git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54119 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2008-06-11 16:46:03 +00:00
parent 29ed833473
commit 489468feaa
139 changed files with 85695 additions and 0 deletions

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src/osx/carbon/renderer.cpp Normal file
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///////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/renderer.cpp
// Purpose: implementation of wxRendererNative for Mac
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.07.2003
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/dc.h"
#include "wx/bitmap.h"
#include "wx/settings.h"
#include "wx/dcclient.h"
#include "wx/toplevel.h"
#endif
#include "wx/renderer.h"
#include "wx/graphics.h"
#include "wx/mac/uma.h"
class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
{
public:
// draw the header control button (used by wxListCtrl)
virtual int DrawHeaderButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0,
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
wxHeaderButtonParams* params = NULL );
virtual int GetHeaderButtonHeight(wxWindow *win);
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 );
// draw a (vertical) sash
virtual void DrawSplitterSash( wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int flags = 0 );
virtual void DrawCheckBox(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawComboBoxDropButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawPushButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawItemSelectionRect(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
private:
void DrawMacThemeButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags,
int kind,
int adornment);
// the tree buttons
wxBitmap m_bmpTreeExpanded;
wxBitmap m_bmpTreeCollapsed;
};
// ============================================================================
// implementation
// ============================================================================
// static
wxRendererNative& wxRendererNative::GetDefault()
{
static wxRendererMac s_rendererMac;
return s_rendererMac;
}
int wxRendererMac::DrawHeaderButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags,
wxHeaderSortIconType sortArrow,
wxHeaderButtonParams* params )
{
const wxCoord x = rect.x;
const wxCoord y = rect.y;
const wxCoord w = rect.width;
const wxCoord h = rect.height;
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
win->Refresh( &rect );
}
else
{
CGContextRef cgContext;
wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
{
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.kind = kThemeListHeaderButton;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
drawInfo.adornment = kThemeAdornmentNone;
// The down arrow is drawn automatically, change it to an up arrow if needed.
if ( sortArrow == wxHDR_SORT_ICON_UP )
drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
// If we don't want any arrows we need to draw over the one already there
if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) )
{
// clip to the header rectangle
CGContextSaveGState( cgContext );
CGContextClipToRect( cgContext, headerRect );
// but draw bigger than that so the arrow will get clipped off
headerRect.size.width += 25;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
CGContextRestoreGState( cgContext );
}
}
}
// Reserve room for the arrows before writing the label, and turn off the
// flags we've already handled
wxRect newRect(rect);
if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) )
{
newRect.width -= 12;
sortArrow = wxHDR_SORT_ICON_NONE;
}
flags &= ~wxCONTROL_SELECTED;
return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params);
}
int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win))
{
SInt32 standardHeight;
OSStatus errStatus;
errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight );
if (errStatus == noErr)
{
return standardHeight;
}
return -1;
}
void wxRendererMac::DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags )
{
// now the wxGCDC is using native transformations
const wxCoord x = rect.x;
const wxCoord y = rect.y;
const wxCoord w = rect.width;
const wxCoord h = rect.height;
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
win->Refresh( &rect );
}
else
{
CGContextRef cgContext;
wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.kind = kThemeDisclosureButton;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
// Apple mailing list posts say to use the arrow adornment constants, but those don't work.
// We need to set the value using the 'old' DrawThemeButton constants instead.
drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight;
drawInfo.adornment = kThemeAdornmentNone;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
}
}
void wxRendererMac::DrawSplitterSash( wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int WXUNUSED(flags) )
{
bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance();
SInt32 height;
GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height );
HIRect splitterRect;
if (orient == wxVERTICAL)
splitterRect = CGRectMake( position, 0, height, size.y );
else
splitterRect = CGRectMake( 0, position, size.x, height );
// under compositing we should only draw when called by the OS, otherwise just issue a redraw command
// strange redraw errors occur if we don't do this
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
wxRect rect( (int) splitterRect.origin.x, (int) splitterRect.origin.y, (int) splitterRect.size.width,
(int) splitterRect.size.height );
win->Refresh( &rect );
}
else
{
CGContextRef cgContext;
wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
HIThemeSplitterDrawInfo drawInfo;
drawInfo.version = 0;
drawInfo.state = kThemeStateActive;
drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone;
HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal );
}
}
void
wxRendererMac::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
wxDC& dc,
const wxRect& rect,
int flags)
{
if ( !(flags & wxCONTROL_SELECTED) )
return;
wxColour col( wxMacCreateCGColorFromHITheme( (flags & wxCONTROL_FOCUSED) ?
kThemeBrushAlternatePrimaryHighlightColor
: kThemeBrushSecondaryHighlightColor ) );
wxBrush selBrush( col );
dc.SetPen( *wxTRANSPARENT_PEN );
dc.SetBrush( selBrush );
dc.DrawRectangle( rect );
}
void
wxRendererMac::DrawMacThemeButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags,
int kind,
int adornment)
{
// now the wxGCDC is using native transformations
const wxCoord x = rect.x;
const wxCoord y = rect.y;
const wxCoord w = rect.width;
const wxCoord h = rect.height;
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
win->Refresh( &rect );
}
else
{
wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
CGContextRef cgContext;
cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.kind = kind;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
if (flags & wxCONTROL_UNDETERMINED)
drawInfo.value = kThemeButtonMixed;
drawInfo.adornment = adornment;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
}
}
void
wxRendererMac::DrawCheckBox(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
if (flags & wxCONTROL_CHECKED)
flags |= wxCONTROL_SELECTED;
DrawMacThemeButton(win, dc, rect, flags,
kThemeCheckBox, kThemeAdornmentNone);
}
void
wxRendererMac::DrawComboBoxDropButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
int kind;
if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL))
kind = kThemeArrowButtonSmall;
else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI))
kind = kThemeArrowButtonMini;
else
kind = kThemeArrowButton;
DrawMacThemeButton(win, dc, rect, flags,
kind, kThemeAdornmentArrowDownArrow);
}
void
wxRendererMac::DrawPushButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
int kind;
if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL))
kind = kThemeBevelButtonSmall;
// There is no kThemeBevelButtonMini, but in this case, use Small
else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI))
kind = kThemeBevelButtonSmall;
else
kind = kThemeBevelButton;
DrawMacThemeButton(win, dc, rect, flags,
kind, kThemeAdornmentNone);
}
void
wxRendererMac::DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
{
if (!win)
{
wxDelegateRendererNative::DrawFocusRect(win, dc, rect, flags);
return;
}
CGRect cgrect = CGRectMake( rect.x , rect.y , rect.width, rect.height ) ;
HIThemeFrameDrawInfo info ;
memset( &info, 0 , sizeof(info) ) ;
info.version = 0 ;
info.kind = 0 ;
info.state = kThemeStateActive;
info.isFocused = true ;
CGContextRef cgContext = (CGContextRef) win->MacGetCGContextRef() ;
wxASSERT( cgContext ) ;
HIThemeDrawFocusRect( &cgrect , true , cgContext , kHIThemeOrientationNormal ) ;
}