Move some things to wxBitmapBase to avoid much duplication.

Use proper const for XPM data, and const void* for arbitary bitmap data.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41689 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2006-10-08 08:04:49 +00:00
parent 9ce05df4bc
commit 452418c4b0
33 changed files with 166 additions and 479 deletions

View File

@@ -71,12 +71,11 @@ public:
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
wxBitmap(const char **bits) { CreateFromXpm(bits); }
wxBitmap(char **bits) { CreateFromXpm((const char**)bits); }
wxBitmap(const char* const* bits);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
// Constructor for generalised creation from data
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
// Convert from wxImage:
@@ -92,13 +91,11 @@ public:
// Implementation
// ------------------------------------------------------------------------
public:
// Initialize with XPM data
bool CreateFromXpm(const char **bits);
// Initialize from wxImage
bool CreateFromImage(const wxImage& image, int depth=-1);
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
@@ -152,4 +149,9 @@ public:
static void CleanUpHandlers() { }
};
class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
{
DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
};
#endif // __WX_COCOA_BITMAP_H__