Move HID stuff into both OSX builds. Add preliminary joystick for OSX
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32030 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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include/wx/mac/corefoundation/joystick.h
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95
include/wx/mac/corefoundation/joystick.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: joystick.h
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// Purpose: wxJoystick class
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// Author: Ryan Norton
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// Modified by:
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// Created: 2/13/2005
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// RCS-ID: $Id$
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// Copyright: (c) Ryan Norton
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_JOYSTICK_H_
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#define _WX_JOYSTICK_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "joystick.h"
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#endif
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#include "wx/event.h"
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class WXDLLEXPORT wxJoystickThread;
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class WXDLLEXPORT wxJoystick: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxJoystick)
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public:
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wxJoystick(int joystick = wxJOYSTICK1);
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virtual ~wxJoystick();
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// Attributes
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////////////////////////////////////////////////////////////////////////////
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wxPoint GetPosition() const;
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int GetZPosition() const;
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int GetButtonState() const;
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int GetPOVPosition() const;
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int GetPOVCTSPosition() const;
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int GetRudderPosition() const;
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int GetUPosition() const;
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int GetVPosition() const;
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int GetMovementThreshold() const;
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void SetMovementThreshold(int threshold) ;
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// Capabilities
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////////////////////////////////////////////////////////////////////////////
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bool IsOk() const; // Checks that the joystick is functioning
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int GetNumberJoysticks() const ;
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int GetManufacturerId() const ;
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int GetProductId() const ;
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wxString GetProductName() const ;
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int GetXMin() const;
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int GetYMin() const;
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int GetZMin() const;
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int GetXMax() const;
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int GetYMax() const;
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int GetZMax() const;
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int GetNumberButtons() const;
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int GetNumberAxes() const;
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int GetMaxButtons() const;
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int GetMaxAxes() const;
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int GetPollingMin() const;
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int GetPollingMax() const;
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int GetRudderMin() const;
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int GetRudderMax() const;
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int GetUMin() const;
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int GetUMax() const;
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int GetVMin() const;
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int GetVMax() const;
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bool HasRudder() const;
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bool HasZ() const;
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bool HasU() const;
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bool HasV() const;
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bool HasPOV() const;
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bool HasPOV4Dir() const;
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bool HasPOVCTS() const;
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// Operations
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////////////////////////////////////////////////////////////////////////////
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// pollingFreq = 0 means that movement events are sent when above the threshold.
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// If pollingFreq > 0, events are received every this many milliseconds.
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bool SetCapture(wxWindow* win, int pollingFreq = 0);
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bool ReleaseCapture();
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protected:
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int m_joystick;
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wxJoystickThread* m_thread;
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class wxHIDJoystick* m_hid;
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};
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#endif
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// _WX_JOYSTICK_H_
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