Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere.
Use the same debug flag default settings in the build/osx Xcode projects as are used by all other makefiles and projects - that is, wxDEBUG_LEVEL=1. This is done automatically by the headers, no need to define any extra symbols when building. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73773 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,3 +1,2 @@
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GCC_OPTIMIZATION_LEVEL = 0
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GCC_OPTIMIZATION_LEVEL = 0
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ONLY_ACTIVE_ARCH = YES
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ONLY_ACTIVE_ARCH = YES
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WX_PREPROCESSOR_DEFINITIONS = __WXDEBUG__=1
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@@ -1,2 +1 @@
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GCC_OPTIMIZATION_LEVEL = 2
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GCC_OPTIMIZATION_LEVEL = 2
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WX_PREPROCESSOR_DEFINITIONS = wxDEBUG_LEVEL=0
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