Refactor all code common to X11 OpenGL implementations into glx11.h/.cpp
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45486 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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359
src/unix/glx11.cpp
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359
src/unix/glx11.cpp
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///////////////////////////////////////////////////////////////////////////////
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// Name: src/univ/glx11.cpp
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// Purpose: code common to all X11-based wxGLCanvas implementations
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// Author: Vadim Zeitlin
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// Created: 2007-04-15
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// RCS-ID: $Id$
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// Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if wxUSE_GLCANVAS
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#ifndef WX_PRECOMP
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#endif //WX_PRECOMP
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#include "wx/glcanvas.h"
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// ============================================================================
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// wxGLContext implementation
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// ============================================================================
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IMPLEMENT_CLASS(wxGLContext, wxObject)
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wxGLContext::wxGLContext(wxGLCanvas *gc, const wxGLContext *other)
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{
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if ( wxGLCanvas::GetGLXVersion() >= 13 )
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{
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GLXFBConfig *fbc = gc->GetGLXFBConfig();
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wxCHECK_RET( fbc, _T("invalid GLXFBConfig for OpenGL") );
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m_glContext = glXCreateNewContext( wxGetX11Display(), fbc[0], GLX_RGBA_TYPE,
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other ? other->m_glContext : None,
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GL_TRUE );
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}
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else // GLX <= 1.2
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{
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XVisualInfo *vi = gc->GetXVisualInfo();
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wxCHECK_RET( vi, _T("invalid visual for OpenGL") );
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m_glContext = glXCreateContext( wxGetX11Display(), vi,
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other ? other->m_glContext : None,
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GL_TRUE );
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}
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wxASSERT_MSG( m_glContext, _T("Couldn't create OpenGL context") );
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}
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wxGLContext::~wxGLContext()
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{
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if ( !m_glContext )
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return;
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if ( m_glContext == glXGetCurrentContext() )
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MakeCurrent(None, NULL);
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glXDestroyContext( wxGetX11Display(), m_glContext );
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}
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void wxGLContext::SetCurrent(const wxGLCanvas& win) const
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{
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if ( !m_glContext )
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return;
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const Window xid = win.GetXWindow();
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wxCHECK_RET( xid, _T("window must be shown") );
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MakeCurrent(xid, m_glContext);
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}
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// wrapper around glXMakeContextCurrent/glXMakeCurrent depending on GLX
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// version
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/* static */
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void wxGLContext::MakeCurrent(GLXDrawable drawable, GLXContext context)
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{
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if (wxGLCanvas::GetGLXVersion() >= 13)
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glXMakeContextCurrent( wxGetX11Display(), drawable, drawable, context);
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else // GLX <= 1.2 doesn't have glXMakeContextCurrent()
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glXMakeCurrent( wxGetX11Display(), drawable, context);
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}
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// ============================================================================
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// wxGLCanvasX11 implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// initialization methods and dtor
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// ----------------------------------------------------------------------------
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wxGLCanvasX11::wxGLCanvasX11()
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{
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m_fbc = NULL;
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m_vi = NULL;
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}
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bool wxGLCanvasX11::InitVisual(const int *attribList)
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{
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return InitXVisualInfo(attribList, &m_fbc, &m_vi);
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}
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wxGLCanvasX11::~wxGLCanvasX11()
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{
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if ( m_fbc && m_fbc != ms_glFBCInfo )
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XFree(m_fbc);
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if ( m_vi && m_vi != ms_glVisualInfo )
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XFree(m_vi);
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}
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// ----------------------------------------------------------------------------
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// working with GL attributes
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// ----------------------------------------------------------------------------
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bool
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wxGLCanvasX11::ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n)
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{
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wxCHECK_MSG( n >= 16, false, _T("GL attributes buffer too small") );
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if ( !wxattrs )
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{
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if ( GetGLXVersion() >= 13 )
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{
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// leave GLX >= 1.3 choose the default attributes
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glattrs[0] = None;
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}
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else // GLX < 1.3
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{
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// default settings if attriblist = 0
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size_t i = 0;
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glattrs[i++] = GLX_RGBA;
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glattrs[i++] = GLX_DOUBLEBUFFER;
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glattrs[i++] = GLX_DEPTH_SIZE; glattrs[i++] = 1;
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glattrs[i++] = GLX_RED_SIZE; glattrs[i++] = 1;
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glattrs[i++] = GLX_GREEN_SIZE; glattrs[i++] = 1;
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glattrs[i++] = GLX_BLUE_SIZE; glattrs[i++] = 1;
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glattrs[i++] = GLX_ALPHA_SIZE; glattrs[i++] = 0;
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glattrs[i++] = None;
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wxASSERT_MSG( i < n, _T("GL attributes buffer too small") );
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}
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}
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else // have non-default attributes
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{
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size_t p = 0;
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for ( int arg = 0; wxattrs[arg] != 0; )
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{
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// check if we have any space left, knowing that we may insert 2
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// more elements during this loop iteration and we always need to
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// terminate the list with None (hence -3)
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if ( p >= n - 2 )
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return false;
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// notice that for boolean attributes we use "continue" in the
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// switch to skip the assignment of the attribute value at the end
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// of the loop which is done for integer attributes
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switch ( wxattrs[arg++] )
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{
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case WX_GL_RGBA:
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// for GLX >= 1.3, GLX_RGBA is useless and apparently
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// harmful for some implementations
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//
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// FIXME: is this true?
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if ( GetGLXVersion() <= 12 )
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{
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glattrs[p++] = GLX_RGBA;
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}
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continue;
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case WX_GL_BUFFER_SIZE:
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glattrs[p++] = GLX_BUFFER_SIZE;
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break;
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case WX_GL_LEVEL:
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glattrs[p++] = GLX_LEVEL;
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break;
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case WX_GL_DOUBLEBUFFER:
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glattrs[p++] = GLX_DOUBLEBUFFER;
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continue;
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case WX_GL_STEREO:
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glattrs[p++] = GLX_STEREO;
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break;
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case WX_GL_AUX_BUFFERS:
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glattrs[p++] = GLX_AUX_BUFFERS;
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break;
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case WX_GL_MIN_RED:
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glattrs[p++] = GLX_RED_SIZE;
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break;
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case WX_GL_MIN_GREEN:
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glattrs[p++] = GLX_GREEN_SIZE;
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break;
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case WX_GL_MIN_BLUE:
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glattrs[p++] = GLX_BLUE_SIZE;
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break;
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case WX_GL_MIN_ALPHA:
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glattrs[p++] = GLX_ALPHA_SIZE;
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break;
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case WX_GL_DEPTH_SIZE:
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glattrs[p++] = GLX_DEPTH_SIZE;
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break;
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case WX_GL_STENCIL_SIZE:
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glattrs[p++] = GLX_STENCIL_SIZE;
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break;
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case WX_GL_MIN_ACCUM_RED:
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glattrs[p++] = GLX_ACCUM_RED_SIZE;
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break;
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case WX_GL_MIN_ACCUM_GREEN:
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glattrs[p++] = GLX_ACCUM_GREEN_SIZE;
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break;
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case WX_GL_MIN_ACCUM_BLUE:
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glattrs[p++] = GLX_ACCUM_BLUE_SIZE;
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break;
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case WX_GL_MIN_ACCUM_ALPHA:
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glattrs[p++] = GLX_ACCUM_ALPHA_SIZE;
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break;
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default:
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wxLogDebug(_T("Unsupported OpenGL attribute %d"),
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wxattrs[arg - 1]);
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continue;
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}
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// copy attribute value as is
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glattrs[p++] = wxattrs[arg++];
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}
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glattrs[p] = None;
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}
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return true;
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}
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/* static */
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bool
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wxGLCanvasX11::InitXVisualInfo(const int *attribList,
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GLXFBConfig **pFBC,
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XVisualInfo **pXVisual)
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{
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int data[512];
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if ( !ConvertWXAttrsToGL(attribList, data, WXSIZEOF(data)) )
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return false;
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Display * const dpy = wxGetX11Display();
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if ( GetGLXVersion() >= 13 )
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{
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int returned;
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*pFBC = glXChooseFBConfig(dpy, DefaultScreen(dpy), data, &returned);
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if ( *pFBC )
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{
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*pXVisual = glXGetVisualFromFBConfig(wxGetX11Display(), **pFBC);
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if ( !*pXVisual )
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{
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XFree(*pFBC);
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*pFBC = NULL;
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}
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}
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}
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else // GLX <= 1.2
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{
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*pFBC = NULL;
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*pXVisual = glXChooseVisual(dpy, DefaultScreen(dpy), data);
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}
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return *pXVisual != NULL;
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}
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// ----------------------------------------------------------------------------
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// default visual management
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// ----------------------------------------------------------------------------
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XVisualInfo *wxGLCanvasX11::ms_glVisualInfo = NULL;
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GLXFBConfig *wxGLCanvasX11::ms_glFBCInfo = NULL;
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/* static */
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bool wxGLCanvasX11::InitDefaultVisualInfo(const int *attribList)
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{
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FreeDefaultVisualInfo();
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return InitXVisualInfo(attribList, &ms_glFBCInfo, &ms_glVisualInfo);
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}
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/* static */
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void wxGLCanvasX11::FreeDefaultVisualInfo()
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{
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if ( ms_glFBCInfo )
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{
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XFree(ms_glFBCInfo);
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ms_glFBCInfo = NULL;
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}
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if ( ms_glVisualInfo )
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{
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XFree(ms_glVisualInfo);
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ms_glVisualInfo = NULL;
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}
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}
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// ----------------------------------------------------------------------------
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// other GL methods
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// ----------------------------------------------------------------------------
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/* static */
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int wxGLCanvasX11::GetGLXVersion()
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{
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static int s_glxVersion = 0;
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if ( s_glxVersion == 0 )
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{
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// check the GLX version
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int glxMajorVer, glxMinorVer;
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bool ok = glXQueryVersion(wxGetX11Display(), &glxMajorVer, &glxMinorVer);
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wxASSERT_MSG( ok, _T("GLX version not found") );
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if (!ok)
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s_glxVersion = 10; // 1.0 by default
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else
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s_glxVersion = glxMajorVer*10 + glxMinorVer;
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}
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return s_glxVersion;
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}
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void wxGLCanvasX11::SwapBuffers()
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{
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const Window xid = GetXWindow();
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wxCHECK_RET( xid, _T("window must be shown") );
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glXSwapBuffers(wxGetX11Display(), xid);
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}
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bool wxGLCanvasX11::IsShownOnScreen() const
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{
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return GetXWindow() && wxGLCanvasBase::IsShownOnScreen();
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}
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#endif // wxUSE_GLCANVAS
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