wxMemoryDC constructor now optionally accepts a wxBitmap parameter,
calling SelectObject itself if a valid bitmap is passed. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41989 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,13 +41,14 @@ can be reselected into another memory DC.
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\membersection{wxMemoryDC::wxMemoryDC}\label{wxmemorydcctor}
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\func{}{wxMemoryDC}{\void}
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\func{}{wxMemoryDC}{\param{const wxBitmap\& }{bitmap = wxNullBitmap}}
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Constructs a new memory device context.
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Use the {\it Ok} member to test whether the constructor was successful
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in creating a usable device context. Don't forget to select a bitmap
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into the DC before drawing on it.
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in creating a usable device context. If you don't pass a valid bitmap
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to the constructor, don't forget to select a bitmap into the DC before
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drawing on it.
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\membersection{wxMemoryDC::SelectObject}\label{wxmemorydcselectobject}
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