USE_xxx constants renamed to wxUSE_xxx. This is an incompatible change, you

must recompile everything after upgrading!


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@774 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1998-09-25 13:28:52 +00:00
parent d069d02e1e
commit 47d67540a0
166 changed files with 1374 additions and 1314 deletions

View File

@@ -70,6 +70,9 @@ public:
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnPopupMenu(wxCommandEvent& event);
void OnRightDown(wxMouseEvent& event);
private:
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
@@ -85,6 +88,8 @@ enum
// menu items
Minimal_Quit = 1,
Minimal_About,
Minimal_Test1,
Minimal_Test2,
// controls start here (the numbers are, of course, arbitrary)
Minimal_Text = 1000,
@@ -100,6 +105,10 @@ enum
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
EVT_MENU(Minimal_About, MyFrame::OnAbout)
EVT_MENU_RANGE(Minimal_Test1, Minimal_Test2, MyFrame::OnPopupMenu)
EVT_RIGHT_DOWN(MyFrame::OnRightDown)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create
@@ -161,17 +170,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
SetMenuBar(menuBar);
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar();
CreateStatusBar(2);
SetStatusText("Welcome to wxWindows!");
// now create some controls
// a panel first - if there were several controls, it would allow us to
// navigate between them from the keyboard
wxPanel *panel = new wxPanel(this, -1, wxPoint(0, 0), wxSize(400, 200));
// and a static control whose parent is the panel
(void)new wxStaticText(panel, -1, "Hello, world!", wxPoint(10, 10));
}
@@ -188,3 +188,28 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
wxMessageBox("This is a minimal sample\nA second line in the message box",
"About Minimal", wxOK | wxICON_INFORMATION, this);
}
void MyFrame::OnPopupMenu(wxCommandEvent& event)
{
wxString str;
str.Printf("Test%d clicked.", event.GetId() == Minimal_Test1 ? 1 : 2);
SetStatusText(str, 1);
}
void MyFrame::OnRightDown(wxMouseEvent& event)
{
class MyMenu : public wxMenu
{
public:
MyMenu()
{
Append(Minimal_Test1, "Test&1");
AppendSeparator();
Append(Minimal_Test2, "Test&2");
}
~MyMenu() { printf("menu destroyed"); }
} *menu = new MyMenu;
PopupMenu(menu, event.GetX(), event.GetY());
}