Update Scintilla from 3.4.4 to 3.5.2
This commit is contained in:
committed by
Vadim Zeitlin
parent
7ebb51a895
commit
43057d1c43
@@ -75,6 +75,8 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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/// The SC_CP_UTF8 value can be used to enter Unicode mode.
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/// This is the same value as CP_UTF8 in Windows
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#define wxSTC_CP_UTF8 65001
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#define wxSTC_IME_WINDOWED 0
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#define wxSTC_IME_INLINE 1
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#define wxSTC_MARKER_MAX 31
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#define wxSTC_MARK_CIRCLE 0
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#define wxSTC_MARK_ROUNDRECT 1
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@@ -190,7 +192,9 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_INDIC_DOTBOX 12
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#define wxSTC_INDIC_SQUIGGLEPIXMAP 13
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#define wxSTC_INDIC_COMPOSITIONTHICK 14
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#define wxSTC_INDIC_MAX 31
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#define wxSTC_INDIC_IME 32
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#define wxSTC_INDIC_IME_MAX 35
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#define wxSTC_INDIC_MAX 35
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#define wxSTC_INDIC_CONTAINER 8
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#define wxSTC_INDIC0_MASK 0x20
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#define wxSTC_INDIC1_MASK 0x40
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@@ -220,6 +224,7 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_FIND_WORDSTART 0x00100000
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#define wxSTC_FIND_REGEXP 0x00200000
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#define wxSTC_FIND_POSIX 0x00400000
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#define wxSTC_FIND_CXX11REGEX 0x00800000
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#define wxSTC_FOLDLEVELBASE 0x400
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#define wxSTC_FOLDLEVELWHITEFLAG 0x1000
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#define wxSTC_FOLDLEVELHEADERFLAG 0x2000
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@@ -255,6 +260,9 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_CACHE_CARET 1
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#define wxSTC_CACHE_PAGE 2
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#define wxSTC_CACHE_DOCUMENT 3
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#define wxSTC_PHASES_ONE 0
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#define wxSTC_PHASES_TWO 1
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#define wxSTC_PHASES_MULTIPLE 2
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/// Control font anti-aliasing.
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#define wxSTC_EFF_QUALITY_MASK 0xF
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@@ -270,6 +278,8 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_STATUS_OK 0
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#define wxSTC_STATUS_FAILURE 1
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#define wxSTC_STATUS_BADALLOC 2
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#define wxSTC_STATUS_WARN_START 1000
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#define wxSTC_STATUS_WARN_REGEX 1001
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#define wxSTC_CURSORNORMAL -1
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#define wxSTC_CURSORARROW 2
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#define wxSTC_CURSORWAIT 4
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@@ -329,12 +339,15 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_ANNOTATION_HIDDEN 0
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#define wxSTC_ANNOTATION_STANDARD 1
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#define wxSTC_ANNOTATION_BOXED 2
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#define wxSTC_ANNOTATION_INDENTED 3
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#define wxSTC_UNDO_MAY_COALESCE 1
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#define wxSTC_SCVS_NONE 0
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#define wxSTC_SCVS_RECTANGULARSELECTION 1
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#define wxSTC_SCVS_USERACCESSIBLE 2
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#define wxSTC_TECHNOLOGY_DEFAULT 0
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#define wxSTC_TECHNOLOGY_DIRECTWRITE 1
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#define wxSTC_TECHNOLOGY_DIRECTWRITERETAIN 2
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#define wxSTC_TECHNOLOGY_DIRECTWRITEDC 3
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/// Line end types which may be used in addition to LF, CR, and CRLF
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/// SC_LINE_END_TYPE_UNICODE includes U+2028 Line Separator,
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@@ -373,7 +386,8 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_MOD_CONTAINER 0x40000
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#define wxSTC_MOD_LEXERSTATE 0x80000
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#define wxSTC_MOD_INSERTCHECK 0x100000
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#define wxSTC_MODEVENTMASKALL 0x1FFFFF
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#define wxSTC_MOD_CHANGETABSTOPS 0x200000
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#define wxSTC_MODEVENTMASKALL 0x3FFFFF
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#define wxSTC_UPDATE_CONTENT 0x1
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#define wxSTC_UPDATE_SELECTION 0x2
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#define wxSTC_UPDATE_V_SCROLL 0x4
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@@ -523,6 +537,8 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_LEX_DMAP 112
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#define wxSTC_LEX_AS 113
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#define wxSTC_LEX_DMIS 114
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#define wxSTC_LEX_REGISTRY 115
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#define wxSTC_LEX_BIBTEX 116
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/// When a lexer specifies its language as SCLEX_AUTOMATIC it receives a
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/// value assigned in sequence from SCLEX_AUTOMATIC+1.
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@@ -1418,6 +1434,7 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_KIX_KEYWORD 7
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#define wxSTC_KIX_FUNCTIONS 8
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#define wxSTC_KIX_OPERATOR 9
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#define wxSTC_KIX_COMMENTSTREAM 10
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#define wxSTC_KIX_IDENTIFIER 31
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/// Lexical states for SCLEX_GUI4CLI
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@@ -1528,6 +1545,7 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_VHDL_STDPACKAGE 12
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#define wxSTC_VHDL_STDTYPE 13
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#define wxSTC_VHDL_USERWORD 14
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#define wxSTC_VHDL_BLOCK_COMMENT 15
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/// Lexical states for SCLEX_CAML
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#define wxSTC_CAML_DEFAULT 0
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@@ -1649,6 +1667,7 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_SQL_USER3 21
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#define wxSTC_SQL_USER4 22
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#define wxSTC_SQL_QUOTEDIDENTIFIER 23
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#define wxSTC_SQL_QOPERATOR 24
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/// Lexical states for SCLEX_SMALLTALK
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#define wxSTC_ST_DEFAULT 0
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@@ -2294,6 +2313,9 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_RUST_LIFETIME 18
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#define wxSTC_RUST_MACRO 19
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#define wxSTC_RUST_LEXERROR 20
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#define wxSTC_RUST_BYTESTRING 21
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#define wxSTC_RUST_BYTESTRINGR 22
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#define wxSTC_RUST_BYTECHARACTER 23
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/// Lexical states for SCLEX_DMAP
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#define wxSTC_DMAP_DEFAULT 0
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@@ -2320,6 +2342,30 @@ class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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#define wxSTC_DMIS_UNSUPPORTED_MINOR 8
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#define wxSTC_DMIS_LABEL 9
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/// Lexical states for SCLEX_REGISTRY
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#define wxSTC_REG_DEFAULT 0
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#define wxSTC_REG_COMMENT 1
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#define wxSTC_REG_VALUENAME 2
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#define wxSTC_REG_STRING 3
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#define wxSTC_REG_HEXDIGIT 4
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#define wxSTC_REG_VALUETYPE 5
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#define wxSTC_REG_ADDEDKEY 6
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#define wxSTC_REG_DELETEDKEY 7
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#define wxSTC_REG_ESCAPED 8
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#define wxSTC_REG_KEYPATH_GUID 9
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#define wxSTC_REG_STRING_GUID 10
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#define wxSTC_REG_PARAMETER 11
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#define wxSTC_REG_OPERATOR 12
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/// Lexical state for SCLEX_BIBTEX
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#define wxSTC_BIBTEX_DEFAULT 0
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#define wxSTC_BIBTEX_ENTRY 1
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#define wxSTC_BIBTEX_UNKNOWN_ENTRY 2
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#define wxSTC_BIBTEX_KEY 3
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#define wxSTC_BIBTEX_PARAMETER 4
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#define wxSTC_BIBTEX_VALUE 5
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#define wxSTC_BIBTEX_COMMENT 6
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//}}}
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//----------------------------------------------------------------------
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@@ -2806,9 +2852,24 @@ public:
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// Retrieve the visible size of a tab.
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int GetTabWidth() const;
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// Clear explicit tabstops on a line.
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void ClearTabStops(int line);
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// Add an explicit tab stop for a line.
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void AddTabStop(int line, int x);
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// Find the next explicit tab stop position on a line after a position.
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int GetNextTabStop(int line, int x);
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// Set the code page used to interpret the bytes of the document as characters.
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void SetCodePage(int codePage);
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// Is the IME displayed in a winow or inline?
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int GetIMEInteraction() const;
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// Choose to display the the IME in a winow or inline.
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void SetIMEInteraction(int imeInteraction);
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// Set the symbol used for a particular marker number,
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// and optionally the fore and background colours.
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void MarkerDefine(int markerNumber, int markerSymbol,
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@@ -3632,13 +3693,22 @@ public:
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// Append a string to the end of the document without changing the selection.
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void AppendText(const wxString& text);
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// Is drawing done in two phases with backgrounds drawn before faoregrounds?
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// Is drawing done in two phases with backgrounds drawn before foregrounds?
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bool GetTwoPhaseDraw() const;
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// In twoPhaseDraw mode, drawing is performed in two phases, first the background
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// and then the foreground. This avoids chopping off characters that overlap the next run.
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void SetTwoPhaseDraw(bool twoPhase);
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// How many phases is drawing done in?
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int GetPhasesDraw() const;
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// In one phase draw, text is drawn in a series of rectangular blocks with no overlap.
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// In two phase draw, text is drawn in a series of lines allowing runs to overlap horizontally.
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// In multiple phase draw, each element is drawn over the whole drawing area, allowing text
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// to overlap from one line to the next.
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void SetPhasesDraw(int phases);
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// Scroll so that a display line is at the top of the display.
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void SetFirstVisibleLine(int lineDisplay);
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