Simplified BC++ makefiles; C++Builder 1.0 compilation seems to work;

changed #ifdef -> #if for wxUSE_STD_IOSTREAM; #ifdefed thread usage in app.cpp.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1317 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-01-04 21:51:15 +00:00
parent 124031d517
commit 4bf78aae34
57 changed files with 318 additions and 2142 deletions

View File

@@ -21,7 +21,7 @@
#include "wx/string.h"
#include "wx/control.h"
#ifdef wxUSE_STD_IOSTREAM
#if wxUSE_STD_IOSTREAM
#if wxUSE_IOSTREAMH
#include <iostream.h>

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@@ -21,7 +21,7 @@
#include "wx/string.h"
#include "wx/control.h"
#ifdef wxUSE_STD_IOSTREAM
#if wxUSE_STD_IOSTREAM
#if wxUSE_IOSTREAMH
#include <iostream.h>

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@@ -180,7 +180,7 @@ private:
FILE *m_fp;
};
#ifdef wxUSE_STD_IOSTREAM
#if wxUSE_STD_IOSTREAM
// log everything to an "ostream", cerr by default
class WXDLLEXPORT wxLogStream : public wxLog
{
@@ -199,7 +199,7 @@ protected:
#ifndef wxUSE_NOGUI
#ifdef wxUSE_STD_IOSTREAM
#if wxUSE_STD_IOSTREAM
// log everything to a text window (GUI only of course)
class WXDLLEXPORT wxLogTextCtrl : public wxLogStream
{

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@@ -131,6 +131,9 @@
// Use zlib for compression in streams and PNG code
#define wxUSE_LIBPNG 1
// Use PNG bitmap code
#define wxUSE_STD_IOSTREAM 1
// Use standard C++ streams if 1. If 0, use wxWin
// streams implementation.
/*
* Finer detail
*

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@@ -162,6 +162,10 @@
// Use zlib for compression in streams and PNG code
#define wxUSE_LIBPNG 1
// Use PNG bitmap code
#define wxUSE_STD_IOSTREAM 1
// Use standard C++ streams if 1. If 0, use wxWin
// streams implementation.
/*
* Finer detail
*

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@@ -120,6 +120,9 @@
// Use zlib for compression in streams and PNG code
#define wxUSE_LIBPNG 1
// Use PNG bitmap code
#define wxUSE_STD_IOSTREAM 1
// Use standard C++ streams if 1. If 0, use wxWin
// streams implementation.
/*
* Finer detail
*