make IsEnabled() return false even if the window parent, and not the window itself, is disabled and added IsThisEnabled() implementing the old IsEnabled() behaviour; also significantly simplify the window state management code in all ports by factoring out the common parts in wxWindowBase

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45031 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-03-23 14:01:53 +00:00
parent 68a9527d51
commit 47a8a4d5cc
24 changed files with 189 additions and 330 deletions

View File

@@ -313,7 +313,6 @@ void wxWindowCocoa::Init()
m_wxCocoaScrollView = NULL;
m_isBeingDeleted = false;
m_isInPaint = false;
m_shouldBeEnabled = true;
}
// Constructor
@@ -601,32 +600,9 @@ void wxWindow::CocoaReplaceView(WX_NSView oldView, WX_NSView newView)
[[oldView superview] replaceSubview:oldView with:newView];
}
bool wxWindow::EnableSelfAndChildren(bool enable)
void wxWindow::DoEnable(bool enable)
{
// If the state isn't changing, don't do anything
if(!wxWindowBase::Enable(enable && m_shouldBeEnabled))
return false;
// Set the state of the Cocoa window
CocoaSetEnabled(m_isEnabled);
// Disable all children or (if enabling) return them to their proper state
for(wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node; node = node->GetNext())
{
node->GetData()->EnableSelfAndChildren(enable);
}
return true;
}
bool wxWindow::Enable(bool enable)
{
// Keep track of what the window SHOULD be doing
m_shouldBeEnabled = enable;
// If the parent is disabled for any reason, then this window will be too.
if(!IsTopLevel() && GetParent())
{
enable = enable && GetParent()->IsEnabled();
}
return EnableSelfAndChildren(enable);
CocoaSetEnabled(enable);
}
bool wxWindow::Show(bool show)

View File

@@ -858,18 +858,55 @@ bool wxWindowBase::Show(bool show)
}
}
bool wxWindowBase::IsEnabled() const
{
return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
}
void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
{
#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
DoEnable(enabled);
#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
OnEnabled(enabled);
// If we are top-level then the logic doesn't apply - otherwise
// showing a modal dialog would result in total greying out (and ungreying
// out later) of everything which would be really ugly
if ( IsTopLevel() )
return;
for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindowBase * const child = node->GetData();
if ( !child->IsTopLevel() && child->IsThisEnabled() )
child->NotifyWindowOnEnableChange(enabled);
}
}
bool wxWindowBase::Enable(bool enable)
{
if ( enable != m_isEnabled )
{
m_isEnabled = enable;
if ( enable == IsThisEnabled() )
return false;
m_isEnabled = enable;
#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
DoEnable(enable);
#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
wxWindowBase * const parent = GetParent();
if( !IsTopLevel() && parent && !parent->IsEnabled() )
{
return true;
}
else
{
return false;
}
#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
NotifyWindowOnEnableChange(enable);
return true;
}
bool wxWindowBase::IsShownOnScreen() const
@@ -921,6 +958,8 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent)
return false;
}
const bool oldEnabledState = IsEnabled();
// unlink this window from the existing parent.
if ( oldParent )
{
@@ -941,6 +980,14 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent)
wxTopLevelWindows.Append((wxWindow *)this);
}
// We need to notify window (and its subwindows) if by changing the parent
// we also change our enabled/disabled status.
const bool newEnabledState = IsEnabled();
if ( newEnabledState != oldEnabledState )
{
NotifyWindowOnEnableChange(newEnabledState);
}
return true;
}

View File

@@ -196,7 +196,7 @@ void wxBitmapButton::OnSetBitmap()
InvalidateBestSize();
wxBitmap the_one;
if (!m_isEnabled)
if (!IsThisEnabled())
the_one = m_bmpDisabled;
else if (m_isSelected)
the_one = m_bmpSelected;

View File

@@ -1288,9 +1288,9 @@ bool wxTextCtrl::Enable( bool enable )
}
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// to give widgets an opportunity to correct their colours after they
// have been changed by Enable
void wxTextCtrl::OnParentEnable( bool enable )
void wxTextCtrl::OnEnabled( bool enable )
{
// If we have a custom background colour, we use this colour in both
// disabled and enabled mode, or we end up with a different colour under the

View File

@@ -3021,40 +3021,13 @@ bool wxWindowGTK::Show( bool show )
return true;
}
static void wxWindowNotifyEnable(wxWindowGTK* win, bool enable)
void wxWindowGTK::DoEnable( bool enable )
{
win->OnParentEnable(enable);
// Recurse, so that children have the opportunity to Do The Right Thing
// and reset colours that have been messed up by a parent's (really ancestor's)
// Enable call
for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindow *child = node->GetData();
if (!child->IsKindOf(CLASSINFO(wxDialog)) && !child->IsKindOf(CLASSINFO(wxFrame)))
wxWindowNotifyEnable(child, enable);
}
}
bool wxWindowGTK::Enable( bool enable )
{
wxCHECK_MSG( (m_widget != NULL), false, wxT("invalid window") );
if (!wxWindowBase::Enable(enable))
{
// nothing to do
return false;
}
wxCHECK_RET( (m_widget != NULL), wxT("invalid window") );
gtk_widget_set_sensitive( m_widget, enable );
if ( m_wxwindow )
gtk_widget_set_sensitive( m_wxwindow, enable );
wxWindowNotifyEnable(this, enable);
return true;
}
int wxWindowGTK::GetCharHeight() const

View File

@@ -202,7 +202,7 @@ void wxBitmapButton::OnSetBitmap()
InvalidateBestSize();
wxBitmap the_one;
if (!m_isEnabled)
if (!IsThisEnabled())
the_one = m_bmpDisabled;
else if (m_isSelected)
the_one = m_bmpSelected;

View File

@@ -690,32 +690,26 @@ void wxTextCtrl::SetEditable( bool editable )
}
}
bool wxTextCtrl::Enable( bool enable )
void wxTextCtrl::DoEnable( bool enable )
{
if (!wxWindowBase::Enable(enable))
{
// nothing to do
return false;
}
if (m_windowStyle & wxTE_MULTILINE)
{
gtk_text_set_editable( GTK_TEXT(m_text), enable );
OnParentEnable(enable);
}
else
{
gtk_widget_set_sensitive( m_text, enable );
}
return true;
}
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// have been changed by Enable
void wxTextCtrl::OnParentEnable( bool enable )
void wxTextCtrl::OnEnabled( bool enable )
{
if ( IsSingleLine() )
return;
// If we have a custom background colour, we use this colour in both
// disabled and enabled mode, or we end up with a different colour under the
// text.

View File

@@ -3203,40 +3203,13 @@ bool wxWindowGTK::Show( bool show )
return true;
}
static void wxWindowNotifyEnable(wxWindowGTK* win, bool enable)
{
win->OnParentEnable(enable);
// Recurse, so that children have the opportunity to Do The Right Thing
// and reset colours that have been messed up by a parent's (really ancestor's)
// Enable call
for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindow *child = node->GetData();
if (!child->IsKindOf(CLASSINFO(wxDialog)) && !child->IsKindOf(CLASSINFO(wxFrame)))
wxWindowNotifyEnable(child, enable);
}
}
bool wxWindowGTK::Enable( bool enable )
void wxWindowGTK::DoEnable( bool enable )
{
wxCHECK_MSG( (m_widget != NULL), false, wxT("invalid window") );
if (!wxWindowBase::Enable(enable))
{
// nothing to do
return false;
}
gtk_widget_set_sensitive( m_widget, enable );
if ( m_wxwindow )
gtk_widget_set_sensitive( m_wxwindow, enable );
wxWindowNotifyEnable(this, enable);
return true;
}
int wxWindowGTK::GetCharHeight() const

View File

@@ -2139,19 +2139,9 @@ bool wxWindowMac::Show(bool show)
return true;
}
bool wxWindowMac::Enable(bool enable)
void wxWindowMac::DoEnable(bool enable)
{
wxASSERT( m_peer->Ok() ) ;
bool former = MacIsReallyEnabled() ;
if ( !wxWindowBase::Enable(enable) )
return false;
m_peer->Enable( enable ) ;
if ( former != MacIsReallyEnabled() )
MacPropagateEnabledStateChanged() ;
return true;
}
//
@@ -2176,21 +2166,10 @@ void wxWindowMac::MacPropagateVisibilityChanged()
#endif
}
void wxWindowMac::MacPropagateEnabledStateChanged()
void wxWindowMac::OnEnabled(bool enabled)
{
#if !TARGET_API_MAC_OSX
MacEnabledStateChanged() ;
wxWindowMac *child;
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
{
child = node->GetData();
if ( child->IsEnabled() )
child->MacPropagateEnabledStateChanged() ;
node = node->GetNext();
}
#endif
}

View File

@@ -484,7 +484,6 @@ void wxWindowMSW::Init()
m_mouseInWindow = false;
m_lastKeydownProcessed = false;
m_childrenDisabled = NULL;
m_frozenness = 0;
m_hWnd = 0;
@@ -545,8 +544,6 @@ wxWindowMSW::~wxWindowMSW()
wxRemoveHandleAssociation(this);
}
delete m_childrenDisabled;
}
// real construction (Init() must have been called before!)
@@ -648,110 +645,11 @@ wxWindow *wxWindowBase::DoFindFocus()
return NULL;
}
bool wxWindowMSW::Enable(bool enable)
void wxWindowMSW::DoEnable( bool enable )
{
// we shouldn't really enable the window if our parent is currently
// disabled because under MSW this would indeed show the window in enabled
// state but it still wouldn't respond to the input (as its parent is
// disabled), so just update the internal m_childrenDisabled list in this
// case and our state will be really changed when the parent is enabled
// the logic above doesn't apply to top level windows, of course
wxWindowMSW * const parent = IsTopLevel() ? NULL : GetParent();
if ( parent && !parent->IsEnabled() && !IsEnabled() )
{
// it's a reference as we can create it below
wxWindowList *& disabledSiblings = parent->m_childrenDisabled;
bool rc = false;
if ( enable )
{
// shouldn't be disabled when the parent is reenabled
if ( disabledSiblings )
{
wxWindowList::compatibility_iterator
i = disabledSiblings->Find(this);
if ( i )
{
disabledSiblings->Erase(i);
rc = true;
}
}
//else: nothing to do
}
else // !enable
{
// should disable this window when the parent is enabled
if ( !disabledSiblings )
disabledSiblings = new wxWindowList;
disabledSiblings->Append(this);
}
return rc;
}
if ( !wxWindowBase::Enable(enable) )
return false;
HWND hWnd = GetHwnd();
if ( hWnd )
::EnableWindow(hWnd, (BOOL)enable);
// the logic below doesn't apply to the top level windows -- otherwise
// showing a modal dialog would result in total greying out (and ungreying
// out later) of everything which would be really ugly
if ( IsTopLevel() )
return true;
// when the parent is disabled, all of its children should be disabled as
// well but when it is enabled back, only those of the children which
// hadn't been already disabled in the beginning should be enabled again,
// so we have to keep the list of those children
for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node;
node = node->GetNext() )
{
wxWindow *child = node->GetData();
if ( child->IsTopLevel() )
{
// the logic below doesn't apply to top level children
continue;
}
if ( enable )
{
// re-enable the child unless it had been disabled before us
if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) )
child->Enable();
}
else // we're being disabled
{
if ( child->IsEnabled() )
{
// disable it as children shouldn't stay enabled while the
// parent is not
child->Disable();
}
else // child already disabled, remember it
{
// have we created the list of disabled children already?
if ( !m_childrenDisabled )
m_childrenDisabled = new wxWindowList;
m_childrenDisabled->Append(child);
}
}
}
if ( enable && m_childrenDisabled )
{
// we don't need this list any more, don't keep unused memory
delete m_childrenDisabled;
m_childrenDisabled = NULL;
}
return true;
}
bool wxWindowMSW::Show(bool show)

View File

@@ -295,7 +295,6 @@ void wxWindowOS2::Init()
m_bUseCtl3D = false;
m_bMouseInWindow = false;
m_bLastKeydownProcessed = false;
m_pChildrenDisabled = NULL;
//
// wxWnd
@@ -357,7 +356,6 @@ wxWindowOS2::~wxWindowOS2()
//
wxRemoveHandleAssociation(this);
}
delete m_pChildrenDisabled;
} // end of wxWindowOS2::~wxWindowOS2
// real construction (Init() must have been called before!)
@@ -479,70 +477,12 @@ wxWindow* wxWindowBase::DoFindFocus()
return NULL;
} // wxWindowBase::DoFindFocus
bool wxWindowOS2::Enable( bool bEnable )
void wxWindowOS2::DoEnable( bool bEnable )
{
if (!wxWindowBase::Enable(bEnable))
return false;
HWND hWnd = GetHwnd();
if ( hWnd )
::WinEnableWindow(hWnd, (BOOL)bEnable);
//
// The logic below doesn't apply to the top level windows -- otherwise
// showing a modal dialog would result in total greying out (and ungreying
// out later) of everything which would be really ugly
//
if (IsTopLevel())
return true;
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while (node)
{
wxWindow* pChild = node->GetData();
if (bEnable)
{
//
// Enable the child back unless it had been disabled before us
//
if (!m_pChildrenDisabled || !m_pChildrenDisabled->Find(pChild))
pChild->Enable();
}
else // we're being disabled
{
if (pChild->IsEnabled())
{
//
// Disable it as children shouldn't stay enabled while the
// parent is not
//
pChild->Disable();
}
else // child already disabled, remember it
{
//
// Have we created the list of disabled children already?
//
if (!m_pChildrenDisabled)
m_pChildrenDisabled = new wxWindowList;
m_pChildrenDisabled->Append(pChild);
}
}
node = node->GetNext();
}
if (bEnable && m_pChildrenDisabled)
{
//
// We don't need this list any more, don't keep unused memory
//
delete m_pChildrenDisabled;
m_pChildrenDisabled = NULL;
}
return true;
} // end of wxWindowOS2::Enable
}
bool wxWindowOS2::Show( bool bShow )
{