Move some things to wxBitmapBase to avoid much duplication.
Use proper const for XPM data, and const void* for arbitary bitmap data. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41689 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -104,7 +104,7 @@ public:
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// real handler operations: to implement in derived classes
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virtual bool Create(wxGDIImage *image,
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void *data,
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const void* data,
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long flags,
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int width, int height, int depth = 1) = 0;
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virtual bool Load(wxGDIImage *image,
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