Capture/ReleaseMouse() prefixed with Do for the other ports (OS/2, MGL, Motif, Mac)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13660 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -81,8 +81,6 @@ public:
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virtual void SetFocus();
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virtual void WarpPointer(int x, int y);
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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@@ -290,6 +288,9 @@ protected:
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoSetClientSize(int width, int height);
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virtual void DoCaptureMouse();
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virtual void DoReleaseMouse();
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// move the window to the specified location and resize it: this is called
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// from both DoSetSize() and DoSetClientSize() and would usually just call
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// ::MoveWindow() except for composite controls which will want to arrange
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@@ -62,8 +62,6 @@ public:
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virtual bool Reparent(wxWindowBase *newParent);
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virtual void WarpPointer(int x, int y);
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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virtual void Refresh(bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL);
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@@ -128,6 +126,9 @@ protected:
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoSetClientSize(int width, int height);
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virtual void DoCaptureMouse();
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virtual void DoReleaseMouse();
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// move the window to the specified location and resize it: this is called
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// from both DoSetSize() and DoSetClientSize() and would usually just call
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// ::MoveWindow() except for composite controls which will want to arrange
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@@ -63,8 +63,6 @@ public:
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virtual void SetFocus();
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virtual void WarpPointer(int x, int y);
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL );
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@@ -317,6 +315,9 @@ protected:
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virtual void DoMoveWindow(int x, int y, int width, int height);
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virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
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virtual void DoCaptureMouse();
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virtual void DoReleaseMouse();
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#if wxUSE_TOOLTIPS
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virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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@@ -99,8 +99,6 @@ public:
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virtual void WarpPointer( int x
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,int y
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);
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virtual void CaptureMouse(void);
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virtual void ReleaseMouse(void);
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virtual void Refresh( bool bEraseBackground = TRUE
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,const wxRect* pRect = (const wxRect *)NULL
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);
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@@ -522,6 +520,9 @@ protected:
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,int nHeight
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);
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virtual void DoCaptureMouse(void);
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virtual void DoReleaseMouse(void);
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// move the window to the specified location and resize it: this is called
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// from both DoSetSize() and DoSetClientSize() and would usually just call
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// ::WinSetWindowPos() except for composite controls which will want to arrange
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