Move some things to wxBitmapBase to avoid much duplication.
Use proper const for XPM data, and const void* for arbitary bitmap data. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41689 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -48,7 +48,7 @@ use:
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wxRect(0, 0, oldBitmap.GetWidth(), oldBitmap.GetHeight()));
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\end{verbatim}
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\func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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\func{}{wxBitmap}{\param{const void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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Creates a bitmap from the given data which is interpreted in platform-dependent
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manner.
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@@ -75,7 +75,7 @@ or visual. Some platforms only support 1 for monochrome and -1 for the current
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colour setting. Beginning with version 2.5.4 of wxWidgets a depth of 32 including
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an alpha channel is supported under MSW, Mac and GTK+.
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\func{}{wxBitmap}{\param{const char**}{ bits}}
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\func{}{wxBitmap}{\param{const char* const*}{ bits}}
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Creates a bitmap from XPM data.
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@@ -260,7 +260,7 @@ Creates the bitmap from an icon.
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Creates a fresh bitmap. If the final argument is omitted, the display depth of
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the screen is used.
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\func{virtual bool}{Create}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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\func{virtual bool}{Create}{\param{const void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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Creates a bitmap from the given data, which can be of arbitrary type.
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