made wxLocale::GetSystemLanguage and wxLocale::AddLanguage static;

wxLocale now converts strings according to LC_CTYPE if it contains charset information (and uses old code otherwise)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9578 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2001-03-25 22:19:44 +00:00
parent 323af1967c
commit 4178000933
3 changed files with 113 additions and 45 deletions

View File

@@ -44,6 +44,7 @@
#include "wx/debug.h"
#include "wx/utils.h"
#include "wx/dynarray.h"
#include "wx/module.h"
#ifdef __WIN32__
#include "wx/msw/private.h"
#endif
@@ -535,16 +536,32 @@ void wxMsgCatalog::ConvertEncoding()
if ( enc == wxFONTENCODING_SYSTEM )
return; // unknown encoding
wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
if (a[0] == enc)
return; // no conversion needed, locale uses native encoding
wxFontEncoding targetEnc = wxFONTENCODING_SYSTEM;
#ifdef __UNIX__
wxString langFull;
if (wxGetEnv(wxT("LC_ALL"), &langFull) ||
wxGetEnv(wxT("LC_CTYPE"), &langFull) ||
wxGetEnv(wxT("LANG"), &langFull))
{
wxString lcharset = langFull.AfterFirst(wxT('.')).BeforeFirst(wxT('@'));
if (!lcharset.IsEmpty())
targetEnc = wxTheFontMapper->CharsetToEncoding(lcharset, FALSE);
}
#endif
if (a.GetCount() == 0)
return; // we don't know common equiv. under this platform
if (targetEnc == wxFONTENCODING_SYSTEM)
{
wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
if (a[0] == enc)
return; // no conversion needed, locale uses native encoding
if (a.GetCount() == 0)
return; // we don't know common equiv. under this platform
targetEnc = a[0];
}
wxEncodingConverter converter;
converter.Init(enc, targetEnc);
converter.Init(enc, a[0]);
for (size_t i = 0; i < m_numStrings; i++)
converter.Convert((char*)StringAtOfs(m_pTransTable, i));
#endif // wxUSE_GUI
@@ -559,11 +576,28 @@ void wxMsgCatalog::ConvertEncoding()
WX_DECLARE_EXPORTED_OBJARRAY(wxLanguageInfo, wxLanguageInfoArray);
WX_DEFINE_OBJARRAY(wxLanguageInfoArray);
wxLanguageInfoArray *wxLocale::ms_languagesDB = NULL;
/*static*/ void wxLocale::CreateLanguagesDB()
{
if (ms_languagesDB == NULL)
{
ms_languagesDB = new wxLanguageInfoArray;
InitLanguagesDB();
}
}
/*static*/ void wxLocale::DestroyLanguagesDB()
{
delete ms_languagesDB;
ms_languagesDB = NULL;
}
wxLocale::wxLocale()
{
m_pszOldLocale = NULL;
m_pMsgCat = NULL;
m_languagesDB = NULL;
m_language = wxLANGUAGE_UNKNOWN;
}
@@ -614,11 +648,7 @@ bool wxLocale::Init(int language, int flags)
wxLanguageInfo *info = NULL;
int lang = language;
if (m_languagesDB == NULL)
{
m_languagesDB = new wxLanguageInfoArray;
InitLanguagesDB();
}
CreateLanguagesDB();
if (lang == wxLANGUAGE_DEFAULT)
{
@@ -634,11 +664,11 @@ bool wxLocale::Init(int language, int flags)
if (lang != wxLANGUAGE_DEFAULT)
{
for (size_t i = 0; i < m_languagesDB->GetCount(); i++)
for (size_t i = 0; i < ms_languagesDB->GetCount(); i++)
{
if (m_languagesDB->Item(i).Language == lang)
if (ms_languagesDB->Item(i).Language == lang)
{
info = &m_languagesDB->Item(i);
info = &ms_languagesDB->Item(i);
break;
}
}
@@ -759,14 +789,13 @@ void wxLocale::AddCatalogLookupPathPrefix(const wxString& prefix)
//else: already have it
}
int wxLocale::GetSystemLanguage() const
/*static*/ int wxLocale::GetSystemLanguage()
{
wxCHECK_MSG( m_languagesDB != NULL, wxLANGUAGE_UNKNOWN,
_T("Languages DB not initialized, call wxLocale::Init!") );
CreateLanguagesDB();
// init i to avoid compiler warning
size_t i = 0,
count = m_languagesDB->GetCount();
count = ms_languagesDB->GetCount();
#if defined(__UNIX__)
// first get the string identifying the language from the environment
@@ -775,14 +804,14 @@ int wxLocale::GetSystemLanguage() const
!wxGetEnv(wxT("LC_MESSAGES"), &langFull) &&
!wxGetEnv(wxT("LANG"), &langFull))
{
// no language specified
return wxLANGUAGE_UNKNOWN;
// no language specified, threat it as English
return wxLANGUAGE_ENGLISH;
}
if ( langFull == _T("C") )
{
// default C locale
return wxLANGUAGE_DEFAULT;
return wxLANGUAGE_ENGLISH;
}
// the language string has the following form
@@ -835,7 +864,7 @@ int wxLocale::GetSystemLanguage() const
// 1. Try to find the language either as is:
for ( i = 0; i < count; i++ )
{
if ( m_languagesDB->Item(i).CanonicalName == langFull )
if ( ms_languagesDB->Item(i).CanonicalName == langFull )
{
break;
}
@@ -846,7 +875,7 @@ int wxLocale::GetSystemLanguage() const
{
for ( i = 0; i < count; i++ )
{
if ( m_languagesDB->Item(i).CanonicalName == lang )
if ( ms_languagesDB->Item(i).CanonicalName == lang )
{
break;
}
@@ -858,7 +887,7 @@ int wxLocale::GetSystemLanguage() const
{
for ( i = 0; i < count; i++ )
{
if ( ExtractLang(m_languagesDB->Item(i).CanonicalName)
if ( ExtractLang(ms_languagesDB->Item(i).CanonicalName)
== langFull )
{
break;
@@ -871,7 +900,7 @@ int wxLocale::GetSystemLanguage() const
// try to find the name in verbose description
for ( i = 0; i < count; i++ )
{
if (m_languagesDB->Item(i).Description.CmpNoCase(langFull) == 0)
if (ms_languagesDB->Item(i).Description.CmpNoCase(langFull) == 0)
{
break;
}
@@ -886,8 +915,8 @@ int wxLocale::GetSystemLanguage() const
for ( i = 0; i < count; i++ )
{
if (m_languagesDB->Item(i).WinLang == lang &&
m_languagesDB->Item(i).WinSublang == sublang)
if (ms_languagesDB->Item(i).WinLang == lang &&
ms_languagesDB->Item(i).WinSublang == sublang)
{
break;
}
@@ -899,17 +928,17 @@ int wxLocale::GetSystemLanguage() const
if ( i < count )
{
// we did find a matching entry, use it
return m_languagesDB->Item(i).Language;
return ms_languagesDB->Item(i).Language;
}
// no info about this language in the database
return wxLANGUAGE_UNKNOWN;
}
void wxLocale::AddLanguage(const wxLanguageInfo& info)
/*static*/ void wxLocale::AddLanguage(const wxLanguageInfo& info)
{
wxASSERT_MSG(m_languagesDB != NULL, "Languages DB not initialized, call wxLocale::Init!");
m_languagesDB->Add(info);
CreateLanguagesDB();
ms_languagesDB->Add(info);
}
wxString wxLocale::GetSysName() const
@@ -928,8 +957,6 @@ wxLocale::~wxLocale()
delete pTmpCat;
}
delete m_languagesDB;
// restore old locale
wxSetLocale(m_pOldLocale);
wxSetlocale(LC_ALL, m_pszOldLocale);
@@ -1057,11 +1084,33 @@ wxLocale *wxSetLocale(wxLocale *pLocale)
return pOld;
}
// ----------------------------------------------------------------------------
// wxLocale module (for lazy destruction of languagesDB)
// ----------------------------------------------------------------------------
class wxLocaleModule: public wxModule
{
DECLARE_DYNAMIC_CLASS(wxLocaleModule)
public:
wxLocaleModule() {}
bool OnInit() { return TRUE; }
void OnExit() { wxLocale::DestroyLanguagesDB(); }
};
IMPLEMENT_DYNAMIC_CLASS(wxLocaleModule, wxModule)
// ----------------------------------------------------------------------------
// default languages table & initialization
// ----------------------------------------------------------------------------
// --- --- --- generated code begins here --- --- ---
// This table is generated by misc/languages/genlang.py
// When making changes, please put them into misc/languages/langtabl.txt
@@ -1567,7 +1616,7 @@ void wxLocale::InitLanguagesDB()
wxLanguageInfo info;
wxStringTokenizer tkn;
LNG(wxLANGUAGE_ABKHAZIAN, "ab" , 0 , 0 , "Abkhazian")
LNG(wxLANGUAGE_ABKHAZIAN, "ab" , 0 , 0 , "Abkhazian")
LNG(wxLANGUAGE_AFAR, "aa" , 0 , 0 , "Afar")
LNG(wxLANGUAGE_AFRIKAANS, "af_ZA", LANG_AFRIKAANS , SUBLANG_DEFAULT , "Afrikaans")
LNG(wxLANGUAGE_ALBANIAN, "sq_AL", LANG_ALBANIAN , SUBLANG_DEFAULT , "Albanian")
@@ -1795,10 +1844,13 @@ void wxLocale::InitLanguagesDB()
LNG(wxLANGUAGE_YORUBA, "yo" , 0 , 0 , "Yoruba")
LNG(wxLANGUAGE_ZHUANG, "za" , 0 , 0 , "Zhuang")
LNG(wxLANGUAGE_ZULU, "zu" , 0 , 0 , "Zulu")
};
#undef LNG
// --- --- --- generated code ends here --- --- ---
#endif // wxUSE_INTL