Added docstrings

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25939 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-02-25 00:42:30 +00:00
parent cf636c4555
commit 4c42683a5c
2 changed files with 320 additions and 62 deletions

View File

@@ -37,74 +37,223 @@ EVT_DETAILED_HELP_RANGE = wx.PyEventBinder( wxEVT_DETAILED_HELP, 2)
//----------------------------------------------------------------------
// A help event is sent when the user clicks on a window in context-help mode.
DocStr(wxHelpEvent,
"A help event is sent when the user has requested
context-sensitive help. This can either be caused by the
application requesting context-sensitive help mode via
wx.ContextHelp, or (on MS Windows) by the system generating a
WM_HELP message when the user pressed F1 or clicked on the query
button in a dialog caption.
A help event is sent to the window that the user clicked on, and
is propagated up the window hierarchy until the event is
processed or there are no more event handlers. The application
should call event.GetId to check the identity of the clicked-on
window, and then either show some suitable help or call
event.Skip if the identifier is unrecognised. Calling Skip is
important because it allows wxWindows to generate further events
for ancestors of the clicked-on window. Otherwise it would be
impossible to show help for container windows, since processing
would stop after the first window found.
Events
EVT_HELP Sent when the user has requested context-
sensitive help.
EVT_HELP_RANGE Allows to catch EVT_HELP for a range of IDs
");
class wxHelpEvent : public wxCommandEvent
{
public:
DocCtorStr(
wxHelpEvent(wxEventType type = wxEVT_NULL,
wxWindowID winid = 0,
const wxPoint& pt = wxDefaultPosition);
const wxPoint& pt = wxDefaultPosition),
"");
// Position of event (in screen coordinates)
const wxPoint& GetPosition() const;
void SetPosition(const wxPoint& pos);
// Optional link to further help
const wxString& GetLink() const;
void SetLink(const wxString& link);
DocDeclStr(
const wxPoint , GetPosition() const,
"Returns the left-click position of the mouse, in screen\n"
"coordinates. This allows the application to position the help\n"
"appropriately.");
DocDeclStr(
void , SetPosition(const wxPoint& pos),
"Sets the left-click position of the mouse, in screen coordinates.");
DocDeclStr(
const wxString& , GetLink() const,
"Get an optional link to further help");
DocDeclStr(
void , SetLink(const wxString& link),
"Set an optional link to further help");
DocDeclStr(
const wxString& , GetTarget() const,
"Get an optional target to display help in. E.g. a window specification");
DocDeclStr(
void , SetTarget(const wxString& target),
"Set an optional target to display help in. E.g. a window specification");
// Optional target to display help in. E.g. a window specification
const wxString& GetTarget() const;
void SetTarget(const wxString& target);
};
//---------------------------------------------------------------------------
DocStr(wxContextHelp,
"This class changes the cursor to a query and puts the application
into a 'context-sensitive help mode'. When the user left-clicks
on a window within the specified window, a EVT_HELP event is sent
to that control, and the application may respond to it by popping
up some help.
There are a couple of ways to invoke this behaviour implicitly:
* Use the wx.DIALOG_EX_CONTEXTHELP extended style for a
dialog (Windows only). This will put a question mark in the
titlebar, and Windows will put the application into
context-sensitive help mode automatically, with further
programming.
* Create a wx.ContextHelpButton, whose predefined behaviour
is to create a context help object. Normally you will write
your application so that this button is only added to a
dialog for non-Windows platforms (use
wx.DIALOG_EX_CONTEXTHELP on Windows).
");
class wxContextHelp : public wxObject {
public:
wxContextHelp(wxWindow* window = NULL, bool doNow = True);
DocCtorStr(
wxContextHelp(wxWindow* window = NULL, bool doNow = True),
"Constructs a context help object, calling BeginContextHelp if\n"
"doNow is true (the default).\n"
"\n"
"If window is None, the top window is used.");
~wxContextHelp();
bool BeginContextHelp(wxWindow* window = NULL);
bool EndContextHelp();
DocDeclStr(
bool , BeginContextHelp(wxWindow* window = NULL),
"Puts the application into context-sensitive help mode. window is\n"
"the window which will be used to catch events; if NULL, the top\n"
"window will be used.\n"
"\n"
"Returns true if the application was successfully put into\n"
"context-sensitive help mode. This function only returns when the\n"
"event loop has finished.");
DocDeclStr(
bool , EndContextHelp(),
"Ends context-sensitive help mode. Not normally called by the\n"
"application.");
};
//----------------------------------------------------------------------
DocStr(wxContextHelpButton,
"Instances of this class may be used to add a question mark button
that when pressed, puts the application into context-help
mode. It does this by creating a wx.ContextHelp object which
itself generates a EVT_HELP event when the user clicks on a
window.
On Windows, you may add a question-mark icon to a dialog by use
of the wx.DIALOG_EX_CONTEXTHELP extra style, but on other
platforms you will have to add a button explicitly, usually next
to OK, Cancel or similar buttons.
");
class wxContextHelpButton : public wxBitmapButton {
public:
%pythonAppend wxContextHelpButton "self._setOORInfo(self)"
DocCtorStr(
wxContextHelpButton(wxWindow* parent, wxWindowID id = wxID_CONTEXT_HELP,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW);
long style = wxBU_AUTODRAW),
"Constructor, creating and showing a context help button.");
};
//----------------------------------------------------------------------
DocStr(wxHelpProvider,
"wx.HelpProvider is an abstract class used by a program
implementing context-sensitive help to show the help text for the
given window.
The current help provider must be explicitly set by the
application using wx.HelpProvider.Set().");
class wxHelpProvider
{
public:
static wxHelpProvider *Set(wxHelpProvider *helpProvider);
static wxHelpProvider *Get();
DocDeclStr(
static wxHelpProvider *, Set(wxHelpProvider *helpProvider),
"Sset the current, application-wide help provider. Returns the\n"
"previous one. Unlike some other classes, the help provider is\n"
"not created on demand. This must be explicitly done by the\n"
"application.");
DocDeclStr(
static wxHelpProvider *, Get(),
"Return the current application-wide help provider.");
DocDeclStr(
wxString , GetHelp(const wxWindow *window),
"Gets the help string for this window. Its interpretation is\n"
"dependent on the help provider except that empty string always\n"
"means that no help is associated with the window.");
DocDeclStr(
bool , ShowHelp(wxWindow *window),
"Shows help for the given window. Uses GetHelp internally if\n"
"applicable.\n"
"\n"
"Returns true if it was done, or false if no help was available\n"
"for this window.");
DocDeclStr(
void , AddHelp(wxWindow *window, const wxString& text),
"Associates the text with the given window.");
DocDeclStrName(
void , AddHelp(wxWindowID id, const wxString& text),
"This version associates the given text with all windows with this\n"
"id. May be used to set the same help string for all Cancel\n"
"buttons in the application, for example.",
AddHelpById);
DocDeclStr(
void , RemoveHelp(wxWindow* window),
"Removes the association between the window pointer and the help\n"
"text. This is called by the wx.Window destructor. Without this,\n"
"the table of help strings will fill up and when window pointers\n"
"are reused, the wrong help string will be found.");
// Virtuals...
wxString GetHelp(const wxWindow *window);
bool ShowHelp(wxWindow *window);
void AddHelp(wxWindow *window, const wxString& text);
%name(AddHelpById)void AddHelp(wxWindowID id, const wxString& text);
%extend { void Destroy() { delete self; } }
};
//----------------------------------------------------------------------
DocStr(wxSimpleHelpProvider,
"wx.SimpleHelpProvider is an implementation of wx.HelpProvider
which supports only plain text help strings, and shows the string
associated with the control (if any) in a tooltip.");
class wxSimpleHelpProvider : public wxHelpProvider
{
public:

View File

@@ -15,58 +15,167 @@
//---------------------------------------------------------------------------
DocStr(wxCursor,
"A cursor is a small bitmap usually used for denoting where the
mouse pointer is, with a picture that might indicate the
interpretation of a mouse click.
A single cursor object may be used in many windows (any subwindow
type). The wxWindows convention is to set the cursor for a
window, as in X, rather than to set it globally as in MS Windows,
although a global wx.SetCursor function is also available for use
on MS Windows.");
RefDoc(wxCursor::wxCursor(int id),
"
Stock Cursor IDs
wx.CURSOR_ARROW A standard arrow cursor.
wx.CURSOR_RIGHT_ARROW A standard arrow cursor pointing to the right.
wx.CURSOR_BLANK Transparent cursor.
wx.CURSOR_BULLSEYE Bullseye cursor.
wx.CURSOR_CHAR Rectangular character cursor.
wx.CURSOR_CROSS A cross cursor.
wx.CURSOR_HAND A hand cursor.
wx.CURSOR_IBEAM An I-beam cursor (vertical line).
wx.CURSOR_LEFT_BUTTON Represents a mouse with the left button depressed.
wx.CURSOR_MAGNIFIER A magnifier icon.
wx.CURSOR_MIDDLE_BUTTON Represents a mouse with the middle button depressed.
wx.CURSOR_NO_ENTRY A no-entry sign cursor.
wx.CURSOR_PAINT_BRUSH A paintbrush cursor.
wx.CURSOR_PENCIL A pencil cursor.
wx.CURSOR_POINT_LEFT A cursor that points left.
wx.CURSOR_POINT_RIGHT A cursor that points right.
wx.CURSOR_QUESTION_ARROW An arrow and question mark.
wx.CURSOR_RIGHT_BUTTON Represents a mouse with the right button depressed.
wx.CURSOR_SIZENESW A sizing cursor pointing NE-SW.
wx.CURSOR_SIZENS A sizing cursor pointing N-S.
wx.CURSOR_SIZENWSE A sizing cursor pointing NW-SE.
wx.CURSOR_SIZEWE A sizing cursor pointing W-E.
wx.CURSOR_SIZING A general sizing cursor.
wx.CURSOR_SPRAYCAN A spraycan cursor.
wx.CURSOR_WAIT A wait cursor.
wx.CURSOR_WATCH A watch cursor.
wx.CURSOR_ARROWWAIT A cursor with both an arrow and an hourglass, (windows.)
");
class wxCursor : public wxGDIObject
{
public:
%extend {
wxCursor(const wxString* cursorName, long flags, int hotSpotX=0, int hotSpotY=0) {
#ifdef __WXGTK__
DocStr(wxCursor,
"Construct a Cursor from a file. Specify the type of file using\n"
"wx.BITAMP_TYPE* constants, and specify the hotspot if not using a\n"
".cur file.\n"
"\n"
"This cursor is not available on wxGTK, use wx.StockCursor,\n"
"wx.CursorFromImage, or wx.CursorFromBits instead.");
wxCursor(const wxString* cursorName, long type, int hotSpotX=0, int hotSpotY=0) {
%#ifdef __WXGTK__
wxCHECK_MSG(False, NULL,
wxT("wxCursor constructor not implemented for wxGTK, use wxStockCursor, wxCursorFromImage, or wxCursorFromBits instead."));
#else
wxT("wx.Cursor constructor not implemented for wxGTK, use wx.StockCursor, wx.CursorFromImage, or wx.CursorFromBits instead."));
%#else
return new wxCursor(*cursorName, flags, hotSpotX, hotSpotY);
#endif
%#endif
}
}
~wxCursor();
// alternate constructors
%name(StockCursor) wxCursor(int id);
%name(CursorFromImage) wxCursor(const wxImage& image);
%extend {
%name(CursorFromBits) wxCursor(PyObject* bits, int width, int height,
int hotSpotX=-1, int hotSpotY=-1,
PyObject* maskBits=0) {
char* bitsbuf;
char* maskbuf = NULL;
int length;
PyString_AsStringAndSize(bits, &bitsbuf, &length);
if (maskBits)
PyString_AsStringAndSize(maskBits, &maskbuf, &length);
return new wxCursor(bitsbuf, width, height, hotSpotX, hotSpotY, maskbuf);
}
}
DocCtorStrName(
wxCursor(int id),
"Create a cursor using one of the stock cursors. Note that not\n"
"all cursors are available on all platforms.",
StockCursor);
DocCtorStrName(
wxCursor(const wxImage& image),
"Constructs a cursor from a wxImage. The cursor is monochrome,\n"
"colors with the RGB elements all greater than 127 will be\n"
"foreground, colors less than this background. The mask (if any)\n"
"will be used as transparent.\n"
"\n"
"In MSW the foreground will be white and the background black. The\n"
"cursor is resized to 32x32 In GTK, the two most frequent colors\n"
"will be used for foreground and background. The cursor will be\n"
"displayed at the size of the image. On MacOS the cursor is\n"
"resized to 16x16 and currently only shown as black/white (mask\n"
"respected).",
CursorFromImage);
// %extend {
// DocStr(wxCursor,
// "");
// %name(CursorFromBits) wxCursor(PyObject* bits, int width, int height,
// int hotSpotX=-1, int hotSpotY=-1,
// PyObject* maskBits=NULL) {
// char* bitsbuf;
// char* maskbuf = NULL;
// int length;
// PyString_AsStringAndSize(bits, &bitsbuf, &length);
// if (maskBits)
// PyString_AsStringAndSize(maskBits, &maskbuf, &length);
// return new wxCursor(bitsbuf, width, height, hotSpotX, hotSpotY, maskbuf);
// }
// }
// wxGDIImage methods
#ifdef __WXMSW__
long GetHandle();
void SetHandle(long handle);
#endif
bool Ok();
#ifdef __WXMSW__
int GetWidth();
int GetHeight();
int GetDepth();
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetSize(const wxSize& size);
DocDeclStr(
long , GetHandle(),
"Get the MS Windows handle for the cursor");
DocDeclStr(
void , SetHandle(long handle),
"Set the MS WIndows handle for the cursor");
#endif
DocDeclStr(
bool , Ok(),
"");
%pythoncode { def __nonzero__(self): return self.Ok() }
#ifdef __WXMSW__
DocDeclStr(
int , GetWidth(),
"");
DocDeclStr(
int , GetHeight(),
"");
DocDeclStr(
int , GetDepth(),
"");
DocDeclStr(
void , SetWidth(int w),
"");
DocDeclStr(
void , SetHeight(int h),
"");
DocDeclStr(
void , SetDepth(int d),
"");
DocDeclStr(
void , SetSize(const wxSize& size),
"");
#endif
};