renaming
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54119 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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408
src/osx/carbon/renderer.cpp
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408
src/osx/carbon/renderer.cpp
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///////////////////////////////////////////////////////////////////////////////
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// Name: src/mac/carbon/renderer.cpp
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// Purpose: implementation of wxRendererNative for Mac
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.07.2003
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// RCS-ID: $Id$
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// License: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/string.h"
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#include "wx/dc.h"
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#include "wx/bitmap.h"
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#include "wx/settings.h"
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#include "wx/dcclient.h"
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#include "wx/toplevel.h"
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#endif
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#include "wx/renderer.h"
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#include "wx/graphics.h"
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#include "wx/mac/uma.h"
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class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
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{
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public:
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// draw the header control button (used by wxListCtrl)
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virtual int DrawHeaderButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0,
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wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
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wxHeaderButtonParams* params = NULL );
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virtual int GetHeaderButtonHeight(wxWindow *win);
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// draw the expanded/collapsed icon for a tree control item
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virtual void DrawTreeItemButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0 );
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// draw a (vertical) sash
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virtual void DrawSplitterSash( wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient,
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int flags = 0 );
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virtual void DrawCheckBox(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawPushButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawItemSelectionRect(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
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private:
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void DrawMacThemeButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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int kind,
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int adornment);
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// the tree buttons
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wxBitmap m_bmpTreeExpanded;
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wxBitmap m_bmpTreeCollapsed;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// static
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wxRendererNative& wxRendererNative::GetDefault()
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{
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static wxRendererMac s_rendererMac;
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return s_rendererMac;
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}
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int wxRendererMac::DrawHeaderButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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wxHeaderSortIconType sortArrow,
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wxHeaderButtonParams* params )
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{
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const wxCoord x = rect.x;
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const wxCoord y = rect.y;
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const wxCoord w = rect.width;
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const wxCoord h = rect.height;
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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win->Refresh( &rect );
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}
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else
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{
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CGContextRef cgContext;
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wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
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cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
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{
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kThemeListHeaderButton;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
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drawInfo.adornment = kThemeAdornmentNone;
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// The down arrow is drawn automatically, change it to an up arrow if needed.
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if ( sortArrow == wxHDR_SORT_ICON_UP )
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drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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// If we don't want any arrows we need to draw over the one already there
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if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) )
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{
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// clip to the header rectangle
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CGContextSaveGState( cgContext );
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CGContextClipToRect( cgContext, headerRect );
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// but draw bigger than that so the arrow will get clipped off
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headerRect.size.width += 25;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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CGContextRestoreGState( cgContext );
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}
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}
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}
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// Reserve room for the arrows before writing the label, and turn off the
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// flags we've already handled
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wxRect newRect(rect);
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if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) )
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{
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newRect.width -= 12;
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sortArrow = wxHDR_SORT_ICON_NONE;
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}
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flags &= ~wxCONTROL_SELECTED;
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return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params);
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}
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int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win))
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{
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SInt32 standardHeight;
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OSStatus errStatus;
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errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight );
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if (errStatus == noErr)
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{
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return standardHeight;
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}
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return -1;
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}
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void wxRendererMac::DrawTreeItemButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags )
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{
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// now the wxGCDC is using native transformations
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const wxCoord x = rect.x;
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const wxCoord y = rect.y;
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const wxCoord w = rect.width;
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const wxCoord h = rect.height;
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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win->Refresh( &rect );
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}
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else
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{
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CGContextRef cgContext;
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wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
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cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kThemeDisclosureButton;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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// Apple mailing list posts say to use the arrow adornment constants, but those don't work.
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// We need to set the value using the 'old' DrawThemeButton constants instead.
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drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight;
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drawInfo.adornment = kThemeAdornmentNone;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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}
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}
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void wxRendererMac::DrawSplitterSash( wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient,
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int WXUNUSED(flags) )
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{
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bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance();
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SInt32 height;
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GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height );
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HIRect splitterRect;
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if (orient == wxVERTICAL)
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splitterRect = CGRectMake( position, 0, height, size.y );
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else
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splitterRect = CGRectMake( 0, position, size.x, height );
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// under compositing we should only draw when called by the OS, otherwise just issue a redraw command
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// strange redraw errors occur if we don't do this
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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wxRect rect( (int) splitterRect.origin.x, (int) splitterRect.origin.y, (int) splitterRect.size.width,
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(int) splitterRect.size.height );
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win->Refresh( &rect );
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}
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else
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{
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CGContextRef cgContext;
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wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
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cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
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HIThemeSplitterDrawInfo drawInfo;
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drawInfo.version = 0;
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drawInfo.state = kThemeStateActive;
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drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone;
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HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal );
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}
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}
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void
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wxRendererMac::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
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wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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if ( !(flags & wxCONTROL_SELECTED) )
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return;
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wxColour col( wxMacCreateCGColorFromHITheme( (flags & wxCONTROL_FOCUSED) ?
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kThemeBrushAlternatePrimaryHighlightColor
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: kThemeBrushSecondaryHighlightColor ) );
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wxBrush selBrush( col );
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dc.SetPen( *wxTRANSPARENT_PEN );
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dc.SetBrush( selBrush );
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dc.DrawRectangle( rect );
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}
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void
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wxRendererMac::DrawMacThemeButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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int kind,
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int adornment)
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{
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// now the wxGCDC is using native transformations
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const wxCoord x = rect.x;
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const wxCoord y = rect.y;
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const wxCoord w = rect.width;
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const wxCoord h = rect.height;
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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win->Refresh( &rect );
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}
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else
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{
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wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
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CGContextRef cgContext;
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cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext();
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kind;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
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if (flags & wxCONTROL_UNDETERMINED)
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drawInfo.value = kThemeButtonMixed;
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drawInfo.adornment = adornment;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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}
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}
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void
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wxRendererMac::DrawCheckBox(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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if (flags & wxCONTROL_CHECKED)
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flags |= wxCONTROL_SELECTED;
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DrawMacThemeButton(win, dc, rect, flags,
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kThemeCheckBox, kThemeAdornmentNone);
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}
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void
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wxRendererMac::DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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int kind;
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if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL))
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kind = kThemeArrowButtonSmall;
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else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI))
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kind = kThemeArrowButtonMini;
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else
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kind = kThemeArrowButton;
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DrawMacThemeButton(win, dc, rect, flags,
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kind, kThemeAdornmentArrowDownArrow);
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}
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void
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wxRendererMac::DrawPushButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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int kind;
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if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL))
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kind = kThemeBevelButtonSmall;
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// There is no kThemeBevelButtonMini, but in this case, use Small
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else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI))
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kind = kThemeBevelButtonSmall;
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else
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kind = kThemeBevelButton;
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DrawMacThemeButton(win, dc, rect, flags,
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kind, kThemeAdornmentNone);
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}
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void
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wxRendererMac::DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
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{
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if (!win)
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{
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wxDelegateRendererNative::DrawFocusRect(win, dc, rect, flags);
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return;
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}
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CGRect cgrect = CGRectMake( rect.x , rect.y , rect.width, rect.height ) ;
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HIThemeFrameDrawInfo info ;
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memset( &info, 0 , sizeof(info) ) ;
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info.version = 0 ;
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info.kind = 0 ;
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info.state = kThemeStateActive;
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info.isFocused = true ;
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CGContextRef cgContext = (CGContextRef) win->MacGetCGContextRef() ;
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wxASSERT( cgContext ) ;
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HIThemeDrawFocusRect( &cgrect , true , cgContext , kHIThemeOrientationNormal ) ;
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}
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Reference in New Issue
Block a user