renaming
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54119 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
550
src/osx/carbon/region.cpp
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550
src/osx/carbon/region.cpp
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/////////////////////////////////////////////////////////////////////////////
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// File: src/mac/carbon/region.cpp
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// Purpose: Region class
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// Author: Stefan Csomor
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// Created: Fri Oct 24 10:46:34 MET 1997
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#include "wx/region.h"
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#ifndef WX_PRECOMP
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#include "wx/gdicmn.h"
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#endif
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#include "wx/mac/uma.h"
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IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
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//-----------------------------------------------------------------------------
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// wxRegionRefData implementation
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
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{
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public:
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wxRegionRefData()
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{
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m_macRgn.reset( HIShapeCreateMutable() );
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}
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wxRegionRefData(wxCFRef<HIShapeRef> ®ion)
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{
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m_macRgn.reset( HIShapeCreateMutableCopy(region) );
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}
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wxRegionRefData(long x, long y, long w, long h)
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{
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CGRect r = CGRectMake(x,y,w,h);
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wxCFRef<HIShapeRef> rect(HIShapeCreateWithRect(&r));
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m_macRgn.reset( HIShapeCreateMutableCopy(rect) );
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}
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wxRegionRefData(const wxRegionRefData& data)
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: wxGDIRefData()
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{
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m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) );
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}
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virtual ~wxRegionRefData()
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{
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}
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wxCFRef<HIMutableShapeRef> m_macRgn;
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};
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#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
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#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
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//-----------------------------------------------------------------------------
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// wxRegion
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//-----------------------------------------------------------------------------
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/*!
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* Create an empty region.
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*/
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wxRegion::wxRegion()
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{
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m_refData = new wxRegionRefData();
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}
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wxRegion::wxRegion(WXHRGN hRegion )
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{
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wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion );
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m_refData = new wxRegionRefData(shape);
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}
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wxRegion::wxRegion(long x, long y, long w, long h)
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{
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m_refData = new wxRegionRefData(x , y , w , h );
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}
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wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
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{
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m_refData = new wxRegionRefData(topLeft.x , topLeft.y ,
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topLeft.x - bottomRight.x ,
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topLeft.y - bottomRight.y);
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}
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wxRegion::wxRegion(const wxRect& rect)
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{
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m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height);
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}
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wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
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{
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wxUnusedVar(n);
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wxUnusedVar(points);
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#ifndef __LP64__
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// TODO : any APIs ?
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// OS X somehow does not collect the region invisibly as before, so sometimes things
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// get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now
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GWorldPtr gWorld = NULL;
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GWorldPtr oldWorld;
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GDHandle oldGDHandle;
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OSStatus err;
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Rect destRect = { 0, 0, 1, 1 };
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::GetGWorld( &oldWorld, &oldGDHandle );
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err = ::NewGWorld( &gWorld, 32, &destRect, NULL, NULL, 0 );
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if ( err == noErr )
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{
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::SetGWorld( gWorld, GetGDevice() );
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OpenRgn();
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wxCoord x1, x2 , y1 , y2 ;
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x2 = x1 = points[0].x ;
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y2 = y1 = points[0].y ;
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::MoveTo( x1, y1 );
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for (size_t i = 1; i < n; i++)
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{
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x2 = points[i].x ;
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y2 = points[i].y ;
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::LineTo( x2, y2 );
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}
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// close the polyline if necessary
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if ( x1 != x2 || y1 != y2 )
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::LineTo( x1, y1 ) ;
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RgnHandle tempRgn = NewRgn();
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CloseRgn( tempRgn ) ;
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::SetGWorld( oldWorld, oldGDHandle );
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wxCFRef<HIShapeRef> tempShape( HIShapeCreateWithQDRgn(tempRgn ) );
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m_refData = new wxRegionRefData(tempShape);
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DisposeRgn( tempRgn );
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}
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else
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{
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m_refData = new wxRegionRefData;
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}
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#else
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wxFAIL_MSG( "not implemented" );
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m_refData = NULL;
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#endif
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}
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wxRegion::~wxRegion()
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{
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// m_refData unrefed in ~wxObject
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}
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wxGDIRefData *wxRegion::CreateGDIRefData() const
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{
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return new wxRegionRefData;
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}
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wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
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{
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return new wxRegionRefData(*wx_static_cast(const wxRegionRefData *, data));
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}
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//-----------------------------------------------------------------------------
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//# Modify region
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//-----------------------------------------------------------------------------
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//! Clear current region
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void wxRegion::Clear()
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{
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UnRef();
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}
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// Move the region
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bool wxRegion::DoOffset(wxCoord x, wxCoord y)
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{
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wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
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if ( !x && !y )
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// nothing to do
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return true;
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verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ;
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return true ;
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}
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//! Union /e region with this.
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bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op)
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{
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wxCHECK_MSG( region.Ok(), false, _T("invalid wxRegion") );
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// Don't change shared data
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if (!m_refData)
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{
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m_refData = new wxRegionRefData();
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}
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else if (m_refData->GetRefCount() > 1)
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{
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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switch (op)
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{
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case wxRGN_AND:
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verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
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break ;
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case wxRGN_OR:
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verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
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break ;
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case wxRGN_XOR:
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{
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// XOR is defined as the difference between union and intersection
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wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) );
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wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) );
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verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) );
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}
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break ;
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case wxRGN_DIFF:
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verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ;
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break ;
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case wxRGN_COPY:
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default:
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M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) );
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break ;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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//# Information on region
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//-----------------------------------------------------------------------------
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bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const
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{
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wxFAIL_MSG( _T("not implemented") );
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return false;
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}
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// Outer bounds of region
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bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
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{
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if (m_refData)
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{
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CGRect box ;
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HIShapeGetBounds( M_REGION , &box ) ;
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x = wx_static_cast(int, box.origin.x);
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y = wx_static_cast(int, box.origin.y);
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w = wx_static_cast(int, box.size.width);
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h = wx_static_cast(int, box.size.height);
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return true;
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}
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else
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{
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x = y = w = h = 0;
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return false;
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}
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}
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// Is region empty?
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bool wxRegion::IsEmpty() const
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{
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if ( m_refData )
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return HIShapeIsEmpty( M_REGION ) ;
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else
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return true ;
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}
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const WXHRGN wxRegion::GetWXHRGN() const
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{
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return M_REGION ;
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}
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//-----------------------------------------------------------------------------
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//# Tests
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//-----------------------------------------------------------------------------
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// Does the region contain the point?
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wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
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{
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if (!m_refData)
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return wxOutRegion;
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CGPoint p = { y , x } ;
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if (HIShapeContainsPoint( M_REGION , &p ) )
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return wxInRegion;
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return wxOutRegion;
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}
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// Does the region contain the rectangle (x, y, w, h)?
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wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
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{
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if (!m_refData)
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return wxOutRegion;
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CGRect rect = CGRectMake(r.x,r.y,r.width,r.height);
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wxCFRef<HIShapeRef> rectshape(HIShapeCreateWithRect(&rect));
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wxCFRef<HIShapeRef> intersect(HIShapeCreateIntersection(rectshape,M_REGION));
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CGRect bounds;
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HIShapeGetBounds(intersect, &bounds);
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if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) )
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return wxInRegion;
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else if ( HIShapeIsEmpty( intersect ) )
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return wxOutRegion;
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else
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return wxPartRegion;
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}
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///////////////////////////////////////////////////////////////////////////////
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// //
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// wxRegionIterator //
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// //
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///////////////////////////////////////////////////////////////////////////////
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/*!
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* Initialize empty iterator
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*/
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wxRegionIterator::wxRegionIterator()
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: m_current(0), m_numRects(0), m_rects(NULL)
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{
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}
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wxRegionIterator::~wxRegionIterator()
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{
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if (m_rects)
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{
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delete [] m_rects;
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m_rects = NULL;
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}
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}
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wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
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: wxObject()
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, m_current(iterator.m_current)
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, m_numRects(0)
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, m_rects(NULL)
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{
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SetRects(iterator.m_numRects, iterator.m_rects);
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}
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wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
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{
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m_current = iterator.m_current;
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SetRects(iterator.m_numRects, iterator.m_rects);
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return *this;
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}
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/*!
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* Set iterator rects for region
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*/
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void wxRegionIterator::SetRects(long numRects, wxRect *rects)
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{
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if (m_rects)
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{
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delete [] m_rects;
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m_rects = NULL;
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}
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if (rects && (numRects > 0))
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{
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int i;
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m_rects = new wxRect[numRects];
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for (i = 0; i < numRects; i++)
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m_rects[i] = rects[i];
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}
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m_numRects = numRects;
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}
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/*!
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* Initialize iterator for region
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*/
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wxRegionIterator::wxRegionIterator(const wxRegion& region)
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{
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m_rects = NULL;
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Reset(region);
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}
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/*!
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* Reset iterator for a new /e region.
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*/
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#ifndef __LP64__
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OSStatus wxMacRegionToRectsCounterCallback(
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UInt16 message, RgnHandle WXUNUSED(region), const Rect *WXUNUSED(rect), void *data )
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{
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long *m_numRects = (long*) data ;
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if ( message == kQDRegionToRectsMsgInit )
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{
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(*m_numRects) = 0 ;
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}
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else if (message == kQDRegionToRectsMsgParse)
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{
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(*m_numRects) += 1 ;
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}
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return noErr;
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}
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class RegionToRectsCallbackData
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{
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public :
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wxRect* m_rects ;
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long m_current ;
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};
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OSStatus wxMacRegionToRectsSetterCallback(
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UInt16 message, RgnHandle WXUNUSED(region), const Rect *rect, void *data )
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{
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if (message == kQDRegionToRectsMsgParse)
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{
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RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ;
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cb->m_rects[cb->m_current++] = wxRect( rect->left , rect->top , rect->right - rect->left , rect->bottom - rect->top ) ;
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}
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return noErr;
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}
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#endif
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void wxRegionIterator::Reset(const wxRegion& region)
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{
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m_current = 0;
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m_region = region;
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if (m_rects)
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{
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delete [] m_rects;
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m_rects = NULL;
|
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}
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||||
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if (m_region.IsEmpty())
|
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{
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||||
m_numRects = 0;
|
||||
}
|
||||
else
|
||||
{
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#ifdef __LP64__
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||||
// copying this to a path and dissecting the path would be an option
|
||||
m_numRects = 1;
|
||||
m_rects = new wxRect[m_numRects];
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m_rects[0] = m_region.GetBox();
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||||
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||||
#else
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RegionToRectsUPP proc = (RegionToRectsUPP) wxMacRegionToRectsCounterCallback;
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||||
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OSStatus err = noErr;
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||||
RgnHandle rgn = NewRgn();
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HIShapeGetAsQDRgn(OTHER_M_REGION(region), rgn);
|
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err = QDRegionToRects (rgn, kQDParseRegionFromTopLeft, proc, (void*)&m_numRects);
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||||
if (err == noErr)
|
||||
{
|
||||
proc = (RegionToRectsUPP) wxMacRegionToRectsSetterCallback;
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m_rects = new wxRect[m_numRects];
|
||||
RegionToRectsCallbackData data ;
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||||
data.m_rects = m_rects ;
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||||
data.m_current = 0 ;
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||||
QDRegionToRects( rgn , kQDParseRegionFromTopLeft, proc, (void*)&data );
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||||
}
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||||
else
|
||||
{
|
||||
m_numRects = 0;
|
||||
}
|
||||
DisposeRgn( rgn );
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* Increment iterator. The rectangle returned is the one after the
|
||||
* incrementation.
|
||||
*/
|
||||
wxRegionIterator& wxRegionIterator::operator ++ ()
|
||||
{
|
||||
if (m_current < m_numRects)
|
||||
++m_current;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
/*!
|
||||
* Increment iterator. The rectangle returned is the one before the
|
||||
* incrementation.
|
||||
*/
|
||||
wxRegionIterator wxRegionIterator::operator ++ (int)
|
||||
{
|
||||
wxRegionIterator previous(*this);
|
||||
|
||||
if (m_current < m_numRects)
|
||||
++m_current;
|
||||
|
||||
return previous;
|
||||
}
|
||||
|
||||
long wxRegionIterator::GetX() const
|
||||
{
|
||||
if (m_current < m_numRects)
|
||||
return m_rects[m_current].x;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
long wxRegionIterator::GetY() const
|
||||
{
|
||||
if (m_current < m_numRects)
|
||||
return m_rects[m_current].y;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
long wxRegionIterator::GetW() const
|
||||
{
|
||||
if (m_current < m_numRects)
|
||||
return m_rects[m_current].width ;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
long wxRegionIterator::GetH() const
|
||||
{
|
||||
if (m_current < m_numRects)
|
||||
return m_rects[m_current].height;
|
||||
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user