1. wxMSW seems to work (please test and send your bug reports!)
2. accelerators in the menus a la GTK (actually slightly better) implemented 3. wxSplitter now uses events (and so the code which was broken by recent changes works again) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2504 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -52,18 +52,6 @@
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#include <print.h>
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#endif
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#ifdef DrawText
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#undef DrawText
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#endif
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#ifdef GetCharWidth
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#undef GetCharWidth
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#endif
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#ifdef StartDoc
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#undef StartDoc
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#endif
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
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#endif
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@@ -72,14 +60,63 @@
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// constants
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// ---------------------------------------------------------------------------
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#define VIEWPORT_EXTENT 1000
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static const int VIEWPORT_EXTENT = 1000;
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static const int MM_POINTS = 9;
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static const int MM_METRIC = 10;
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// ---------------------------------------------------------------------------
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// macros
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// ---------------------------------------------------------------------------
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// Logical to device
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// Absolute
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#define XLOG2DEV(x) (x)
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#define YLOG2DEV(y) (y)
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// Relative
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#define XLOG2DEVREL(x) (x)
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#define YLOG2DEVREL(y) (y)
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// Device to logical
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// Absolute
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#define XDEV2LOG(x) (x)
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#define YDEV2LOG(y) (y)
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// Relative
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#define XDEV2LOGREL(x) (x)
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#define YDEV2LOGREL(y) (y)
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/*
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* Have the same macros as for XView but not for every operation:
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* just for calculating window/viewport extent (a better way of scaling).
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*/
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// Logical to device
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// Absolute
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#define MS_XLOG2DEV(x) LogicalToDevice(x)
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#define MS_YLOG2DEV(y) LogicalToDevice(y)
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// Relative
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#define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x)
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#define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y)
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// Device to logical
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// Absolute
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#define MS_XDEV2LOG(x) DeviceToLogicalX(x)
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#define MS_YDEV2LOG(y) DeviceToLogicalY(y)
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// Relative
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#define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x)
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#define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y)
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#define YSCALE(y) (yorigin - (y))
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#define wx_round(a) (int)((a)+.5)
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// ===========================================================================
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// implementation
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// ===========================================================================
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