making sure we have an initial frame buffer, even though the first initial rootview controller lead to an empty framebuffer

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72946 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2012-11-12 13:36:46 +00:00
parent 17c3ff902e
commit 484b442f3a

View File

@@ -142,15 +142,13 @@
- (void) setContext:(EAGLContext*) ctx {
context = ctx;
[EAGLContext setCurrentContext:ctx];
#if 0
CGRect newRect = [self frame];
if ( /* (CGRectEqualToRect(newRect, oldRect) == NO && ![self isHidden] && newRect.size.width > 0 && newRect.size.height > 0 )
|| */ viewFramebuffer == 0 )
if ( viewFramebuffer == 0 )
{
[self destroyFramebuffer];
[self createFramebuffer];
}
#endif
glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
}