Move some things to wxBitmapBase to avoid much duplication.
Use proper const for XPM data, and const void* for arbitary bitmap data. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41689 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,10 +16,7 @@
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/gdiobj.h"
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#include "wx/gdicmn.h" // for wxBitmapType
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#include "wx/colour.h"
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@@ -93,26 +90,21 @@ protected:
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class WXDLLEXPORT wxBitmapHandlerBase : public wxObject
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{
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public:
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wxBitmapHandlerBase()
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: m_name()
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, m_extension()
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, m_type(wxBITMAP_TYPE_INVALID)
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{ }
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wxBitmapHandlerBase() { m_type = wxBITMAP_TYPE_INVALID; }
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virtual ~wxBitmapHandlerBase() { }
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virtual bool Create(wxBitmap *bitmap, void *data, long flags,
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int width, int height, int depth = 1) = 0;
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virtual bool Create(wxBitmap *bitmap, const void* data, long flags,
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int width, int height, int depth = 1);
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virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
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int desiredWidth, int desiredHeight) = 0;
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int desiredWidth, int desiredHeight);
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virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
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int type, const wxPalette *palette = NULL) = 0;
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int type, const wxPalette *palette = NULL);
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void SetName(const wxString& name) { m_name = name; }
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void SetExtension(const wxString& ext) { m_extension = ext; }
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void SetType(wxBitmapType type) { m_type = type; }
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wxString GetName() const { return m_name; }
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wxString GetExtension() const { return m_extension; }
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const wxString& GetName() const { return m_name; }
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const wxString& GetExtension() const { return m_extension; }
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wxBitmapType GetType() const { return m_type; }
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private:
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@@ -120,7 +112,6 @@ private:
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wxString m_extension;
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wxBitmapType m_type;
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private:
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DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
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};
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@@ -133,8 +124,7 @@ public:
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wxBitmap();
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wxBitmap(int width, int height, int depth = -1);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(const char **bits);
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wxBitmap(char **bits);
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wxBitmap(const char* const* bits);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
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wxBitmap(const wxImage& image, int depth = -1);
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bool operator == (const wxBitmap& bmp) const;
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