Use more accurate color conversion in DoGetPixel()
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@@ -487,7 +487,7 @@ bool wxWindowDCImpl::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const
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}
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}
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if (image == NULL)
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if (image == NULL)
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{
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{
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*col = wxColour();
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col->UnRef();
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return false;
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return false;
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}
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}
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GdkColormap* colormap = gdk_image_get_colormap(image);
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GdkColormap* colormap = gdk_image_get_colormap(image);
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@@ -498,7 +498,7 @@ bool wxWindowDCImpl::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const
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{
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{
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GdkColor c;
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GdkColor c;
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gdk_colormap_query_color(colormap, pixel, &c);
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gdk_colormap_query_color(colormap, pixel, &c);
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col->Set(c.red >> 8, c.green >> 8, c.blue >> 8);
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*col = wxColour(c);
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}
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}
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g_object_unref(image);
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g_object_unref(image);
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return true;
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return true;
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@@ -2062,7 +2062,7 @@ void wxWindowDCImpl::ComputeScaleAndOrigin()
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// this is a bit artificial, but we need to force wxDC to think the pen
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// this is a bit artificial, but we need to force wxDC to think the pen
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// has changed
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// has changed
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wxPen pen = m_pen;
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wxPen pen = m_pen;
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m_pen = wxNullPen;
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m_pen.UnRef();
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SetPen( pen );
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SetPen( pen );
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}
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}
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