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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-05-22 19:57:05 +00:00
parent 69d2886dfe
commit 457814b5aa
294 changed files with 22682 additions and 0 deletions

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#
# File: makefile.bcc
# Author: Julian Smart
# Created: 1993
# Updated:
# Copyright: (c) 1993, AIAI, University of Edinburgh
#
# "%W% %G%"
#
# Makefile : Builds validate example (DOS).
# WXWIN and BCCDIR are set by parent make
WXDIR = $(WXWIN)
!include $(WXDIR)\src\makeb32.env
WXLIBDIR = $(WXDIR)\lib
WXINC = $(WXDIR)\include\msw
WXBASESRC = $(WXDIR)\src\base
WXBASEINC = $(WXDIR)\include\base
WXLIB = $(WXLIBDIR)\wx32.lib
LIBS=$(WXLIB) cw32 import32
TARGET=validate
!if "$(FINAL)" == "0"
LINKFLAGS=/v /Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
OPT = -Od
DEBUG_FLAGS= -v
!else
LINKFLAGS=/Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
OPT = -Od
DEBUG_FLAGS =
!endif
CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG)
OBJECTS = validate.obj
$(TARGET).exe: $(OBJECTS) $(TARGET).def $(TARGET).res
tlink32 $(LINKFLAGS) @&&!
c0w32.obj $(OBJECTS)
$(TARGET)
nul
$(LIBS)
!
brc32 -K $(TARGET).res
.$(SRCSUFF).obj:
bcc32 $(CPPFLAGS) -c {$< }
.c.obj:
bcc32 $(CPPFLAGS) -P- -c {$< }
validate.obj: validate.$(SRCSUFF)
$(TARGET).res : $(TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(TARGET)
clean:
-erase *.obj
-erase *.exe
-erase *.res
-erase *.map
-erase *.rws

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#
# File: makefile.bcc
# Author: Julian Smart
# Created: 1993
# Updated:
# Copyright: (c) 1993, AIAI, University of Edinburgh
#
# "%W% %G%"
#
# Makefile : Builds minimal example (DOS).
!if "$(BCCDIR)" == ""
!error You must define the BCCDIR variable in autoexec.bat, e.g. BCCDIR=d:\bc4
!endif
!if "$(WXWIN)" == ""
!error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx
!endif
WXDIR = $(WXWIN)
!include $(WXDIR)\src\makebcc.env
THISDIR = $(WXDIR)\samples\minimal
WXLIB = $(WXDIR)\lib\wx.lib
LIBS=$(WXLIB) mathwl cwl import
INC=-I$(WXDIR)\include\base -I$(WXDIR)\include\msw
CFG=$(WXDIR)\src\wxwin.cfg
!ifndef FINAL
FINAL=0
!endif
!if "$(FINAL)" == "0"
LINKFLAGS=/v/Vt /Twe /L$(WXDIR)\lib;$(BCCDIR)\lib
OPT = -Od
DEBUG_FLAGS= -v
!else
LINKFLAGS=/Twe /L$(WXDIR)\lib;$(BCCDIR)\lib
OPT = -O2
DEBUG_FLAGS=
!endif
CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG)
OBJECTS = minimal.obj
minimal: minimal.exe
all: minimal.exe
minimal.exe: $(WXLIB) minimal.obj minimal.def minimal.res
tlink $(LINKFLAGS) @&&!
c0wl.obj minimal.obj
minimal
nul
$(LIBS)
minimal.def
!
rc -31 -K minimal.res
.$(SRCSUFF).obj:
bcc $(CPPFLAGS) -c {$< }
minimal.obj: minimal.$(SRCSUFF)
minimal.res : minimal.rc $(WXDIR)\include\msw\wx.rc
rc -r /i$(BCCDIR)\include /i$(WXDIR)\include\msw /i$(WXDIR)\contrib\fafa minimal
clean:
-erase *.obj
-erase *.exe
-erase *.res
-erase *.map
-erase *.rws

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#
# File: makefile.dos
# Author: Julian Smart
# Created: 1993
# Updated:
# Copyright: (c) 1993, AIAI, University of Edinburgh
#
# "%W% %G%"
#
# Makefile : Builds minimal example (DOS).
# Use FINAL=1 argument to nmake to build final version with no debugging
# info
WXDIR = $(WXWIN)
!include $(WXDIR)\src\makemsc.env
THISDIR = $(WXDIR)\samples\minimal
WXLIB = $(WXDIR)\lib\wx.lib
LIBS=$(WXLIB) oldnames libw llibcew commdlg shell ddeml
!ifndef FINAL
FINAL=0
!endif
INC=/I$(WXDIR)\include\msw /I$(WXDIR)\include\base
# Set this to nothing if using MS C++ 7
ZOPTION=/Z7
!if "$(FINAL)" == "0"
CPPFLAGS=/AL /W3 /Zi $(ZOPTION) /G2sw /Od /YuWX_PREC.H /Dwx_msw /Fp$(WXDIR)\src\msw\wx.pch $(INC)
LINKFLAGS=/NOD /CO /ONERROR:NOEXE /SEG:512
!else
CPPFLAGS=/AL /W3 /G2sw /Ox /YuWX_PREC.H /Dwx_msw /Fp$(WXDIR)\src\msw\wx.pch $(INC)
LINKFLAGS=/NOD /ONERROR:NOEXE /SEG:512
!endif
HEADERS =
SOURCES = minimal.$(SRCSUFF)
OBJECTS = minimal.obj
all: minimal.exe
wx:
cd $(WXDIR)\src\msw
nmake -f makefile.dos FINAL=$(FINAL)
cd $(THISDIR)
wxclean:
cd $(WXDIR)\src\msw
nmake -f makefile.dos clean
cd $(THISDIR)
minimal.exe: $(WXDIR)\src\msw\dummy.obj $(WXLIB) minimal.obj minimal.def minimal.res
link $(LINKFLAGS) @<<
minimal.obj $(WXDIR)\src\msw\dummy.obj,
minimal,
NUL,
$(LIBS),
minimal.def
;
<<
rc -30 -K minimal.res
minimal.obj: minimal.$(SRCSUFF)
cl @<<
$(CPPFLAGS) /c /Tp $*.$(SRCSUFF)
<<
minimal.res : minimal.rc $(WXDIR)\include\msw\wx.rc
rc -r /dFAFA_LIB /i$(WXDIR)\contrib\fafa /i$(WXDIR)\include\msw minimal
clean:
-erase *.obj
-erase *.exe
-erase *.res
-erase *.map
-erase *.sbr
-erase *.pdb

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#
# File: makefile.unx
# Author: Julian Smart
# Created: 1993
# Updated:
# Copyright: (c) 1993, AIAI, University of Edinburgh
#
# "%W% %G%"
#
# Makefile for validate example (UNIX).
WXDIR = ../..
# All common UNIX compiler flags and options are now in
# this central makefile.
include $(WXDIR)/src/makeg95.env
OBJECTS = $(OBJDIR)/validate.$(OBJSUFF) $(OBJDIR)/validate_resources.$(OBJSUFF)
all: $(OBJDIR) validate$(GUISUFFIX)$(EXESUFF)
wx:
$(OBJDIR):
mkdir $(OBJDIR)
validate$(GUISUFFIX)$(EXESUFF): $(OBJECTS) $(WXLIB)
$(CC) $(LDFLAGS) -o validate$(GUISUFFIX)$(EXESUFF) $(OBJECTS) $(LDLIBS)
$(OBJDIR)/validate.$(OBJSUFF): validate.$(SRCSUFF)
$(CC) -c $(CPPFLAGS) -o $@ validate.$(SRCSUFF)
$(OBJDIR)/validate_resources.o: validate.rc
$(RESCOMP) -i validate.rc -o $(OBJDIR)/validate_resources.o $(RESFLAGS)
clean:
rm -f $(OBJECTS) validate$(GUISUFFIX).exe core *.rsc *.res

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#
# File: makefile.nt
# Author: Julian Smart
# Created: 1993
# Updated:
# Copyright: (c) 1993, AIAI, University of Edinburgh
#
# "%W% %G%"
#
# Makefile : Builds validate example (MS VC++).
# Use FINAL=1 argument to nmake to build final version with no debugging
# info
# Set WXDIR for your system
WXDIR = $(WXWIN)
WXUSINGDLL=0
!include $(WXDIR)\src\ntwxwin.mak
THISDIR = $(WXDIR)\samples\validate
PROGRAM=validate
OBJECTS = $(PROGRAM).obj
$(PROGRAM): $(PROGRAM).exe
all: wx $(PROGRAM).exe
wx:
cd $(WXDIR)\src\msw
nmake -f makefile.nt FINAL=$(FINAL)
cd $(THISDIR)
wxclean:
cd $(WXDIR)\src\msw
nmake -f makefile.nt clean
cd $(THISDIR)
$(PROGRAM).exe: $(DUMMYOBJ) $(WXLIB) $(OBJECTS) $(PROGRAM).res
$(link) @<<
-out:$(PROGRAM).exe
$(LINKFLAGS)
$(DUMMYOBJ) $(OBJECTS) $(PROGRAM).res
$(LIBS)
<<
$(PROGRAM).obj: $(PROGRAM).$(SRCSUFF) validate.h $(DUMMYOBJ)
$(cc) @<<
$(CPPFLAGS) /c /Tp $*.$(SRCSUFF)
<<
$(PROGRAM).res : $(PROGRAM).rc $(WXDIR)\include\wx\msw\wx.rc
$(rc) -r /i$(WXDIR)\include /i$(WXDIR)\src\msw\fafa -fo$@ $(PROGRAM).rc
clean:
-erase *.obj
-erase *.exe
-erase *.res
-erase *.map
-erase *.sbr
-erase *.pdb

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# Symantec C++ makefile for minimal example
# NOTE that peripheral libraries are now dealt in main wxWindows makefile.
WXDIR = $(WXWIN)
!include $(WXDIR)\src\makesc.env
WXLIB = $(WXDIR)\lib\wx.lib
INCDIR = $(WXDIR)\include
MSWINC = $(INCDIR)\msw
BASEINC = $(INCDIR)\base
CC=sc
RC=rc
CFLAGS = -o -ml -W -Dwx_msw
LDFLAGS = -ml -W
INCLUDE=$(BASEINC);$(MSWINC)
LIBS=$(WXLIB) libw.lib commdlg.lib shell.lib
.$(SRCSUFF).obj:
*$(CC) -c $(CFLAGS) -I$(INCLUDE) $<
.rc.res:
*$(RC) -r -I$(INCLUDE) $<
minimal.exe: minimal.obj minimal.def minimal.res
*$(CC) $(LDFLAGS) -o$@ $** $(LIBS)
clean:
-del *.obj
-del *.exe
-del *.res
-del *.map
-del *.rws

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#
# File: makefile.unx
# Author: Julian Smart
# Created: 1993
# Updated:
# Copyright: (c) 1993, AIAI, University of Edinburgh
#
# "%W% %G%"
#
# Makefile for minimal example (UNIX).
WXDIR = ../..
# All common UNIX compiler flags and options are now in
# this central makefile.
include $(WXDIR)/src/make.env
OBJECTS = $(OBJDIR)/minimal.$(OBJSUFF)
.SUFFIXES:
all: $(OBJDIR) minimal$(GUISUFFIX)
wx:
motif:
$(MAKE) -f makefile.unx GUISUFFIX=_motif GUI=-Dwx_motif GUISUFFIX=_motif OPT='$(OPT)' LDLIBS='$(MOTIFLDLIBS)' WXLIB=$(WXDIR)/lib/libwx_motif.a OPTIONS='$(OPTIONS)' DEBUG='$(DEBUG)' WARN='$(WARN)' XLIB='$(XLIB)' XINCLUDE='$(XINCLUDE)' XVIEW_LINK=
xview:
cd $(WXDIR)/src/x; $(MAKE) -f makefile.unx xview
$(MAKE) -f makefile.unx GUI=-Dwx_xview GUISUFFIX=_ol CC=$(CC) OPTIONS='$(OPTIONS)' DEBUG='$(DEBUG)' WARN='$(WARN)' XLIB='$(XLIB)' XINCLUDE='$(XINCLUDE)'
hp:
cd $(WXDIR)/src/x; $(MAKE) -f makefile.unx hp
$(MAKE) -f makefile.unx GUI=-Dwx_motif GUISUFFIX=_hp CC=CC DEBUG='$(DEBUG)' WARN='-w' \
XINCLUDE='$(HPXINCLUDE)' XLIB='$(HPXLIB)' XVIEW_LINK='' LDLIBS='$(HPLDLIBS)'
$(OBJDIR):
mkdir $(OBJDIR)
minimal$(GUISUFFIX): $(OBJDIR)/minimal.$(OBJSUFF) $(WXLIB)
$(CC) $(LDFLAGS) -o minimal$(GUISUFFIX) $(OBJDIR)/minimal.$(OBJSUFF) $(XVIEW_LINK) $(LDLIBS)
$(OBJDIR)/minimal.$(OBJSUFF): minimal.$(SRCSUFF)
$(CC) -c $(CPPFLAGS) -o $@ minimal.$(SRCSUFF)
clean_motif:
$(MAKE) -f makefile.unx GUISUFFIX=_motif cleanany
clean_ol:
$(MAKE) -f makefile.unx GUISUFFIX=_ol cleanany
clean_hp:
$(MAKE) -f makefile.unx GUISUFFIX=_hp cleanany
cleanany:
rm -f $(OBJECTS) minimal$(GUISUFFIX) core

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#************************************************************************
# Makefile for MINIMAL under VMS
# by Stefan Hammes
# (incomplete) update history:
# 11.04.95
#************************************************************************
#************************************************************************
# Definition section
# (cave: definitions and includes must begin with ',')
#************************************************************************
APPOPTS =
APPDEFS =
APPINCS =
#************************************************************************
# Module section
#************************************************************************
# Name of main module
MAIN = minimal
# Object modules of the application.
OBJS = minimal.obj
OBJLIST =minimal.obj
.include [--.src]makevms.env
# main dependency
$(MAIN).exe : $(OBJS)
$(LINK) $(LINKFLAGS) /exec=$(MAIN).exe $(OBJLIST),$(WXLIB)/lib,$(OPTSFILE)/option
- purge *.exe
#************************************************************************
# Header file depedencies following
#************************************************************************

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#
# Makefile for WATCOM
#
# Created by D.Chubraev, chubraev@iem.ee.ethz.ch
# 8 Nov 1994
#
WXDIR = ..\..
!include $(WXDIR)\src\makewat.env
WXLIB = $(WXDIR)\lib
NAME = minimal
LNK = $(name).lnk
OBJS = $(name).obj
all: $(name).exe
$(name).exe : $(OBJS) $(name).res $(LNK) $(WXLIB)\wx$(LEVEL).lib
wlink @$(LNK)
$(BINDCOMMAND) $(name).res
$(name).res : $(name).rc $(WXDIR)\include\msw\wx.rc
$(RC) $(RESFLAGS1) $(name).rc
$(LNK) : makefile.wat
%create $(LNK)
@%append $(LNK) debug all
@%append $(LNK) system $(LINKOPTION)
@%append $(LNK) $(MINDATA)
@%append $(LNK) $(MAXDATA)
@%append $(LNK) $(STACK)
@%append $(LNK) name $(name)
@%append $(LNK) file $(WXLIB)\wx$(LEVEL).lib
@for %i in ($(EXTRALIBS)) do @%append $(LNK) file %i
@for %i in ($(OBJS)) do @%append $(LNK) file %i
thing: .SYMBOLIC
echo $(WATLIBDIR)
clean: .SYMBOLIC
-erase *.obj *.bak *.err *.pch *.lib *.lnk *.res *.exe

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/////////////////////////////////////////////////////////////////////////////
// Name: validate.cpp
// Purpose: wxWindows validation sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
// #pragma implementation
// #pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/valtext.h"
#include "validate.h"
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
EVT_MENU(VALIDATE_TEST_DIALOG, MyFrame::OnTestDialog)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
MyData g_data;
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame *frame = new MyFrame(NULL, "Validation Test", 50, 50, 300, 250);
// Give it an icon
#ifdef __WINDOWS__
frame->SetIcon(wxIcon("mondrian"));
#endif
#ifdef __X__
frame->SetIcon(wxIcon("aiai.xbm"));
#endif
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(VALIDATE_TEST_DIALOG, "&Test dialog");
file_menu->Append(wxID_EXIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "File");
frame->SetMenuBar(menu_bar);
frame->CreateStatusBar(1);
// Show the frame
frame->Show(TRUE);
SetTopWindow(frame);
return TRUE;
}
// My frame constructor
MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h):
wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
{}
void MyFrame::OnQuit(wxCommandEvent& event)
{
Close(TRUE);
}
void MyFrame::OnTestDialog(wxCommandEvent& event)
{
MyDialog dialog(this, "Validation test dialog", wxPoint(100, 100), wxSize(340, 200));
dialog.ShowModal();
}
MyDialog::MyDialog(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size,
const long style):
wxDialog(parent, VALIDATE_DIALOG_ID, title, pos, size, wxDEFAULT_DIALOG_STYLE|wxDIALOG_MODAL)
{
wxButton *but1 = new wxButton(this, wxID_OK, "OK", wxPoint(250, 10), wxSize(80, 30));
wxButton *but2 = new wxButton(this, wxID_CANCEL, "Cancel", wxPoint(250, 60), wxSize(80, 30));
wxTextCtrl *txt1 = new wxTextCtrl(this, VALIDATE_TEXT, "",
wxPoint(10, 10), wxSize(100, -1), 0, wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
// SetBackgroundColour(wxColour(0,0,255));
but1->SetFocus();
but1->SetDefault();
}

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* Last change: JS 13 Mar 97 5:02 pm
NAME Events
DESCRIPTION 'Event tester'
EXETYPE WINDOWS
STUB 'WINSTUB.EXE'
CODE PRELOAD MOVEABLE DISCARDABLE
DATA PRELOAD MOVEABLE MULTIPLE
HEAPSIZE 1024
STACKSIZE 8192

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/////////////////////////////////////////////////////////////////////////////
// Name: validate.h
// Purpose: wxWindows validation sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
// #pragma interface
#endif
// Define a new application type
class MyApp: public wxApp
{ public:
bool OnInit(void);
};
// Define a new frame type
class MyFrame: public wxFrame
{ public:
MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h);
public:
void OnQuit(wxCommandEvent& event);
void OnTestDialog(wxCommandEvent& event);
bool OnClose(void) { return TRUE; }
DECLARE_EVENT_TABLE()
};
class MyDialog: public wxDialog
{
public:
MyDialog(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size,
const long style = wxDEFAULT_DIALOG_STYLE);
};
class MyData
{
public:
wxString m_string;
MyData() { m_string = "My string"; }
};
#define VALIDATE_DIALOG_ID 200
#define VALIDATE_TEST_DIALOG 2
#define VALIDATE_TEXT 101

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mondrian ICON "mondrian.ico"
#include "wx/msw/wx.rc"