Applied patch [ 1355355 ] Replace GPLed code in penguin sample and add features
(with Unicode and scope mods) By Sandro Sigala git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36174 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -17,35 +17,37 @@
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#include "wx/app.h"
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#include "wx/menu.h"
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#include "wx/dcclient.h"
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#include "wx/wfstream.h"
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#if wxUSE_ZLIB
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#include "wx/zstream.h"
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#endif
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#include "wx/glcanvas.h"
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extern "C"
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{
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#include "lw.h"
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#include "trackball.h"
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}
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/* information needed to display lightwave mesh */
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typedef struct
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#include "dxfrenderer.h"
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// OpenGL view data
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struct GLData
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{
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// gint do_init; /* true if initgl not yet called */
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bool do_init;
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lwObject *lwobject; /* lightwave object mesh */
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float beginx,beginy; /* position of mouse */
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float quat[4]; /* orientation of object */
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float zoom; /* field of view in degrees */
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} mesh_info;
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bool initialized; // have OpenGL been initialized?
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float beginx, beginy; // position of mouse
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float quat[4]; // orientation of object
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float zoom; // field of view in degrees
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};
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/* Define a new application type */
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// Define a new application type
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class MyApp: public wxApp
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{
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public:
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bool OnInit();
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};
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/* Define a new frame type */
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// Define a new frame type
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class TestGLCanvas;
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class MyFrame: public wxFrame
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@@ -54,7 +56,9 @@ public:
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MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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const wxSize& size, long style = wxDEFAULT_FRAME_STYLE);
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void OnExit(wxCommandEvent& event);
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void OnMenuFileOpen(wxCommandEvent& event);
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void OnMenuFileExit(wxCommandEvent& event);
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void OnMenuHelpAbout(wxCommandEvent& event);
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#if wxUSE_GLCANVAS
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void SetCanvas( TestGLCanvas *canvas ) { m_canvas = canvas; }
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@@ -79,17 +83,21 @@ public:
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~TestGLCanvas();
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void LoadDXF(const wxString& filename);
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protected:
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void OnPaint(wxPaintEvent& event);
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void OnSize(wxSizeEvent& event);
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void OnEraseBackground(wxEraseEvent& event);
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void LoadLWO( const wxString &filename);
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void OnMouse( wxMouseEvent& event );
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void InitGL();
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mesh_info info;
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bool block;
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void OnMouse(wxMouseEvent& event);
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private:
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void InitGL();
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void ResetProjectionMode();
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GLData m_gldata;
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DXFRenderer m_renderer;
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DECLARE_EVENT_TABLE()
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};
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