USE_xxx constants renamed to wxUSE_xxx. This is an incompatible change, you

must recompile everything after upgrading!


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@774 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1998-09-25 13:28:52 +00:00
parent d069d02e1e
commit 47d67540a0
166 changed files with 1374 additions and 1314 deletions

View File

@@ -25,7 +25,7 @@
// an exception to the general rule that a normal header doesn't include other
// headers - only because ownerdrw.h is not always included and I don't want
// to write #ifdef's everywhere...
#if USE_OWNER_DRAWN
#if wxUSE_OWNER_DRAWN
#include "wx/ownerdrw.h"
#endif
@@ -40,7 +40,7 @@
// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItem: public wxObject
#if USE_OWNER_DRAWN
#if wxUSE_OWNER_DRAWN
, public wxOwnerDrawn
#endif
{
@@ -99,7 +99,7 @@ private:
wxMenuBar* m_menuBar;
wxMenu* m_topMenu; // Top-level menu e.g. popup-menu
#if USE_OWNER_DRAWN
#if wxUSE_OWNER_DRAWN
// wxOwnerDrawn base class already has these variables - nothing to do
#else //!owner drawn

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@@ -17,9 +17,9 @@
*
*/
#define USE_CONSTRAINTS 1
#define wxUSE_CONSTRAINTS 1
// Use constraints mechanism
#define USE_CONFIG 1
#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
#define _WX_GOODCOMPILER__
// gcc can have problems, but Windows compilers
@@ -30,51 +30,51 @@
// Level 1: wxDC, OnSize (etc.) compatibility, but
// some new features such as event tables
#define USE_POSTSCRIPT 1
#define wxUSE_POSTSCRIPT 1
// 0 for no PostScript device context
#define USE_AFM_FOR_POSTSCRIPT 0
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
#define USE_METAFILE 1
#define wxUSE_METAFILE 1
// 0 for no Metafile and metafile device context
#define USE_IPC 1
#define wxUSE_IPC 1
// 0 for no interprocess comms
#define USE_HELP 1
#define wxUSE_HELP 1
// 0 for no help facility
#define USE_RESOURCES 1
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define USE_CLIPBOARD 1
#define wxUSE_CLIPBOARD 1
// 0 for no clipboard functions
#define USE_SPLINES 1
#define wxUSE_SPLINES 1
// 0 for no splines
#define USE_XFIG_SPLINE_CODE 1
#define wxUSE_XFIG_SPLINE_CODE 1
// 1 for XFIG spline code, 0 for AIAI spline code.
// AIAI spline code is slower, but freer of copyright issues.
// 0 for no splines
#define USE_TOOLBAR 1
#define wxUSE_TOOLBAR 1
// Use toolbars
#define USE_DRAG_AND_DROP 1
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
#define USE_WX_RESOURCES 1
#define wxUSE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
#define USE_DOC_VIEW_ARCHITECTURE 1
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
#define USE_PRINTING_ARCHITECTURE 1
#define wxUSE_PRINTING_ARCHITECTURE 1
// Set to 0 to disable print/preview architecture code
#define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// Set to 0 to disable PostScript print/preview architecture code
// under Windows (just use Windows printing).
#define USE_DYNAMIC_CLASSES 1
#define wxUSE_DYNAMIC_CLASSES 1
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
#define USE_MEMORY_TRACING 1
#define wxUSE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// wxObject::delete *IF* WXDEBUG is also defined.
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
#define USE_DEBUG_CONTEXT 1
#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// If WXDEBUG is not defined, will still use
@@ -83,7 +83,7 @@
// since you may well need to output
// an error log in a production
// version (or non-debugging beta)
#define USE_GLOBAL_MEMORY_OPERATORS 0
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
@@ -91,18 +91,18 @@
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
#define USE_C_MAIN 0
#define wxUSE_C_MAIN 0
// Set to 1 to use main.c instead of main.cpp (UNIX only)
#define USE_ODBC 0
#define wxUSE_ODBC 0
// Define 1 to use ODBC classes
#define USE_IOSTREAMH 1
#define wxUSE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
#define USE_WXCONFIG 1
#define wxUSE_WXCONFIG 1
// if enabled, compiles built-in OS independent wxConfig
// class and it's file (any platform) and registry (Win)
// based implementations
@@ -111,7 +111,7 @@
*
*/
#define USE_APPLE_IEEE 1
#define wxUSE_APPLE_IEEE 1
// if enabled, the float codec written by Apple
// will be used to write, in a portable way,
// float on the disk

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@@ -18,7 +18,7 @@
#include "wx/control.h"
#if USE_IOSTREAMH
#if wxUSE_IOSTREAMH
#include <iostream.h>
#else
#include <iostream>

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@@ -67,11 +67,11 @@ class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxValidator;
#if USE_DRAG_AND_DROP
#if wxUSE_DRAG_AND_DROP
class WXDLLEXPORT wxDropTarget;
#endif
#if USE_WX_RESOURCES
#if wxUSE_WX_RESOURCES
class WXDLLEXPORT wxResourceTable;
class WXDLLEXPORT wxItemResource;
#endif
@@ -193,7 +193,7 @@ public:
// Enable or disable the window
virtual void Enable(bool enable);
#if USE_DRAG_AND_DROP
#if wxUSE_DRAG_AND_DROP
// Associate a drop target with this window (if the window already had a drop
// target, it's deleted!) and return the current drop target (may be NULL).
void SetDropTarget(wxDropTarget *pDropTarget);
@@ -336,7 +336,7 @@ public:
virtual void OnDefaultAction(wxControl *initiatingItem);
// Resource loading
#if USE_WX_RESOURCES
#if wxUSE_WX_RESOURCES
virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = NULL);
#endif
@@ -532,7 +532,7 @@ protected:
wxColour m_defaultForegroundColour;
wxAcceleratorTable m_acceleratorTable;
#if USE_DRAG_AND_DROP
#if wxUSE_DRAG_AND_DROP
wxDropTarget *m_pDropTarget; // the current drop target or NULL
#endif //USE_DRAG_AND_DROP