remove the workaround for STL build bug in wxArrays fixed by r54761
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54762 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -740,9 +740,7 @@ void wxWindowDFB::PaintOverlays(const wxRect& rect)
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for ( wxDfbOverlaysList::const_iterator i = m_overlays->begin();
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for ( wxDfbOverlaysList::const_iterator i = m_overlays->begin();
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i != m_overlays->end(); ++i )
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i != m_overlays->end(); ++i )
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{
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{
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// FIXME: the cast is necessary for STL build where the iterator
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const wxOverlayImpl * const overlay = *i;
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// (incorrectly) returns void* and not wxOverlayImpl*
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wxOverlayImpl *overlay = (wxOverlayImpl*) *i;
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wxRect orectOrig(overlay->GetRect());
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wxRect orectOrig(overlay->GetRect());
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wxRect orect(orectOrig);
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wxRect orect(orectOrig);
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