Refactor: create src/univ/anybutton.cpp.
Extract and pull the common functions from wxButton and wxToggleButton to wxAnyButton in wxUniv too. Also make wxToggleButton inherit from wxToggleButtonBase correctly git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77759 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -11,14 +11,12 @@
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#ifndef _WX_UNIV_BUTTON_H_
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#define _WX_UNIV_BUTTON_H_
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class WXDLLIMPEXP_FWD_CORE wxInputHandler;
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#include "wx/bitmap.h"
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// ----------------------------------------------------------------------------
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// the actions supported by this control
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// ----------------------------------------------------------------------------
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//checkbox.cpp needed it, so not move it to anybutton.h
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#define wxACTION_BUTTON_TOGGLE wxT("toggle") // press/release the button
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#define wxACTION_BUTTON_PRESS wxT("press") // press the button
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#define wxACTION_BUTTON_RELEASE wxT("release") // release the button
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@@ -92,45 +90,19 @@ public:
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virtual bool IsDefault() const wxOVERRIDE { return m_isDefault; }
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// wxButton actions
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virtual void Toggle();
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virtual void Press();
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virtual void Release();
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virtual void Click();
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virtual bool PerformAction(const wxControlAction& action,
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long numArg = -1,
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const wxString& strArg = wxEmptyString) wxOVERRIDE;
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virtual void Click() wxOVERRIDE;
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virtual bool CanBeHighlighted() const wxOVERRIDE { return true; }
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static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
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virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef) wxOVERRIDE
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{
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return GetStdInputHandler(handlerDef);
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}
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protected:
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virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
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virtual bool DoDrawBackground(wxDC& dc) wxOVERRIDE;
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virtual void DoDraw(wxControlRenderer *renderer) wxOVERRIDE;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which) wxOVERRIDE;
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y) wxOVERRIDE;
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// common part of all ctors
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void Init();
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// current state
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bool m_isPressed,
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m_isDefault;
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// the (optional) image to show and the margins around it
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wxBitmap m_bitmap;
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wxCoord m_marginBmpX,
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m_marginBmpY;
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private:
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DECLARE_DYNAMIC_CLASS(wxButton)
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};
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