Document the bounds of wxRect more precisely
Explain which points exactly lie inside the rectangle and the relationship between width/height and the bottom right corner coordinates.
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@@ -248,13 +248,24 @@ public:
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/**
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/**
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@class wxRect
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Represents a rectangle with integer coordinates.
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A class for manipulating rectangles.
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@c x and @c y members specify the coordinates of the rectangle top-left
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corner and @c width and @c height specify its width and height
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respectively. The usual C++ semi-open interval convention is used: point
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@c p lies inside the rectangle if and only if both conditions below are
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satisfied:
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@code
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x <= p.x < x + width
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y <= p.y < y + height
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@endcode
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Note that the x, y coordinates and the width and height stored inside a wxRect
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In other words, the rectangle left and right boundaries are at @c x and @c
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object may be negative and that wxRect functions do not perform any check against
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x+width-1 and its top and bottom boundaries are at @c y and @c y+height-1
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negative values.
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respectively.
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Note that the x and y coordinates may be negative, but width and height are
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always strictly positive for non-empty rectangles.
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@library{wxcore}
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@library{wxcore}
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@category{data}
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@category{data}
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@@ -275,6 +286,9 @@ public:
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wxRect(int x, int y, int width, int height);
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wxRect(int x, int y, int width, int height);
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/**
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/**
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Creates a wxRect object from top-left and bottom-right points.
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Creates a wxRect object from top-left and bottom-right points.
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The width of the rectangle will be @c bottomRight.x-topLeft.x+1 and the
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height will be @c bottomRight.y-topLeft.y+1.
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*/
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*/
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wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
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/**
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/**
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