Merge #3 from the 2.6 branch, containing last set of changes before
the 2.6.2 release. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36806 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3,6 +3,18 @@ import wx
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#----------------------------------------------------------------------
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class StaticText(wx.StaticText):
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"""
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A StaticText that only updates the label if it has changed, to
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help reduce potential flicker since these controls would be
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updated very frequently otherwise.
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"""
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def SetLabel(self, label):
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if label <> self.GetLabel():
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wx.StaticText.SetLabel(self, label)
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#----------------------------------------------------------------------
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class TestPanel(wx.Panel):
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def __init__(self, parent, log):
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self.log = log
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@@ -23,57 +35,57 @@ class TestPanel(wx.Panel):
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fgs = wx.FlexGridSizer(cols=2, hgap=5, vgap=10)
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row.Add(fgs, 0, wx.ALL, 30)
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lbl = wx.StaticText(self, -1, "X pos:")
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self.x = wx.StaticText(self, -1, "00000")
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lbl = StaticText(self, -1, "X pos:")
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self.x = StaticText(self, -1, "00000")
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fgs.Add(lbl)
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fgs.Add(self.x)
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lbl = wx.StaticText(self, -1, "Y pos:")
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self.y = wx.StaticText(self, -1, "00000")
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lbl = StaticText(self, -1, "Y pos:")
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self.y = StaticText(self, -1, "00000")
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fgs.Add(lbl)
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fgs.Add(self.y)
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lbl = wx.StaticText(self, -1, "Left down:")
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self.lft = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Left down:")
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self.lft = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.lft)
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lbl = wx.StaticText(self, -1, "Middle Down:")
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self.mid = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Middle Down:")
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self.mid = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.mid)
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lbl = wx.StaticText(self, -1, "Right down:")
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self.rgt = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Right down:")
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self.rgt = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.rgt)
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fgs = wx.FlexGridSizer(cols=2, hgap=5, vgap=10)
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row.Add(fgs, 0, wx.ALL, 30)
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lbl = wx.StaticText(self, -1, "Control down:")
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self.ctrl = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Control down:")
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self.ctrl = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.ctrl)
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lbl = wx.StaticText(self, -1, "Shift down:")
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self.shft = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Shift down:")
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self.shft = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.shft)
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lbl = wx.StaticText(self, -1, "Alt down:")
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self.alt = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Alt down:")
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self.alt = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.alt)
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lbl = wx.StaticText(self, -1, "Meta down:")
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self.meta = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Meta down:")
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self.meta = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.meta)
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lbl = wx.StaticText(self, -1, "Cmd down:")
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self.cmd = wx.StaticText(self, -1, "False")
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lbl = StaticText(self, -1, "Cmd down:")
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self.cmd = StaticText(self, -1, "False")
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fgs.Add(lbl)
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fgs.Add(self.cmd)
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@@ -114,7 +126,7 @@ overview = """<html><body>
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The mouse and modifier state can be polled with the wx.GetMouseState
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function. It returns an instance of a wx.MouseState object that
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contains the current position of the mouse pointer in screen
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coordinants, as well as boolean values indicating the up/down status
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coordinates, as well as boolean values indicating the up/down status
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of the mouse buttons and the modifier keys.
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