Added accessibility headers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19228 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -40,6 +40,10 @@
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#include "wx/accel.h"
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#endif // wxUSE_ACCEL
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#if wxUSE_ACCESSIBILITY
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#include "wx/access.h"
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#endif
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// when building wxUniv/Foo we don't want the code for native menu use to be
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// compiled in - it should only be used when building real wxFoo
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#ifdef __WXUNIVERSAL__
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@@ -65,6 +69,10 @@ class WXDLLEXPORT wxToolTip;
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class WXDLLEXPORT wxWindowBase;
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class WXDLLEXPORT wxWindow;
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#if wxUSE_ACCESSIBILITY
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class WXDLLEXPORT wxAccessible;
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#endif
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// ----------------------------------------------------------------------------
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// (pseudo)template list classes
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// ----------------------------------------------------------------------------
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@@ -818,6 +826,22 @@ public:
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void SetContainingSizer(wxSizer* sizer) { m_containingSizer = sizer; }
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wxSizer *GetContainingSizer() const { return m_containingSizer; }
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// accessibility
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// ----------------------
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#if wxUSE_ACCESSIBILITY
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// Override to create a specific accessible object.
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virtual wxAccessible* CreateAccessible();
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// Sets the accessible object.
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void SetAccessible(wxAccessible* accessible) ;
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// Returns the accessible object.
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wxAccessible* GetAccessible() { return m_accessible; };
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// Returns the accessible object, creating if necessary.
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wxAccessible* GetOrCreateAccessible() ;
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#endif
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// backward compatibility
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// ----------------------
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#if WXWIN_COMPATIBILITY
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@@ -958,6 +982,9 @@ protected:
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bool m_hasCustomPalette;
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#endif // wxUSE_PALETTE
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#if wxUSE_ACCESSIBILITY
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wxAccessible* m_accessible;
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#endif
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// Virtual size (scrolling)
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wxSize m_virtualSize;
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@@ -1175,6 +1202,102 @@ WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
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// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
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inline int NewControlId() { return wxWindowBase::NewControlId(); }
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#if wxUSE_ACCESSIBILITY
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// ----------------------------------------------------------------------------
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// accessible object for windows
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxWindowAccessible: public wxAccessible
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{
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public:
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wxWindowAccessible(wxWindow* win): wxAccessible(win) {}
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virtual ~wxWindowAccessible() {};
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// Overridables
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// Can return either a child object, or an integer
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// representing the child element, starting from 1.
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virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
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// Returns the rectangle for this object (id = 0) or a child element (id > 0).
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virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
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// Navigates from fromId to toId/toObject.
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virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
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int* toId, wxAccessible** toObject);
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// Gets the name of the specified object.
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virtual wxAccStatus GetName(int childId, wxString* name);
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// Gets the number of children.
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virtual wxAccStatus GetChildCount(int* childId);
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// Gets the specified child (starting from 1).
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// If *child is NULL and return value is wxACC_OK,
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// this means that the child is a simple element and
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// not an accessible object.
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virtual wxAccStatus GetChild(int childId, wxAccessible** child);
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// Gets the parent, or NULL.
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virtual wxAccStatus GetParent(wxAccessible** parent);
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// Performs the default action. childId is 0 (the action for this object)
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// or > 0 (the action for a child).
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// Return wxACC_NOT_SUPPORTED if there is no default action for this
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// window (e.g. an edit control).
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virtual wxAccStatus DoDefaultAction(int childId);
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// Gets the default action for this object (0) or > 0 (the action for a child).
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// Return wxACC_OK even if there is no action. actionName is the action, or the empty
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// string if there is no action.
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// The retrieved string describes the action that is performed on an object,
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// not what the object does as a result. For example, a toolbar button that prints
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// a document has a default action of "Press" rather than "Prints the current document."
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virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
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// Returns the description for this object or a child.
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virtual wxAccStatus GetDescription(int childId, wxString* description);
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// Returns help text for this object or a child, similar to tooltip text.
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virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
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// Returns the keyboard shortcut for this object or child.
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// Return e.g. ALT+K
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virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
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// Returns a role constant.
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virtual wxAccStatus GetRole(int childId, wxAccRole* role);
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// Returns a state constant.
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virtual wxAccStatus GetState(int childId, long* state);
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// Returns a localized string representing the value for the object
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// or child.
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virtual wxAccStatus GetValue(int childId, wxString* strValue);
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// Selects the object or child.
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virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
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// Gets the window with the keyboard focus.
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// If childId is 0 and child is NULL, no object in
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// this subhierarchy has the focus.
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// If this object has the focus, child should be 'this'.
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virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
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// Gets a variant representing the selected children
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// of this object.
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// Acceptable values:
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// - a null variant (IsNull() returns TRUE)
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// - a list variant (GetType() == wxT("list")
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// - an integer representing the selected child element,
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// or 0 if this object is selected (GetType() == wxT("long")
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// - a "void*" pointer to a wxAccessible child object
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virtual wxAccStatus GetSelections(wxVariant* selections);
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};
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#endif // wxUSE_ACCESSIBILITY
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#endif
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// _WX_WINDOW_H_BASE_
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