Fix build error with wxUSE_DRAG_AND_DROP==0
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@@ -135,10 +135,10 @@ public:
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#if wxUSE_DRAG_AND_DROP
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virtual void SetDropTarget( wxDropTarget *dropTarget ) wxOVERRIDE;
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#endif // wxUSE_DRAG_AND_DROP
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept) wxOVERRIDE;
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#endif // wxUSE_DRAG_AND_DROP
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#ifndef __WXUNIVERSAL__
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// Native resource loading (implemented in src/msw/nativdlg.cpp)
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