Use true reference counting with wxMemoryBuffer
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17566 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -128,112 +128,48 @@ private:
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// A class for holding growable data buffers (not necessarily strings)
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// ----------------------------------------------------------------------------
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class wxMemoryBuffer
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// This class manages the actual data buffer pointer and is ref-counted.
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class wxMemoryBufferData
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{
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public:
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// the initial size and also the size added by ResizeIfNeeded()
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enum
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{
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BLOCK_SIZE = 1024
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};
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enum { BLOCK_SIZE = 1024 };
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// ctor and dtor
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wxMemoryBuffer(size_t size = wxMemoryBuffer::BLOCK_SIZE)
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: m_data(size ? malloc(size) : NULL), m_size(size), m_len(0)
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friend class wxMemoryBuffer;
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// everyting is private as it can only be used by wxMemoryBuffer
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private:
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wxMemoryBufferData(size_t size = wxMemoryBufferData::BLOCK_SIZE)
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: m_data(size ? malloc(size) : NULL), m_size(size), m_len(0), m_ref(0)
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{
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}
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~wxMemoryBuffer() { free(m_data); }
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// Accessors
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void *GetData() const { return m_data; }
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size_t GetBufSize() const { return m_size; }
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size_t GetDataLen() const { return m_len; }
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void SetBufSize(size_t size) { ResizeIfNeeded(size); }
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void SetDataLen(size_t len)
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{
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wxASSERT(len <= m_size);
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m_len = len;
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}
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// Ensure the buffer is big enough and return a pointer to it
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void *GetWriteBuf(size_t sizeNeeded)
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{
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ResizeIfNeeded(sizeNeeded);
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return m_data;
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}
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// Update the length after the write
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void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); }
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// Like the above, but appends to the buffer
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void *GetAppendBuf(size_t sizeNeeded)
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{
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ResizeIfNeeded(m_len + sizeNeeded);
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return (char*)m_data + m_len;
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}
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void UngetAppendBuf(size_t sizeUsed) { SetDataLen(m_len + sizeUsed); }
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// Other ways to append to the buffer
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void AppendByte(char data)
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{
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wxCHECK_RET( m_data, _T("invalid wxMemoryBuffer") );
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ResizeIfNeeded(m_len + 1);
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*(((char*)m_data)+m_len) = data;
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m_len += 1;
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}
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void AppendData(void* data, size_t len)
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{
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memcpy(GetAppendBuf(len), data, len);
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UngetAppendBuf(len);
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}
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operator const char *() const { return (const char*)m_data; }
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~wxMemoryBufferData() { free(m_data); }
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// Copy and assignment
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wxMemoryBuffer(/* non const! */ wxMemoryBuffer& src)
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: m_data(src.m_data), m_size(src.m_size), m_len(src.m_len)
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{
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// no reference count yet...
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src.m_data = NULL;
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src.m_size = 0;
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src.m_len = 0;
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}
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wxMemoryBuffer& operator=(/* not const! */ wxMemoryBuffer& src)
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{
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m_data = src.m_data;
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m_size = src.m_size;
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m_len = src.m_len;
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// no reference count yet...
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src.m_data = NULL;
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src.m_size = 0;
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src.m_len = 0;
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return *this;
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}
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protected:
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void ResizeIfNeeded(size_t newSize)
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{
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if (newSize > m_size)
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{
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void *dataOld = m_data;
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m_data = realloc(m_data, newSize + wxMemoryBuffer::BLOCK_SIZE);
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m_data = realloc(m_data, newSize + wxMemoryBufferData::BLOCK_SIZE);
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if ( !m_data )
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{
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free(dataOld);
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}
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m_size = newSize + wxMemoryBuffer::BLOCK_SIZE;
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m_size = newSize + wxMemoryBufferData::BLOCK_SIZE;
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}
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}
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private:
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void IncRef() { m_ref += 1; }
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void DecRef()
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{
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m_ref -= 1;
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if (m_ref == 0) // are there no more references?
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delete this;
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}
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// the buffer containing the data
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void *m_data;
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@@ -242,6 +178,96 @@ private:
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// the amount of data currently in the buffer
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size_t m_len;
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// the reference count
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size_t m_ref;
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};
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class wxMemoryBuffer
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{
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public:
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// ctor and dtor
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wxMemoryBuffer(size_t size = wxMemoryBufferData::BLOCK_SIZE)
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{
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m_bufdata = new wxMemoryBufferData(size);
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m_bufdata->IncRef();
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}
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~wxMemoryBuffer() { m_bufdata->DecRef(); }
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// copy and assignment
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wxMemoryBuffer(const wxMemoryBuffer& src)
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: m_bufdata(src.m_bufdata)
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{
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m_bufdata->IncRef();
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}
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wxMemoryBuffer& operator=(const wxMemoryBuffer& src)
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{
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m_bufdata->DecRef();
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m_bufdata = src.m_bufdata;
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m_bufdata->IncRef();
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return *this;
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}
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// Accessors
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void *GetData() const { return m_bufdata->m_data; }
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size_t GetBufSize() const { return m_bufdata->m_size; }
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size_t GetDataLen() const { return m_bufdata->m_len; }
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void SetBufSize(size_t size) { m_bufdata->ResizeIfNeeded(size); }
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void SetDataLen(size_t len)
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{
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wxASSERT(len <= m_bufdata->m_size);
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m_bufdata->m_len = len;
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}
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// Ensure the buffer is big enough and return a pointer to it
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void *GetWriteBuf(size_t sizeNeeded)
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{
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m_bufdata->ResizeIfNeeded(sizeNeeded);
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return m_bufdata->m_data;
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}
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// Update the length after the write
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void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); }
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// Like the above, but appends to the buffer
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void *GetAppendBuf(size_t sizeNeeded)
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{
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m_bufdata->ResizeIfNeeded(m_bufdata->m_len + sizeNeeded);
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return (char*)m_bufdata->m_data + m_bufdata->m_len;
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}
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// Update the length after the append
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void UngetAppendBuf(size_t sizeUsed)
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{
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SetDataLen(m_bufdata->m_len + sizeUsed);
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}
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// Other ways to append to the buffer
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void AppendByte(char data)
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{
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wxCHECK_RET( m_bufdata->m_data, _T("invalid wxMemoryBuffer") );
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m_bufdata->ResizeIfNeeded(m_bufdata->m_len + 1);
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*(((char*)m_bufdata->m_data) + m_bufdata->m_len) = data;
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m_bufdata->m_len += 1;
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}
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void AppendData(void* data, size_t len)
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{
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memcpy(GetAppendBuf(len), data, len);
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UngetAppendBuf(len);
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}
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operator const char *() const { return (const char*)GetData(); }
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private:
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wxMemoryBufferData* m_bufdata;
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};
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// ----------------------------------------------------------------------------
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