Removed irrelevant comment about MSW charset in OSX code.
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@@ -41,8 +41,7 @@ bool wxNativeEncodingInfo::FromString( const wxString& s )
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wxString tmp = tokenizer.GetNextToken();
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wxString tmp = tokenizer.GetNextToken();
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if ( !tmp )
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if ( !tmp )
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{
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{
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// default charset (don't use DEFAULT_CHARSET though because of subtle
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// default charset
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// Windows 9x/NT differences in handling it)
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charset = 0;
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charset = 0;
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}
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}
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else
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else
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