render scrollbar's thumb as stippled bar to distinguish it from controls

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42706 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2006-10-30 10:19:21 +00:00
parent 621ae37407
commit 497cb543c0

View File

@@ -1039,7 +1039,18 @@ void wxMonoRenderer::DrawScrollbarThumb(wxDC& dc,
const wxRect& rect,
int WXUNUSED(flags))
{
DrawSolidRect(dc, wxMONO_FG_COL, rect);
DrawSolidRect(dc, wxMONO_BG_COL, rect);
// manually draw stipple pattern (wxDFB doesn't implement the wxSTIPPLE
// brush style):
dc.SetPen(m_penFg);
for ( wxCoord y = rect.GetTop(); y <= rect.GetBottom(); y++ )
{
for ( wxCoord x = rect.GetLeft() + (y % 2); x <= rect.GetRight(); x+=2 )
{
dc.DrawPoint(x, y);
}
}
}
void wxMonoRenderer::DrawScrollbarShaft(wxDC& dc,