Don't use bitmaps to draw tree item buttons, use the HITheme drawing functions instead. (The bitmaps would show jaggies on dark backgrounds.)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42537 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -63,58 +63,6 @@ private:
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wxBitmap m_bmpTreeCollapsed;
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wxBitmap m_bmpTreeCollapsed;
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};
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};
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// ----------------------------------------------------------------------------
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// Aqua arrows
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// ----------------------------------------------------------------------------
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/* XPM */
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static const char *aqua_arrow_right_xpm[] =
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{
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// columns rows colors chars-per-pixel
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"13 11 4 1",
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" c None",
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"b c #C0C0C0",
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"c c #707070",
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"d c #A0A0A0",
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// pixels
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" b ",
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" ddb ",
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" cccdb ",
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" cccccd ",
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" ccccccdb ",
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" ccccccccd",
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" ccccccdb ",
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" cccccb ",
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" cccdb ",
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" ddb ",
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" b "
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};
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/* XPM */
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static const char *aqua_arrow_down_xpm[] =
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{
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// columns rows colors chars-per-pixel
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"13 11 4 1",
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" c None",
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"b c #C0C0C0",
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"c c #707070",
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"d c #A0A0A0",
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// pixels
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" ",
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" ",
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" bdcccccccdb ",
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" dcccccccd ",
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" bcccccccb ",
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" dcccccd ",
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" bcccccb ",
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" bcccd ",
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" dcd ",
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" bcb ",
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" d "
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};
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// ============================================================================
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// ============================================================================
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// implementation
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// implementation
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// ============================================================================
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// ============================================================================
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@@ -239,49 +187,75 @@ int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win))
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return -1;
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return -1;
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}
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}
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void wxRendererMac::DrawTreeItemButton( wxWindow *win,
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void wxRendererMac::DrawTreeItemButton( wxWindow *win,
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wxDC& dc,
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wxDC& dc,
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const wxRect& rect,
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const wxRect& rect,
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int flags )
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int flags )
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{
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{
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// init the buttons on demand
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const wxCoord x = dc.LogicalToDeviceX(rect.x /*- 1*/);
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if ( !m_bmpTreeExpanded.Ok() )
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const wxCoord y = dc.LogicalToDeviceY(rect.y /*- 1*/);
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const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
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const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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{
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m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm);
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Rect r =
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m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm);
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{
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(short) headerRect.origin.y, (short) headerRect.origin.x,
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(short) (headerRect.origin.y + headerRect.size.height),
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(short) (headerRect.origin.x + headerRect.size.width)
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};
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RgnHandle updateRgn = NewRgn();
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RectRgn( updateRgn, &r );
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HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
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DisposeRgn( updateRgn );
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}
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}
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else
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// draw them
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// VZ: this is the old code from treectlg.cpp which apparently doesn't work
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// but I kept it here just in case it is needed -- if not, please
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// remove it
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#if 0 // def __WXMAC__
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wxMacPortSetter helper(&dc);
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wxMacWindowClipper clipper(this);
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wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() );
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int loc_x = x - 5;
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int loc_y = y_mid - 6;
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MacWindowToRootWindow( &loc_x, &loc_y );
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Rect bounds = { loc_y, loc_x, loc_y + 18, loc_x + 12 };
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ThemeButtonDrawInfo info =
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{
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{
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kThemeStateActive,
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CGContextRef cgContext;
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item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight,
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kThemeAdornmentNone
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};
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DrawThemeButton( &bounds, kThemeDisclosureButton, &info, NULL, NULL, NULL, NULL );
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#if wxMAC_USE_CORE_GRAPHICS
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#else // 1
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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dc.DrawBitmap(
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#else
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flags & wxCONTROL_EXPANDED
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Rect bounds;
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? m_bmpTreeExpanded
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: m_bmpTreeCollapsed,
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GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
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rect.x, rect.y, true /* use mask */);
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QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
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CGContextScaleCTM( cgContext, 1, -1 );
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HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
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CGContextClip( cgContext );
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HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
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#endif
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#endif
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{
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kThemeDisclosureButton;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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// Apple mailing list posts say to use the arrow adornment constants, but those don't work.
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// We need to set the value using the 'old' DrawThemeButton constants instead.
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drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight;
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drawInfo.adornment = kThemeAdornmentNone;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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}
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#if wxMAC_USE_CORE_GRAPHICS
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#else
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QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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#endif
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}
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}
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}
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void wxRendererMac::DrawSplitterSash( wxWindow *win,
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void wxRendererMac::DrawSplitterSash( wxWindow *win,
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