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docs/latex/wx/caret.tex
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docs/latex/wx/caret.tex
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%% Name: caret.tex
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%% Purpose: wxCaret documentation
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%% Author: Vadim Zeitlin
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%% Modified by:
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%% Created: 20.06.00
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%% RCS-ID: $Id$
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%% Copyright: (c) Vadim Zeitlin
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%% License: wxWindows license
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\section{\class{wxCaret}}\label{wxcaret}
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A caret is a blinking cursor showing the position where the typed text will
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appear. The text controls usually have a caret but wxCaret class also allows
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to use a caret in other windows.
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Currently, the caret appears as a rectangle of the given size. In the future,
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it will be possible to specify a bitmap to be used for the caret shape.
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A caret is always associated with a window and the current caret can be
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retrieved using \helpref{wxWindow::GetCaret}{wxwindowgetcaret}. The same caret
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can't be reused in two different windows.
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\wxheading{Derived from}
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No base class
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\wxheading{Data structures}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxCaret::wxCaret}\label{wxcaretwxcaret}
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\func{}{wxCaret}{\void}
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Default constructor: you must use one of Create() functions later.
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\membersection{wxCaret::wxCaret}\label{wxcaretwxcaret}
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\func{}{wxCaret}{\param{wxWindow* }{window}, \param{int }{width}, \param{int }{height}}
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\func{}{wxCaret}{\param{wxWindowBase* }{window}, \param{const wxSize\& }{size}}
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Create the caret of given (in pixels) width and height and associates it
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with the given window.
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\membersection{wxCaret::Create}\label{wxcaretcreate}
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\func{bool}{Create}{\param{wxWindowBase* }{window}, \param{int }{width}, \param{int }{height}}
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\func{bool}{Create}{\param{wxWindowBase* }{window}, \param{const wxSize\& }{size}}
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Create the caret of given (in pixels) width and height and associates it
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with the given window (same as constructor).
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\membersection{wxCaret::GetBlinkTime}\label{wxcaretgetblinktime}
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\func{static int}{GetBlinkTime}{\void}
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Returns the blink time which is measured in milliseconds and is the time elapsed
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between 2 inversions of the caret (blink time of the caret is the same
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for all carets, so this functions is static).
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\membersection{wxCaret::GetPosition}\label{wxcaretgetposition}
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\constfunc{void}{GetPosition}{\param{int* }{x}, \param{int* }{y}}
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\constfunc{wxPoint}{GetPosition}{\void}
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Get the caret position (in pixels).
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\membersection{wxCaret::GetSize}\label{wxcaretgetsize}
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\constfunc{void}{GetSize}{\param{int* }{width}, \param{int* }{height}}
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\constfunc{wxSize}{GetSize}{\void}
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Get the caret size.
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\membersection{wxCaret::GetWindow}\label{wxcaretgetwindow}
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\constfunc{wxWindow*}{GetWindow}{\void}
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Get the window the caret is associated with.
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\membersection{wxCaret::Hide}\label{wxcarethide}
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\func{void}{Hide}{\void}
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Same as \helpref{wxCaret::Show(FALSE)}{wxcaretshow}.
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\membersection{wxCaret::IsOk}\label{wxcaretisok}
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\constfunc{bool}{IsOk}{\void}
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Returns TRUE if the caret was created successfully.
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\membersection{wxCaret::IsVisible}\label{wxcaretisvisible}
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\constfunc{bool}{IsVisible}{\void}
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Returns TRUE if the caret is visible and FALSE if it is permanently
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hidden (if it is is blinking and not shown currently but will be after the
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next blink, this method still returns TRUE).
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\membersection{wxCaret::Move}\label{wxcaretmove}
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\func{void}{Move}{\param{int }{x}, \param{int }{y}}
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\func{void}{Move}{\param{const wxPoint\& }{pt}}
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Move the caret to given position (in logical coordinates).
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\membersection{wxCaret::SetBlinkTime}\label{wxcaretsetblinktime}
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\func{static void}{SetBlinkTime}{\param{int }{milliseconds}}
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Sets the blink time for all the carets.
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\wxheading{See also}
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\helpref{GetBlinkTime}{wxcaretgetblinktime}
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\membersection{wxCaret::SetSize}\label{wxcaretsetsize}
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\func{void}{SetSize}{\param{int }{width}, \param{int }{height}}
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\func{void}{SetSize}{\param{const wxSize\& }{size}}
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Changes the size of the caret.
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\membersection{wxCaret::Show}\label{wxcaretshow}
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\func{void}{Show}{\param{bool }{show = TRUE}}
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Shows or hides the caret. Notice that if the caret was hidden $N$ times, it
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must be shown $N$ times as well to reappear on the screen.
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