wxWindow::ReParent()

wxDC::SetClippingRegio( region)
  lots if wxDC inline with wxPoint


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1104 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
1998-12-03 15:14:45 +00:00
parent 1cff61deed
commit 463c1fa1a9
19 changed files with 640 additions and 370 deletions

View File

@@ -57,133 +57,211 @@ class wxDC: public wxObject
{
DECLARE_ABSTRACT_CLASS(wxDC)
public:
public:
wxDC(void);
~wxDC(void);
wxDC(void);
~wxDC(void);
void BeginDrawing(void) {};
void EndDrawing(void) {};
void BeginDrawing(void) {};
void EndDrawing(void) {};
virtual bool Ok(void) const;
virtual bool Ok(void) const;
virtual void FloodFill( long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE ) = 0;
virtual bool GetPixel( long x1, long y1, wxColour *col ) const = 0;
virtual void FloodFill( long x, long y, const wxColour& col, int style=wxFLOOD_SURFACE ) = 0;
inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
{
FloodFill(pt.x, pt.y, col, style);
}
virtual bool GetPixel( long x, long y, wxColour *col ) const = 0;
inline bool GetPixel(const wxPoint& pt, wxColour *col) const
{
return GetPixel(pt.x, pt.y, col);
}
virtual void DrawLine( long x1, long y1, long x2, long y2 ) = 0;
virtual void CrossHair( long x, long y ) = 0;
virtual void DrawArc( long x1, long y1, long x2, long y2, double xc, double yc );
virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ) = 0;
virtual void DrawPoint( long x, long y ) = 0;
virtual void DrawPoint( wxPoint& point );
virtual void DrawLine( long x1, long y1, long x2, long y2 ) = 0;
inline void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
{
DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
}
virtual void CrossHair( long x, long y ) = 0;
inline void CrossHair(const wxPoint& pt)
{
CrossHair(pt.x, pt.y);
}
virtual void DrawArc( long x1, long y1, long x2, long y2, double xc, double yc );
inline void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
{
DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y);
}
virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ) = 0;
virtual void DrawEllipticArc (const wxPoint& pt, const wxSize& sz, double sa, double ea)
{
DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea);
}
virtual void DrawPoint( long x, long y ) = 0;
inline void DrawPoint(const wxPoint& pt)
{
DrawPoint(pt.x, pt.y);
}
virtual void DrawPoint( wxPoint& point );
virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ) = 0;
virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ) = 0;
virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
int fillStyle=wxODDEVEN_RULE ) = 0;
virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
int fillStyle=wxODDEVEN_RULE );
virtual void DrawRectangle( long x, long y, long width, long height ) = 0;
virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 ) = 0;
virtual void DrawEllipse( long x, long y, long width, long height ) = 0;
virtual void DrawRectangle( long x, long y, long width, long height ) = 0;
inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{
DrawRectangle(pt.x, pt.y, sz.x, sz.y);
}
inline void DrawRectangle(const wxRect& rect)
{
DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 ) = 0;
inline void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius = 20.0)
{
DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius);
}
inline void DrawRoundedRectangle(const wxRect& rect, double radius = 20.0)
{
DrawRoundedRectangle(rect.x, rect.y, rect.width, rect.height, radius);
}
virtual void DrawEllipse( long x, long y, long width, long height ) = 0;
inline void DrawEllipse(const wxPoint& pt, const wxSize& sz)
{
DrawEllipse(pt.x, pt.y, sz.x, sz.y);
}
inline void DrawEllipse(const wxRect& rect)
{
DrawEllipse(rect.x, rect.y, rect.width, rect.height);
}
virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
virtual void DrawSpline( wxList *points ) = 0;
virtual void DrawSpline( int n, wxPoint points[] );
virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
virtual void DrawSpline( wxList *points ) = 0;
virtual void DrawSpline( int n, wxPoint points[] );
virtual bool CanDrawBitmap(void) const = 0;
virtual void DrawIcon( const wxIcon &icon, long x, long y )
{ DrawIcon( icon, x, y, TRUE ); }
virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask );
void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE )
{ DrawIcon( *((wxIcon*)(&bmp)), x, y, useMask ); }
virtual bool Blit( long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE ) = 0;
virtual bool CanDrawBitmap(void) const = 0;
virtual void DrawIcon( const wxIcon &icon, long x, long y ) = 0;
inline void DrawIcon( const wxIcon& icon, const wxPoint& pt )
{
DrawIcon(icon, pt.x, pt.y);
}
virtual void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE ) = 0;
inline void DrawBitmap( const wxBitmap& bitmap, const wxPoint& pt, bool useMask=FALSE )
{
DrawBitmap(bitmap, pt.x, pt.y, useMask );
}
virtual bool Blit( long xdest, long ydest,
long width, long height,
wxDC *source,
long xsrc, long ysrc,
int logical_func=wxCOPY,
bool useMask=FALSE ) = 0;
inline bool Blit( const wxPoint& destPt,
const wxSize& sz,
wxDC *source,
const wxPoint& srcPt,
int rop = wxCOPY,
bool useMask=FALSE)
{
return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
}
virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE ) = 0;
virtual bool CanGetTextExtent(void) const = 0;
virtual void GetTextExtent( const wxString &string, long *width, long *height,
long *descent = (long *) NULL, long *externalLeading = (long *) NULL,
wxFont *theFont = (wxFont *) NULL, bool use16 = FALSE ) = 0;
virtual long GetCharWidth(void) = 0;
virtual long GetCharHeight(void) = 0;
virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE ) = 0;
inline void DrawText(const wxString& text, const wxPoint& pt, bool use16bit = FALSE )
{
DrawText(text, pt.x, pt.y, use16bit);
}
virtual bool CanGetTextExtent(void) const = 0;
virtual void GetTextExtent( const wxString &string,
long *width, long *height,
long *descent = (long *) NULL,
long *externalLeading = (long *) NULL,
wxFont *theFont = (wxFont *) NULL,
bool use16 = FALSE ) = 0;
virtual long GetCharWidth(void) = 0;
virtual long GetCharHeight(void) = 0;
virtual void Clear(void) = 0;
virtual void Clear(void) = 0;
virtual void SetFont( const wxFont &font ) = 0;
virtual wxFont *GetFont(void) { return &m_font; };
virtual void SetFont( const wxFont &font ) = 0;
virtual wxFont *GetFont(void) { return &m_font; };
virtual void SetPen( const wxPen &pen ) = 0;
virtual wxPen *GetPen(void) { return &m_pen; };
virtual void SetPen( const wxPen &pen ) = 0;
virtual wxPen *GetPen(void) { return &m_pen; };
virtual void SetBrush( const wxBrush &brush ) = 0;
virtual wxBrush *GetBrush(void) { return &m_brush; };
virtual void SetBrush( const wxBrush &brush ) = 0;
virtual wxBrush *GetBrush(void) { return &m_brush; };
virtual void SetBackground( const wxBrush &brush ) = 0;
virtual wxBrush *GetBackground(void) { return &m_backgroundBrush; };
virtual void SetBackground( const wxBrush &brush ) = 0;
virtual wxBrush *GetBackground(void) { return &m_backgroundBrush; };
virtual void SetLogicalFunction( int function ) = 0;
virtual int GetLogicalFunction(void) { return m_logicalFunction; };
virtual void SetLogicalFunction( int function ) = 0;
virtual int GetLogicalFunction(void) { return m_logicalFunction; };
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
virtual wxColour& GetTextBackground(void) const { return (wxColour&)m_textBackgroundColour; };
virtual wxColour& GetTextForeground(void) const { return (wxColour&)m_textForegroundColour; };
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
virtual wxColour& GetTextBackground(void) const { return (wxColour&)m_textBackgroundColour; };
virtual wxColour& GetTextForeground(void) const { return (wxColour&)m_textForegroundColour; };
virtual void SetBackgroundMode( int mode ) = 0;
virtual int GetBackgroundMode(void) { return m_backgroundMode; };
virtual void SetBackgroundMode( int mode ) = 0;
virtual int GetBackgroundMode(void) { return m_backgroundMode; };
virtual void SetPalette( const wxPalette& palette ) = 0;
void SetColourMap( const wxPalette& palette ) { SetPalette(palette); };
virtual void SetPalette( const wxPalette& palette ) = 0;
void SetColourMap( const wxPalette& palette ) { SetPalette(palette); };
// the first two must be overridden and called
virtual void SetClippingRegion( long x, long y, long width, long height );
virtual void DestroyClippingRegion(void);
virtual void GetClippingBox( long *x, long *y, long *width, long *height ) const;
virtual void DestroyClippingRegion(void);
virtual void SetClippingRegion( long x, long y, long width, long height );
virtual void GetClippingBox( long *x, long *y, long *width, long *height ) const;
virtual void SetClippingRegion( const wxRegion &region ) = 0;
virtual inline long MinX(void) const { return m_minX; }
virtual inline long MaxX(void) const { return m_maxX; }
virtual inline long MinY(void) const { return m_minY; }
virtual inline long MaxY(void) const { return m_maxY; }
virtual inline long MinX(void) const { return m_minX; }
virtual inline long MaxX(void) const { return m_maxX; }
virtual inline long MinY(void) const { return m_minY; }
virtual inline long MaxY(void) const { return m_maxY; }
virtual void GetSize( int* width, int* height ) const;
inline wxSize GetSize(void) const { int w, h; GetSize(&w, &h); return wxSize(w, h); }
virtual void GetSizeMM( long* width, long* height ) const;
virtual void GetSize( int* width, int* height ) const;
inline wxSize GetSize(void) const { int w, h; GetSize(&w, &h); return wxSize(w, h); }
virtual void GetSizeMM( long* width, long* height ) const;
virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return TRUE; };
virtual void EndDoc(void) {};
virtual void StartPage(void) {};
virtual void EndPage(void) {};
virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return TRUE; };
virtual void EndDoc(void) {};
virtual void StartPage(void) {};
virtual void EndPage(void) {};
virtual void SetMapMode( int mode );
virtual int GetMapMode(void) const { return m_mappingMode; };
virtual void SetMapMode( int mode );
virtual int GetMapMode(void) const { return m_mappingMode; };
virtual void SetUserScale( double x, double y );
virtual void GetUserScale( double *x, double *y );
virtual void SetLogicalScale( double x, double y );
virtual void GetLogicalScale( double *x, double *y );
virtual void SetUserScale( double x, double y );
virtual void GetUserScale( double *x, double *y );
virtual void SetLogicalScale( double x, double y );
virtual void GetLogicalScale( double *x, double *y );
virtual void SetLogicalOrigin( long x, long y );
virtual void GetLogicalOrigin( long *x, long *y );
virtual void SetDeviceOrigin( long x, long y );
virtual void GetDeviceOrigin( long *x, long *y );
virtual void SetLogicalOrigin( long x, long y );
virtual void GetLogicalOrigin( long *x, long *y );
virtual void SetDeviceOrigin( long x, long y );
virtual void GetDeviceOrigin( long *x, long *y );
virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
virtual void SetOptimization( bool WXUNUSED(optimize) ) {};
virtual bool GetOptimization(void) { return m_optimize; };
virtual void SetOptimization( bool WXUNUSED(optimize) ) {};
virtual bool GetOptimization(void) { return m_optimize; };
virtual long DeviceToLogicalX(long x) const;
virtual long DeviceToLogicalY(long y) const;
virtual long DeviceToLogicalXRel(long x) const;
virtual long DeviceToLogicalYRel(long y) const;
virtual long LogicalToDeviceX(long x) const;
virtual long LogicalToDeviceY(long y) const;
virtual long LogicalToDeviceXRel(long x) const;
virtual long LogicalToDeviceYRel(long y) const;
virtual long DeviceToLogicalX(long x) const;
virtual long DeviceToLogicalY(long y) const;
virtual long DeviceToLogicalXRel(long x) const;
virtual long DeviceToLogicalYRel(long y) const;
virtual long LogicalToDeviceX(long x) const;
virtual long LogicalToDeviceY(long y) const;
virtual long LogicalToDeviceXRel(long x) const;
virtual long LogicalToDeviceYRel(long y) const;
public:
// implementation
void CalcBoundingBox( long x, long y );
void ComputeScaleAndOrigin(void);
@@ -279,7 +357,7 @@ class wxDC: public wxObject
// not sure what for, but what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,m_mm_to_pix_y;
long m_deviceOriginX,m_deviceOriginY; // Sum of the two above.
long m_deviceOriginX,m_deviceOriginY;
long m_logicalOriginX,m_logicalOriginY; // User defined.

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@@ -40,7 +40,7 @@ public:
~wxWindowDC(void);
virtual void FloodFill( long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE );
virtual void FloodFill( long x, long y, const wxColour& col, int style=wxFLOOD_SURFACE );
virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
virtual void DrawLine( long x1, long y1, long x2, long y2 );
@@ -61,7 +61,8 @@ public:
virtual void DrawEllipse( long x, long y, long width, long height );
virtual bool CanDrawBitmap(void) const;
virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask=FALSE );
virtual void DrawIcon( const wxIcon &icon, long x, long y );
virtual void DrawBitmap( const wxBitmap &bitmap, long x, long y, bool useMask=FALSE );
virtual bool Blit( long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE );
@@ -87,6 +88,7 @@ public:
virtual void SetClippingRegion( long x, long y, long width, long height );
virtual void DestroyClippingRegion(void);
virtual void SetClippingRegion( const wxRegion &region );
virtual void DrawSpline( wxList *points );

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@@ -165,6 +165,7 @@ public:
{ return (m_parent ? m_parent->m_parent : (wxWindow*)NULL); }
void SetParent( wxWindow *p )
{ m_parent = p; }
virtual wxWindow *ReParent( wxWindow *newParent );
wxEvtHandler *GetEventHandler();
void SetEventHandler( wxEvtHandler *handler );