Added wxAppTraits::CreateGSocket() as well as implementations for wxBase and

wxGUI.  This method should return a new derived instance of GSocketBSD which
implements the EventLoop_ pure virtual functions appropriately.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25236 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2004-01-18 21:35:00 +00:00
parent 1119a830a8
commit 49bcad6219
3 changed files with 34 additions and 0 deletions

View File

@@ -29,6 +29,9 @@ extern "C"
struct GSocketGUIFunctionsTable;
}
// FIXME: Eventually unify Mac OS 9
class GSocketBSD;
// ----------------------------------------------------------------------------
// toolkit information
// ----------------------------------------------------------------------------
@@ -113,6 +116,10 @@ public:
#if wxUSE_SOCKETS
// return table of GUI callbacks for GSocket code or NULL in wxBase
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
// return a new GSocket with the EventLoop_* stuff implemented.
// or at least stubbed (i.e. wxBase)
virtual GSocketBSD* CreateGSocket() = 0;
#endif
@@ -168,6 +175,7 @@ public:
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
virtual GSocketBSD* CreateGSocket();
#endif
#ifdef __WXDEBUG__
@@ -198,6 +206,9 @@ public:
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
// return a new GSocket with the EventLoop_* stuff implemented.
// TODO: Remove this because each GUI should implement it separately
virtual GSocketBSD* CreateGSocket();
#endif
#ifdef __WXDEBUG__