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void OnDrawBarHandles ( cbDrawBarHandlesEvent& event );
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// Handler for right mouse button up events.
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void OnRButtonUp ( cbRightUpEvent& event );
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void OnStartDrawInArea ( cbStartDrawInAreaEvent& event );
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void OnFinishDrawInArea ( cbFinishDrawInAreaEvent& event );
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// Handler for mouse move events.
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void OnMouseMove ( cbMotionEvent& event );
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DECLARE_EVENT_TABLE()
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// Handler for draw pane background events.
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void OnDrawPaneBackground ( cbDrawPaneBkGroundEvent& event );
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// Handler for draw pane decoration events.
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void OnDrawPaneDecorations( cbDrawPaneDecorEvent& event );
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// Handler for draw row decoration events.
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void OnDrawRowDecorations ( cbDrawRowDecorEvent& event );
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// Handler for draw row handles events.
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void OnDrawRowHandles ( cbDrawRowHandlesEvent& event );
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// Handler for draw row background events.
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void OnDrawRowBackground ( cbDrawRowBkGroundEvent& event );
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// Handler for bar size events.
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void OnSizeBarWindow ( cbSizeBarWndEvent& event );
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// Handler for draw bar decorations events.
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void OnDrawBarDecorations ( cbDrawBarDecorEvent& event );
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// Handler for draw bar handles events.
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void OnDrawBarHandles ( cbDrawBarHandlesEvent& event );
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// Handler for start draw in area events.
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void OnStartDrawInArea ( cbStartDrawInAreaEvent& event );
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// Handler for finish draw in area events.
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void OnFinishDrawInArea ( cbFinishDrawInAreaEvent& event );
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DECLARE_EVENT_TABLE()
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};
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#endif /* __PANEDRAWPL_G__ */
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