Renamed .nt makefiles to .vc and factored them out; made DND sample compile

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1462 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-01-24 19:13:55 +00:00
parent d134d2d49f
commit 48d1144bc4
127 changed files with 1123 additions and 3354 deletions

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@@ -25,7 +25,6 @@ int yyback(int *, int);
/* You may need to put /DLEX_SCANNER in your makefile
* if you're using LEX!
Last change: JS 13 Jul 97 6:12 pm
*/
#ifdef LEX_SCANNER
/* int yyoutput(int); */

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@@ -20,10 +20,6 @@
#include "wx/utils.h"
#include "wx/dcclient.h"
#ifdef __WXMSW__
#include "windows.h"
#endif
#ifdef __BORLANDC__
#pragma hdrstop
#endif
@@ -40,6 +36,10 @@ END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow)
#endif
#ifdef __WXMSW__
#include "windows.h"
#endif
wxScrolledWindow::wxScrolledWindow(void)
{
m_xScrollPixelsPerLine = 0;
@@ -110,6 +110,7 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
if (do_refresh && !noRefresh) Refresh();
#ifdef __WXMSW__
// Necessary?
UpdateWindow ((HWND) GetHWND());
#endif
}
@@ -420,6 +421,7 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos )
Refresh();
#ifdef __WXMSW__
// Necessary?
::UpdateWindow ((HWND) GetHWND());
#endif
}

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@@ -14,7 +14,7 @@
# dll builds a library (wxdll.lib) suitable for creating DLLs
# * Note that the dll target is experimental - see docs/dll.txt.
#
!include <ntwxwin.mak>
!include <makevc.env>
THISDIR=$(WXWIN)\src

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@@ -107,7 +107,7 @@ RANLIB = ranlib
#COMPLIBS=-lgcc
# Compiler or system-specific include paths
COMPPATHS=-I$(TWINDIR)/include -DTWIN32 -D__TWIN32__
COMPPATHS=
########################## Directories ###############################

42
src/makelib.vc Normal file
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@@ -0,0 +1,42 @@
#
# File: makelib.vc
# Author: Julian Smart
# Created: 1999
# Updated:
# Copyright: (c) Julian Smart
#
# Makefile : Builds a library for a utility
# Use FINAL=1 argument to nmake to build final version with no debugging
# info
# Set WXDIR for your system
WXDIR = $(WXWIN)
!include $(WXDIR)\src\makevc.env
all: $(LIBTARGET)
wx:
cd $(WXDIR)\src\msw
nmake -f makefile.vc FINAL=$(FINAL)
wxclean:
cd $(WXDIR)\src\msw
nmake -f makefile.vc clean
$(LIBTARGET): $(OBJECTS)
-erase $(LIBTARGET)
$(implib) @<<
-out:$(LIBTARGET)
-machine:$(CPU)
$(OBJECTS)
<<
clean:
-erase $(LIBTARGET)
-erase $(OBJECTS)
-erase *.exe
-erase *.res
-erase *.map
-erase *.sbr
-erase *.pdb

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@@ -1,3 +1,4 @@
# Make environment for making samples on Unix
# Replace this with your own path if necessary
WXDIR = $(WXWIN)
#WXDIR = /home/jacs/wx2

49
src/makeprog.vc Normal file
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@@ -0,0 +1,49 @@
#
# File: makefile.nt
# Author: Julian Smart
# Created: 1999
# Updated:
# Copyright: (c) Julian Smart
#
# Makefile environment for building samples. Include this from
# your own makefile.
# Use FINAL=1 argument to nmake to build final version with no debugging
# info
# Set WXDIR for your system
WXDIR = $(WXWIN)
WXUSINGDLL=0
!include $(WXDIR)\src\makevc.env
all: $(PROGRAM).exe $(EXTRATARGETS)
wx:
cd $(WXDIR)\src\msw
nmake -f makefile.vc FINAL=$(FINAL)
# cd $(THISDIR)
wxclean:
cd $(WXDIR)\src\msw
nmake -f makefile.vc clean
# cd $(THISDIR)
$(PROGRAM).exe: $(DUMMYOBJ) $(WXLIB) $(OBJECTS) $(PROGRAM).res
$(link) @<<
-out:$(PROGRAM).exe
$(LINKFLAGS)
$(DUMMYOBJ) $(OBJECTS) $(PROGRAM).res
$(LIBS)
<<
$(PROGRAM).res : $(PROGRAM).rc $(WXDIR)\include\wx\msw\wx.rc
$(rc) -r /i$(WXDIR)\include -fo$@ $(PROGRAM).rc
clean:
-erase $(OBJECTS)
-erase *.exe
-erase *.res
-erase *.map
-erase *.sbr
-erase *.pdb

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@@ -26,9 +26,10 @@
#include "wx/window.h"
#endif
#include "wx/msw/private.h"
#include "wx/msw/accel.h"
#include "wx/msw/private.h"
#ifdef LoadAccelerators
#undef LoadAccelerators
#endif

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@@ -691,7 +691,7 @@ $(CFG): makefile.b32
-WE
-tWM
-I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/png;$(WXDIR)/src/zlib
-I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/png;$(WXDIR)/src/zlib;$(WXDIR)/src/xpm
-I$(WXDIR)\include\wx\msw\gnuwin32
-L$(BCCDIR)\lib

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@@ -14,7 +14,7 @@
# dll builds a library (wxdll.lib) suitable for creating DLLs
# * Note that the dll target is experimental - see docs/dll.txt.
#
!include <..\ntwxwin.mak>
!include <..\makevc.env>
THISDIR=$(WXWIN)\src\msw
@@ -241,15 +241,15 @@ all: $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib xpm $(LIBTARGET)
# wxWindows library as DLL
dll:
nmake -f makefile.nt all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1
nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1
# wxWindows + app as DLL. Only affects main.cpp.
dllapp:
nmake -f makefile.nt all FINAL=$(FINAL) DLL=1
nmake -f makefile.vc all FINAL=$(FINAL) DLL=1
# wxWindows + app as DLL, for Netscape plugin - remove DllMain.
dllnp:
nmake -f makefile.nt all NOMAIN=1 FINAL=$(FINAL) DLL=1
nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1
# Use this to make dummy.obj and generate a PCH.
# You might use the dll target, then the pch target, in order to
@@ -262,7 +262,7 @@ dllnp:
# or an app is calling the DLL exported functionality (WXDLLEXPORT is different
# in each case) so you couldn't use the same PCH.
pch:
nmake -f makefile.nt pch1 WXUSINGDLL=1
nmake -f makefile.vc pch1 WXUSINGDLL=1
pch1: $(DUMMYOBJ)
@@ -1199,37 +1199,37 @@ $(OBJECTS): $(WXDIR)/include/wx/setup.h
png:
cd $(WXDIR)\src\png
nmake -f makefile.nt FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
nmake -f makefile.vc FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
cd $(WXDIR)\src\msw
clean_png:
cd $(WXDIR)\src\png
nmake -f makefile.nt clean
nmake -f makefile.vc clean
cd $(WXDIR)\src\msw
zlib:
cd $(WXDIR)\src\zlib
nmake -f makefile.nt FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
nmake -f makefile.vc FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
cd $(WXDIR)\src\msw
clean_zlib:
cd $(WXDIR)\src\zlib
nmake -f makefile.nt clean
nmake -f makefile.vc clean
cd $(WXDIR)\src\msw
xpm:
cd $(WXDIR)\src\xpm
nmake -f makefile.nt FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
nmake -f makefile.vc FINAL=$(FINAL) DLL=$(DLL) WXMAKINGDLL=$(WXMAKINGDLL)
cd $(WXDIR)\src\msw
clean_xpm:
cd $(WXDIR)\src\xpm
nmake -f makefile.nt clean
nmake -f makefile.vc clean
cd $(WXDIR)\src\msw
rcparser:
cd $(WXDIR)\utils\rcparser\src
nmake -f makefile.nt FINAL=$(FINAL)
nmake -f makefile.vc FINAL=$(FINAL)
cd $(WXDIR)\src\msw
clean: $(PERIPH_CLEAN_TARGET) clean_png clean_zlib clean_xpm
@@ -1301,99 +1301,99 @@ portingps: $(WXDIR)\docs\ps\porting.ps
allhlp: wxhlp portinghlp prop # faqhlp
cd $(WXDIR)\utils\dialoged\src
nmake -f makefile.nt hlp
nmake -f makefile.vc hlp
cd $(THISDIR)
# cd $(WXDIR)\utils\wxhelp\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxhelp2\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\prologio\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\tex2rtf\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxgraph\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxchart\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxtree\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxbuild\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxgrid\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxtab\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\wxclips\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
# cd $(WXDIR)\utils\clips2c\src
# nmake -f makefile.nt hlp
# nmake -f makefile.vc hlp
allhtml: wxhtml portinghtml prophtml # faqhtml
cd $(WXDIR)\utils\dialoged\src
nmake -f makefile.nt html
nmake -f makefile.vc html
cd $(THISDIR)
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\dialoged\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\hytext\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxhelp\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxhelp2\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\prologio\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\tex2rtf\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxgraph\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxchart\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxtree\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxtab\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\wxclips\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
# cd $(WXDIR)\utils\clips2c\src
# nmake -f makefile.nt html
# nmake -f makefile.vc html
allps: wxps referencps portingps propps # faqps
cd $(WXDIR)\utils\dialoged\src
nmake -f makefile.nt ps
nmake -f makefile.vc ps
cd $(THISDIR)
allpdfrtf: pdfrtf portingpdfrtf proppdfrtf # faqpdfrtf
cd $(WXDIR)\utils\dialoged\src
nmake -f makefile.nt pdfrtf
nmake -f makefile.vc pdfrtf
cd $(THISDIR)
# cd $(WXDIR)\utils\wxhelp\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\wxhelp2\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\tex2rtf\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\wxgraph\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\wxchart\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\wxtree\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(THISDIR)
# cd $(WXDIR)\utils\wxtab\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\prologio\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\wxclips\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
# cd $(WXDIR)\utils\clips2c\src
# nmake -f makefile.nt ps
# nmake -f makefile.vc ps
$(DOCDIR)/winhelp/wx.hlp: $(DOCDIR)/latex/wx/wx.rtf $(DOCDIR)/latex/wx/wx.hpj
cd $(DOCDIR)/latex/wx

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@@ -1,172 +1,3 @@
#
# File: ntwxwin.env
# Author: Ulrich Leodolter
# Created: Wed May 17 08:36:42 1995
# Updated:
#
# MSVC++ 32-bit makefile include file
#
!include <ntwin32.mak>
WIN95=1
!if "$(WIN95)" == "0"
# With 3.50, Win95 will use your existing icons to show smaller ones.
# With 4.0, you'll have to follow Win95 procedures for icons or you'll get the
# default Windows icon.
APPVER=3.50
WINVERSION=-DWINVER=0x0350 # Generic WIN32
!else
APPVER=3.50 # 4.0
# This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0).
WINVERSION=-DWINVER=0x0400 /D__WIN95__
!endif
# On Alpha machines, change to CPU=ALPHA
CPU=i386
# Suffixes
OBJSUFF=obj
SRCSUFF=cpp
# If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally
WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION)
#WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER)
WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER)
#WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\
# comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2
WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\
comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib # libci.lib # libci.lib required for VC++ 4.2
# Change this to your WXWIN directory
WXDIR=$(WXWIN)
WXSRC=$(WXDIR)\src\msw
WXINC=$(WXDIR)\include
WXBASESRC=$(WXDIR)\src\common
#####################################################################
# These are the possible DLL/non-DLL usages:
#
# Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library
#--------------------------------------------------------------------
# Normal application - - - wx.lib
#
# wxWin as DLL Defined - Defined wx200.lib
#
# App using wxWin DLL - Defined - wx200.lib
#
# App built as one DLL Defined - - wx.lib
#
######################################################################
#
# Compiling your app:
#--------------------
# when compiling an app to use the DLL version of wxWindows
# (but not to be a DLL itself), set WXUSINGDLL to 1 in your
# makefile just before including ntwxwin.mak.
# To compile wxWin _and_ app itself as a DLL, set DLL to 1
# in ntwxwin.mak, and do not set WXUSINGDLL.
#
# Compiling wxWindows:
#---------------------
# Use the dll target to compile wxWindows as DLL; then make 'pch'
# to generate a precompiled header for your apps to use. BUG: must compile without
# wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet.
# Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet)
#DLL=0
!if "$(WXUSINGDLL)" == "1" || "$(WXMAKINGDLL)" == "1"
WXLIB=$(WXDIR)\lib\wx200.lib
!else
WXLIB=$(WXDIR)\lib\wx.lib
!endif
!if "$(WXUSINGDLL)" == "1"
EXTRADLLFLAGS=/DWXUSINGDLL=1
!endif
!if "$(WXMAKINGDLL)" == "1"
EXTRADLLFLAGS=/DWXMAKINGDLL=1
!endif
!if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1"
EXTRADLLFLAGS=
!endif
!if "$(NOMAIN)" == "1"
EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN
!endif
INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib $(EXTRAINC)
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\zlib.lib $(WXDIR)\lib\xpm.lib
!ifndef FINAL
FINAL=0
DEBUG=1
!endif
!ifndef DLL
DLL=0
!endif
# Set this to 1 if you don't want to use precompiled headers
!ifndef NOPCH
NOPCH=0
!endif
MAKEPRECOMP=/YcWX/WXPREC.H
OPTIONS=
!if "$(FINAL)" == "0"
OPT = /Od /Gy
# ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated
DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR
LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE
CRTFLAG=/MD
!else
# /O1 - smallest code
# /O2 - fastest code
OPT = /O1 # /O2 # /Od
DEBUG_FLAGS=
LINK_DEBUG_FLAGS=/RELEASE
CRTFLAG=/MD
!endif
!if "$(DLL)" == "0"
!if "$(NOPCH)" == "1"
PCH=
PRECOMP=
MAKEPRECOMP=
!else
PCH=WX.PCH
PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\wx.pdb
MAKEPRECOMP=/YcWX/WXPREC.H
!endif
CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
# If you don't include wxprec.h, use CPPFLAGS2
CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup
DUMMY=dummy
!else
!if "$(WXMAKINGDLL)" == "1"
PCH=WXDLL.PCH
DUMMY=dummydll
!else
PCH=WX.PCH
DUMMY=dummy
!endif
PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\wx.pdb
CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY)
!endif
DUMMYOBJ=$(WXDIR)\src\msw\$(DUMMY).obj
# Compatibility only: use makevc.env
!include $(WXWIN)\src\makevc.env

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@@ -1,5 +1,5 @@
#
# File: makefile.nt
# File: makefile.vc
# Author: Julian Smart
# Created: 1997
# Updated:

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@@ -9,7 +9,7 @@
#
# Makefile : Builds xpm.lib for VC++ (32-bit)
#
!include <..\ntwxwin.mak>
!include <..\makevc.env>
THISDIR=$(WXWIN)\src\xpm