ANSI mode compilation fix
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52810 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -420,7 +420,10 @@ bool wxWindowsPrintNativeData::TransferFrom( const wxPrintData &data )
|
||||
wxString name = data.GetPrinterName();
|
||||
if (!name.empty())
|
||||
{
|
||||
wxStrncpy(devMode->dmDeviceName, name.wx_str(),
|
||||
// NB: the cast is needed in the ANSI build, strangely enough
|
||||
// dmDeviceName is BYTE[] and not char[] there
|
||||
wxStrncpy(wx_static_cast(wxChar *, devMode->dmDeviceName),
|
||||
name.wx_str(),
|
||||
WXSIZEOF(devMode->dmDeviceName) - 1);
|
||||
devMode->dmDeviceName[WXSIZEOF(devMode->dmDeviceName) - 1] = wxT('\0');
|
||||
}
|
||||
|
Reference in New Issue
Block a user